had some other work to do so didnt progress on the dev side today but look at him move :)
😁5🔥2

Channel
@Dev_Charlie
On this record: Growth · Engagement · What this channel posts · Reactions · Posts · Citations · Cite this entry
64subscribers
+9 since we began measuring on 8 August 2026
Risers and fallers across the register · movement among entries of Under 1,000.
| Telegram ID | -1003961539543 |
|---|---|
| Type | Channel |
| Username | @Dev_Charlie |
| Created | Between 1 April 2026 and 18 May 2026 — estimated from Telegram’s id allocation, not measured. How this range is calculated. |
| First recorded | 10 August 2026 |
| Last confirmed live | 9 September 2026 |
| Measurements held | 5 |
| Confirmed unchanged | 1 time, most recently 9 September 2026 |
| On Telegram | t.me/Dev_Charlie |
| Measured (UTC) | Subscribers | Change |
|---|---|---|
| 9 Sept 2026, 00:18 | 64 | +2 |
| 23 Aug 2026, 07:47 | 62 | +5 |
| 16 Aug 2026, 04:03 | 57 | +2 |
| 10 Aug 2026, 08:31 | 55 | no change |
| 8 Aug 2026, 23:30 | 55 | first reading |
16 posts held, back to 18 May 2026 — the reader has not yet reached the start of this channel’s public history, so older posts may sit further back, unread. Read across 1 page of Telegram’s post history, 20 posts per page.
Nothing published in the last 30 days. ERR and ER are rolling 30-day measures, so there is nothing to compute — we hold 16 posts for this entry, the most recent from 7 August 2026. An engagement rate over an empty window would be a number about nothing.
Measured directly from 4 videos with a duration reading, out of the posts we hold for this channel — not this channel’s whole posting history, only the sample this register has actually read. An exact reading to the second, taken from the post itself rather than from Telegram’s own rounded chrome, so it carries no ≈ mark.
42 reactions across 12 posts, in 3 distinct kinds. The most used accounts for 59.5% of them.
| Reaction | Count | Share | Share, drawn |
|---|---|---|---|
| 🔥 | 25 | 59.5% | |
| ❤ | 12 | 28.6% | |
| 😁 | 5 | 11.9% |
No sentiment is inferred, and none should be read in. This table is ordered by count and by nothing else. Emoji do not carry stable meaning across languages or communities — 🙏 is thanks in one channel and mourning in another — so we publish which ones were pressed and how often, and pass no judgement on what an audience meant by them.
Precision. Telegram publishes reaction counts per emoji and short-forms each one — 4.34K, 1.2M — so any single kind at or above 1,000 reaches us at three significant figures, and only counts below 1,000 are exact. The shares above are ratios of those figures and carry the same error. This is also why the total here can differ slightly from a reaction total printed elsewhere on the page: both are sums of the same rounded parts, taken over samples with different edges.
Coverage. Reactions were read on 12 of the 16 sampled posts in this sample. Summed by Telegram’s own count on each post — not by adding up the per-emoji breakdown above — those same posts carry 42 reactions in total: the kind of figure the paragraph above means by “a reaction total printed elsewhere on the page”.
Measured over the 16 most recent posts we hold, published 18 May 2026 to 7 August 2026, using the newest reading held for each. Telegram Stars are excluded: they are a payment, not a reaction, and they have their own section.
had some other work to do so didnt progress on the dev side today but look at him move :)
😁5🔥2
did some study sketches .. n i like how its looking now look at his cute T-pose😌
🔥3❤1
Day 2 😁 We finally got a character now :) .. still dont have a name .. so feel free to suggest Technical updates -Camera can now smoothly follow the player -Player can collect items .. they get destroyed on contact [will figure out the counting system other time] -The player now rotates to the direction of movement -There is a sprinting system with a depleting and regenerating stamina bar Visual update Frog :) …
[telegram text character limit] bcha ye .. 4th one was the visual and adding a coyote time .. i.e you can jump in the air immediately after leaving a platform i was also trying to implement a ledge grab .. but wef .. again skill issue .. so will have to keep it simple next in line would be some sort of collection system .. cause it is a platformer and you need a goal to reach and visuals .. cause who wanna stare…
❤1
Day .. 1😅 [will explain when if im done] so today was re-exploring 3d character movement in godot and most of it was why you cant use code made for godot 3 in godot 4🫠 also you know i cant code cause i thought tab = 2 spaces .. but apparently not🤧 . fk indentations bcha back to the main topic .. as usual it all starts with the base character controller 3d node 1st code was about adjusting the variables given iza…
❤1
On an unrelated note .. been exactly a year since I started reading this shii .. n im almost at 90% Is a hard read cause of a lot of branching storyline and decisions that wont make sense till like after 200 pages or characters that won't appear for God knows how long but exist in the background influencing the world .. oh and the sheer amount names and relations they have with others .. Bcha i wouldn't recommend i…
WE DID IT!! We have reached the halfway milestone of our 6 month long game jam! To celebrate this occasion, we are going to have a live streamed devlog session with the hosts, where you show us and our community your games and what you worked on this month. We are, as always, excited to see what you have been working on and what you will continue to work on. And we also have an amazing guest with us, who we'll kee…
🔥2
im really getting tempted to go play kenshi just to come up with a story and maybe sable too for the exploration aspect
Photo, posted without a caption
🔥2
tried rigging .. but is pain to do .. will cross that bridge when i get there Did a run cycle that i wont even be using gn
❤4🔥2
was trying to make the employer gn he ended up looking like a generic mob .. so iski might use this as a base enemy
❤3
gn i tried to make this dude .. he gonna be a the main character for now .. i didnt give him a name gn have some kinda background .. which i havent flushed out properly he is someone form the slums trying to make a quick cash [might have a sickly relative , a sister or mother which he gotta get a medicine for or sth] .. and he met a shady aah employer who promised him the medicine he need if he jump through time an…
❤2
Showing the 12 most recent of 16 posts we hold for @Dev_Charlie. View and reaction counts are the latest single reading for each post, not a live figure, and a recent post is still accumulating both. A view count marked ≈ was rounded by Telegram before we ever saw it — t.me prints views in full below 1,000 and to three significant figures above, so ≈1,200,000 means somewhere between 1,150,000 and 1,249,999. Unmarked counts are exact. Text is reproduced from the public post preview and truncated for length.
Republished by
Channels on the register that have forwarded this channel's posts into their own feed.
Republishes
Channels on the register whose posts this channel has forwarded.
Built only from forwarded posts we have actually read, on both sides. Coverage is early and deliberately incomplete: a missing link means we have not read the post that would prove it, never that the relationship does not exist. Counts are distinct forwarded posts observed, so they only ever go up as we read more.
A live page changes as we take new readings, so a citation should name the measurement it is based on, not just the URL. The line below cites the subscriber count as measured 9 September 2026 — this entry's latest reading, not the date you are reading this.
“Dev Charlie” (@Dev_Charlie), 64 subscribers as measured 9 September 2026. Telegram Register, tgregister.com/channel/Dev_Charlie.
Full measurement history, CC BY 4.0. Every reading this register holds for this entry, not just the latest one, as a dated, downloadable record: CSV · JSON. Free to use with attribution to tgregister.com. Each file carries its own generation timestamp, which is the figure to cite for exactly when the data was retrieved.