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Channel

Ananta.IR

@Anantaa_IR

On this record: Growth · Engagement · What this channel posts · Reactions · Posts · Citations · Cite this entry

1,408subscribers

+61 since we began measuring on 25 August 2026

Risers and fallers across the register · movement among entries of 1,000–3,162.

Register entry

Telegram ID-1001605460176
TypeChannel
Username@Anantaa_IR
CreatedBetween 1 November 2021 and 30 April 2023 — estimated from Telegram’s id allocation, not measured. How this range is calculated.
First recorded25 August 2026
Last confirmed live10 September 2026
Measurements held6
Confirmed unchanged1 time, most recently 10 September 2026
On Telegramt.me/Anantaa_IR

Growth

1,3471,4081,377.525 August 2026 — 1,347 subscribers26 August 2026 — 1,354 subscribers28 August 2026 — 1,393 subscribers1 September 2026 — 1,395 subscribers4 September 2026 — 1,402 subscribers10 September 2026 — 1,408 subscribers25 August 202610 September 2026
6 measurements spanning 15 days, net +61. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 1,338–1,417 and does not start at zero.
Measurement log — every subscribers count we have recorded
Measured (UTC)SubscribersChange
10 Sept 2026, 03:401,408+6
4 Sept 2026, 11:551,402+7
1 Sept 2026, 03:361,395+2
28 Aug 2026, 22:151,393+39
26 Aug 2026, 02:021,354+7
25 Aug 2026, 23:301,347first reading

Engagement

16 posts held, back to 28 September 2025the reader has not yet reached the start of this channel’s public history, so older posts may sit further back, unread. Read across 1 page of Telegram’s post history, 20 posts per page.

ERR · 30 days
88.4%
avg views ÷ 1,408 subscribers
Avg views / post
1,240
4 posts measured
Reaction rate
1.75%
reactions ÷ views · ER floor
Posts in window
4
of 16 held

ERR is average views per post over the last 30 days divided by subscribers, the definition TGStat uses, so this figure is comparable with the one you will see elsewhere. It falls structurally as a channel grows: a high ERR on a small channel and a low one on a large channel describe reach mathematics, not quality. We publish the figure and the sample it came from and pass no verdict on it.

ER is defined industry-wide as (forwards + reactions + comments) ÷ views — note the denominator is views, not subscribers. Telegram’s public web preview carries views and reactions but not forward or comment counts, so the reaction rate above is the reactions term only and is therefore a floor: the true ER for this channel is higher by an amount we have not measured and will not estimate.

What these figures were computed from
WindowRolling 30 days · latest post in window 25 August 2026
Posts held16 (28 September 202525 August 2026)
Views total4,979
Reactions total87
Forwards / commentsnot exposed by the public surface — not measured, not estimated
Readings taken25 Aug 2026, 23:30 UTC

Views are a single reading per post, taken at the time above. A post published in the last day or two is still accumulating views, which pulls the 30-day average down slightly. That is a property of the standard definition rather than a fault in it, so we keep the definition rather than “correcting” the number into something nobody can reproduce.

Precision. Telegram publishes view counts on its public widget in short form — 8.12K, 3.7M — so any reading at or above 1,000 reaches us rounded to three significant figures, and only counts below 1,000 are exact. Averages and rates derived from them are shown to the same precision rather than to the unit: a figure like 3,701,250 would assert digits nobody measured.

Reaction counts are published per emoji and rounded the same way, so a total below 1,000 is exact and a larger one is a sum that may carry a rounded component from each emoji above 1,000. Because it is a sum, it does not look rounded — read a large reaction total as three significant figures per contributing emoji rather than as the figure it prints.

What this channel posts

Video runtime
8m 46s
Average length
2m 12s

Measured directly from 4 videos with a duration reading, out of the posts we hold for this channel — not this channel’s whole posting history, only the sample this register has actually read. An exact reading to the second, taken from the post itself rather than from Telegram’s own rounded chrome, so it carries no mark.

Reaction mix

446 reactions across 15 posts, in 11 distinct kinds. The most used accounts for 47.3% of them.

Every reaction kind recorded on the sample, most used first
ReactionCountShareShare, drawn
21147.3%
🔥10022.4%
👍429.42%
💔316.95%
🥰163.59%
🤨153.36%
😢102.24%
😁92.02%
👀61.35%
30.673%
😭30.673%

No sentiment is inferred, and none should be read in. This table is ordered by count and by nothing else. Emoji do not carry stable meaning across languages or communities — 🙏 is thanks in one channel and mourning in another — so we publish which ones were pressed and how often, and pass no judgement on what an audience meant by them.

Precision. Telegram publishes reaction counts per emoji and short-forms each one — 4.34K, 1.2M — so any single kind at or above 1,000 reaches us at three significant figures, and only counts below 1,000 are exact. The shares above are ratios of those figures and carry the same error. This is also why the total here can differ slightly from a reaction total printed elsewhere on the page: both are sums of the same rounded parts, taken over samples with different edges.

Coverage. Reactions were read on 15 of the 16 sampled posts in this sample. Summed by Telegram’s own count on each post — not by adding up the per-emoji breakdown above — those same posts carry 446 reactions in total: the kind of figure the paragraph above means by “a reaction total printed elsewhere on the page”.

Measured over the 16 most recent posts we hold, published 28 September 2025 to 25 August 2026, using the newest reading held for each. Telegram Stars are excluded: they are a payment, not a reaction, and they have their own section.

Recent posts

25 Aug 2026, 19:46 UTC456 views12 reactionsread 25 August 2026
Photo

🔥#News ‼️ پری رجیستر بازی برای پلتفرم‌های اندروید، iOS، پیسی(استیم) و پلی استیشن فعال شد Official Website: anantagame.link/pre_officialweb Google Play: anantagame.link/pre_googleplay App Store: anantagame.link/preorder_ios Steam: anantagame.link/wishlist_steam PlayStation: anantagame.link/pre_playstation ♨️ Channel : @Anantaa_IR 🎮 Our Team : @GameVidiaIR

12

Signed Nightmare

25 Aug 2026, 19:35 UTC453 views10 reactionsread 25 August 2026
Video

🔥#News ‼️ تریلر جدید نسخه ژاپنی ♨️ Channel : @Anantaa_IR 🎮 Our Team : @GameVidiaIR

8👍2

Signed Nightmare

25 Aug 2026, 18:45 UTC≈2,950 views24 reactionsread 25 August 2026
Video

🔥#News ‼️ تریلر جدید به همراه تاریخ ریلیز منتشر شد! • ریلیز رسمی: 15 ژانویه 2027 (۲۵ دی) ♨️ Channel : @Anantaa_IR 🎮 Our Team : @GameVidiaIR

🔥204

Signed Nightmare

18 Aug 2026, 13:12 UTC≈1,120 views41 reactionsread 25 August 2026
Photo

🔥#News ‼️ آنانتا در افتتاحیه مراسم گیمزکام 2026 حضور خواهد داشت! • شما میتونید این رویداد رو از طریق پخش زنده رسمی مراسم دنبال کنید. زمان: 25 اوت (۳ شهریور) ساعت 21:30 لینک پخش زنده در یوتیوب ♨️ Channel : @Anantaa_IR 🎮 Our Team : @GameVidiaIR

26🔥12👍3

Signed Nightmare

29 Jul 2026, 16:32 UTC≈1,210 views3 reactionsread 25 August 2026
Forwarded from @Bleach_IRPhoto

🔥 به بزرگ‌ترین کامیونیتی فارسی دنیای Bleach یعنی بلیچ آی‌آر خوش اومدی! 🤍✅ • کامیونیتی ما ؛ جایی برای همه‌ طرفداران دنیای Bleach هست. فرقی نمی‌کنه عاشق انیمه یا مانگا باشی یا بخوای بازیای مختلف این فرنچایز رو تجربه کنی ؛ هدف ما اینه که هر چیزی که به دنیای Bleach مربوط میشه رو کنار هم داشته باشیم. 🔥 ━━━━━━━━━━━━━━ 🌌 دنیای Bleach، فراتر از یک بازی تمرکز ما فقط روی یک بازی نیست؛ اینجا هر چیزی که به دنیای Bleach مربوط با

🔥3

Signed Nightmare

5 Jun 2026, 15:02 UTC≈2,730 views44 reactionsread 25 August 2026
Photo

💬#Leak ‼️ آنانتا هنوز زندست؟؟ • اطلاعاتی به دست لیکر رسیده که بتای محرمانه دوم (CBT2) در اواسط ژوئن برنامه ریزی شده، البته که قطعی نیست و خودشم شک داره 🤩 • و فقطم همین نیست، نشونه‌هایی دیده شده که آنانتا در مراسم سامر گیم فست حضور داره و اگه اونجا چیزی ببینیم احتمال درست بودن لیک CBT2 میره بالا؛ در کل خواهیم دید چه خواهد شد.😴 Source : Stardust ❤️ Channel: @Anantaa_IR 😊 Our Team: @GameVidiaIR

403👍1

Signed 𝗡𝗶𝗴𝗵𝘁𝗺𝗮𝗿𝗲

6 Jan 2026, 14:35 UTC≈1,970 views7 reactionsread 25 August 2026
Forwarded from @WhereWindsMeet_IRPhoto

🔥#News ‼️ سلام به شما مخاطبین عزیز مجموعه IR و امیدوارم حالتون خوب باشه، من نایتمر هستم و خوشحالم که به عنوان عضوی از تیم گیم ویدیا با پوشش تخصصی یک شاهکار بلند پروازانه از شرکت NetEase همراهتون هستیم، یک بازی اکشن و Open World RPG رایگان با فضای تاریخی و تم ووشیا(هنرهای رزمی چین باستان با قدرت‌های فراطبیعی) در دو حالت سولو مود و مولتی پلیر با آزادی عمل بسیار بالا به نام: ➖➖➖➖➖➖➖ « Where Winds Meet » ➖➖➖➖➖➖➖ • روی ک

7

Signed Nariman Mansouri

31 Dec 2025, 20:30 UTC≈2,200 views58 reactionsread 25 August 2026
Photo

📣#News ‼️ سال نو میلادی مبارک! همگی امیدواریم که در سال 2026 خبرای خوبی درمورد آنانتا بشنویم و در نهایت شاهد ریلیز بازی باشیم🔥 ❤️ Channel : @Anantaa_IR 😊 Our Team : @GameVidiaIR

50👍8

Signed 𝗡𝗶𝗴𝗵𝘁𝗺𝗮𝗿𝗲

8 Dec 2025, 15:34 UTC≈2,850 views67 reactionsread 25 August 2026
Photo

💬#Leak ‼️ یکی از منابع آگاه در یکی از پلتفرم‌های چینی، اخبار خوبی از روند کار روی بازی ارائه نمیده و ظاهرا به مشکلات خیلی زیادی خوردن؛ این اوصاف کاملا تایید شده نیست اما انگار از یکی از کارکنان بخش هنری و تولید درز کرده. • اول اینکه پروژه آنانتا ظاهرا سالهاست که درحال ساخت بوده اما هنوز هم چشم انداز و برنامه‌ریزی دقیقی براش وجود نداره؛ صرفا برنامشون اینه بازی‌ای بسازن که "ترکیبی از بازی‌های محبوب" باشه و نه یک آی‌پ

💔31👍21😢10😭32

Signed 𝗡𝗶𝗴𝗵𝘁𝗺𝗮𝗿𝗲

1 Nov 2025, 11:56 UTC≈2,420 views24 reactionsread 25 August 2026
Forwarded from @ArknightsEndField_IRPhoto

📣#News 💢 معمولا اینو نمیگم ولی گاچای بعدی که میترکونه اند فیلده سریعا جوین کانال شید تا به روز ترین اخبار رو داشته باشید ... ❤️ Channel : @ArknightEndField_IR 😊 Our Team : @GameVidiaIR

🤨147👍2😁1

Signed کرفولعلی

20 Oct 2025, 20:37 UTC≈2,630 views8 reactionsread 25 August 2026
Forwarded from @genshin_impact_iraniVideo

🔝یک بازی مهیج و پر هیجان با مولتی پلیر گاد واستون اوردم تو سبک انیمه سورد آرت انلاین اصلا خود خودشه جهان باز بدون دردسر سیستم گاچا اینا دارای شاپ و گیم پلی جذاب باس های در حد الدن رینگ با مکانیک های جذاب ❄️ بازی Blue Protocol: Star Resonance یک عنوان نقش‌آفرینی آنلاین (MMORPG) است که توسط استودیوی Bandai Namco توسعه یافته و با ترکیبی از داستان‌سرایی عمیق، گرافیک انیمه‌ای چشم‌نواز و اکشن سریع، تجربه‌ای منحصربه‌فرد به

😁6👍1🤨1

Signed Nariman Mansouri

Showing the 12 most recent of 16 posts we hold for @Anantaa_IR. View and reaction counts are the latest single reading for each post, not a live figure, and a recent post is still accumulating both. A view count marked was rounded by Telegram before we ever saw it — t.me prints views in full below 1,000 and to three significant figures above, so ≈1,200,000 means somewhere between 1,150,000 and 1,249,999. Unmarked counts are exact. Text is reproduced from the public post preview and truncated for length.

Forward network

Republished by

Channels on the register that have forwarded this channel's posts into their own feed.

Built only from forwarded posts we have actually read, on both sides. Coverage is early and deliberately incomplete: a missing link means we have not read the post that would prove it, never that the relationship does not exist. Counts are distinct forwarded posts observed, so they only ever go up as we read more.

Mentions

Named by 1 registered channel — every channel on the register whose own posts have named this one, by its current username or any other username it currently holds, merged from two separately captured readings of the same fact so a namer caught by only one of them is not missed and a namer both caught is not counted twice. A username this channel has since dropped is not matched — that handle may belong to someone else now, and crediting today’s namer to yesterday’s owner would misattribute it.

Named by

Channels on the register whose posts name this channel's handle.

A mention is a weaker signal than a forward and is counted separately for that reason — naming a channel is not republishing it, and a handle in a post body is easy to place deliberately. The post counts beside each row below are distinct posts in which the handle appeared, from posts we have read on both sides — the “Named by N registered channels” figure above is a different count, of distinct NAMING CHANNELS rather than posts, and is not the sum of the rows under it.

Cite this entry

A live page changes as we take new readings, so a citation should name the measurement it is based on, not just the URL. The line below cites the subscriber count as measured 10 September 2026 — this entry's latest reading, not the date you are reading this.

“Ananta.IR” (@Anantaa_IR), 1,408 subscribers as measured 10 September 2026. Telegram Register, tgregister.com/channel/Anantaa_IR.

Full measurement history, CC BY 4.0. Every reading this register holds for this entry, not just the latest one, as a dated, downloadable record: CSV · JSON. Free to use with attribution to tgregister.com. Each file carries its own generation timestamp, which is the figure to cite for exactly when the data was retrieved.