十三機兵防衛圈:五條時間綫十三位少年少女的多綫共構劇本 #科幻 #校園 #機甲 🔗https://galgamer.moe/article/10046/
🥰14❤6👍1
Signed 帕奇 糯蕾姬

Channel
@Galgamer_channel
On this record: Topic · Growth · Engagement · What this channel posts · Reactions · Posts · Citations · Cite this entry
54,787subscribers
+379 since we began measuring on 6 August 2026
Risers and fallers across the register · movement among entries of 31,623–100,000.
| Telegram ID | -1001140043836 |
|---|---|
| Type | Channel |
| Username | @Galgamer_channel |
| Description | Galgame 资讯和推荐 你→ @Galgamer →马猴烧酒 友链: @visualgalgame @galpatch @erogamecloud 文章: https://Galgamer.eu.org 捐赠: 有关捐赠事宜请联系群主。 |
| Created | Between 1 June 2017 and 30 September 2020 — estimated from Telegram’s id allocation, not measured. How this range is calculated. |
| First recorded | 6 August 2026 |
| Last confirmed live | 17 September 2026 |
| Measurements held | 34 |
| Confirmed unchanged | 1 time, most recently 17 September 2026 |
| On Telegram | t.me/Galgamer_channel |
Gaming — a classification, not a measurement. This is a model’s judgement about what the channel is likely to be about, not a fact this register measured the way a subscriber count or a view count is measured — it can be revised on a later pass, and it carries no weight anywhere else on this page. How this classification works, and why it has no browse page of its own yet.
| Measured (UTC) | Subscribers | Change |
|---|---|---|
| 17 Sept 2026, 19:39 | 54,787 | +28 |
| 15 Sept 2026, 16:17 | 54,759 | +24 |
| 14 Sept 2026, 03:17 | 54,735 | +3 |
| 12 Sept 2026, 12:00 | 54,732 | +16 |
| 10 Sept 2026, 09:41 | 54,716 | -3 |
| 7 Sept 2026, 04:15 | 54,719 | +11 |
| 4 Sept 2026, 12:19 | 54,708 | -5 |
| 2 Sept 2026, 22:35 | 54,713 | -8 |
| 1 Sept 2026, 22:26 | 54,721 | +6 |
| 31 Aug 2026, 21:43 | 54,715 | +3 |
| 30 Aug 2026, 18:13 | 54,712 | +21 |
| 29 Aug 2026, 21:03 | 54,691 | -2 |
| 28 Aug 2026, 18:02 | 54,693 | +5 |
| 27 Aug 2026, 16:03 | 54,688 | +24 |
| 26 Aug 2026, 15:36 | 54,664 | +7 |
| 25 Aug 2026, 18:32 | 54,657 | +13 |
| 24 Aug 2026, 20:58 | 54,644 | +20 |
| 23 Aug 2026, 05:34 | 54,624 | -6 |
| 21 Aug 2026, 14:28 | 54,630 | +19 |
| 20 Aug 2026, 12:12 | 54,611 | first reading |
21 posts held, back to 3 May 2025 — the reader has not yet reached the start of this channel’s public history, so older posts may sit further back, unread. Read across 99 pages of Telegram’s post history, 20 posts per page.
ERR is average views per post over the last 30 days divided by subscribers, the definition TGStat uses, so this figure is comparable with the one you will see elsewhere. It falls structurally as a channel grows: a high ERR on a small channel and a low one on a large channel describe reach mathematics, not quality. We publish the figure and the sample it came from and pass no verdict on it.
ER is defined industry-wide as (forwards + reactions + comments) ÷ views — note the denominator is views, not subscribers. Telegram’s public web preview carries views and reactions but not forward or comment counts, so the reaction rate above is the reactions term only and is therefore a floor: the true ER for this channel is higher by an amount we have not measured and will not estimate.
| Window | Rolling 30 days · latest post in window 13 September 2026 |
|---|---|
| Posts held | 21 (3 May 2025 – 13 September 2026) |
| Views total | 6,680 |
| Reactions total | 21 |
| Forwards / comments | not exposed by the public surface — not measured, not estimated |
| Readings taken | 24 Sept 2026, 04:06 UTC |
Views are a single reading per post, taken at the time above. A post published in the last day or two is still accumulating views, which pulls the 30-day average down slightly. That is a property of the standard definition rather than a fault in it, so we keep the definition rather than “correcting” the number into something nobody can reproduce.
Precision. Telegram publishes view counts on its public widget in short form — 8.12K, 3.7M — so any reading at or above 1,000 reaches us rounded to three significant figures, and only counts below 1,000 are exact. Averages and rates derived from them are shown to the same precision rather than to the unit: a figure like 3,701,250 would assert digits nobody measured.
Reaction counts are published per emoji and rounded the same way, so a total below 1,000 is exact and a larger one is a sum that may carry a rounded component from each emoji above 1,000. Because it is a sum, it does not look rounded — read a large reaction total as three significant figures per contributing emoji rather than as the figure it prints.
Lifetime counters from Telegram’s own channel header, read 24 September 2026 — not the date at the top of this page, which is when the subscriber count was last read. Below Telegram’s rounding threshold, so these counts are exact.
Measured directly from 3 videos with a duration reading, out of the posts we hold for this channel — not this channel’s whole posting history, only the sample this register has actually read. An exact reading to the second, taken from the post itself rather than from Telegram’s own rounded chrome, so it carries no ≈ mark.
1,573 reactions across 21 posts, in 22 distinct kinds. The most used accounts for 44.0% of them.
| Reaction | Count | Share | Share, drawn |
|---|---|---|---|
| ❤ | 692 | 44.0% | |
| 🥰 | 244 | 15.5% | |
| 😭 | 208 | 13.2% | |
| 🎉 | 120 | 7.63% | |
| 👍 | 74 | 4.70% | |
| 🤯 | 62 | 3.94% | |
| 😢 | 48 | 3.05% | |
| 🕊 | 32 | 2.03% | |
| 😁 | 24 | 1.53% | |
| 👀 | 18 | 1.14% | |
| 🔥 | 12 | 0.763% | |
| 😴 | 8 | 0.509% | |
| 😨 | 5 | 0.318% | |
| 🤔 | 5 | 0.318% | |
| 👏 | 4 | 0.254% | |
| 🤗 | 4 | 0.254% | |
| 💔 | 3 | 0.191% | |
| 😐 | 3 | 0.191% | |
| 🤣 | 3 | 0.191% | |
| 😇 | 2 | 0.127% | |
| 2 further kinds | 2 | 0.127% |
No sentiment is inferred, and none should be read in. This table is ordered by count and by nothing else. Emoji do not carry stable meaning across languages or communities — 🙏 is thanks in one channel and mourning in another — so we publish which ones were pressed and how often, and pass no judgement on what an audience meant by them.
Precision. Telegram publishes reaction counts per emoji and short-forms each one — 4.34K, 1.2M — so any single kind at or above 1,000 reaches us at three significant figures, and only counts below 1,000 are exact. The shares above are ratios of those figures and carry the same error. This is also why the total here can differ slightly from a reaction total printed elsewhere on the page: both are sums of the same rounded parts, taken over samples with different edges.
Coverage. Reactions were read on 21 of the 21 sampled posts in this sample. Summed by Telegram’s own count on each post — not by adding up the per-emoji breakdown above — those same posts carry 1,573 reactions in total: the kind of figure the paragraph above means by “a reaction total printed elsewhere on the page”.
Measured over the 21 most recent posts we hold, published 3 May 2025 to 13 September 2026, using the newest reading held for each. Telegram Stars are excluded: they are a payment, not a reaction, and they have their own section.
十三機兵防衛圈:五條時間綫十三位少年少女的多綫共構劇本 #科幻 #校園 #機甲 🔗https://galgamer.moe/article/10046/
🥰14❤6👍1
Signed 帕奇 糯蕾姬
🍊 特大慢訊:柚子社美少女戀愛游戲《千戀*萬花》迎來動畫化❗️❗️❗️ 知名美少女遊戲一綫大廠 YUZUSOFT 於 2026 年 7 月 26 日正式宣佈旗下高人氣作品《千戀*萬花》將進行動畫化,預計 2027 年播出。 官方公開高達 34 秒 PV 表示游戲聲優原班人馬回歸(是的,你沒有看錯,某傳奇海陸兩栖聲優華哥也將回歸)。游戲 OP 也將有原唱 KOTOKO 獻聲。動畫則由ウェイブ(WWWave)負責。詳情鏈接👉🔗 回到本次動畫製作廠商ウェイブ本身: ⭕️ 好消息,風格偏裏,符合 CAST 聲優馬甲,可能不是全年齡。 ❌ 壞消息,十部動畫評分均分不超過 5 分。 Galgame 改動畫,還是廢萌,讓俺不經想起某衆籌 1 億日元 Bangumi 豪取 4.4 分的帶製作動畫,實在是令人忍俊不禁 😁。 不知道此次動畫化有柚子社加持是否能一反常態終結前輩魔咒。不過作爲純良玩家(迫真 🤓,俺還是希望避免慘遭動畫化留下好…
🤯62❤38🕊21😁11🥰8👍5🤗4👀3
Signed Triko 🐾
時隔十年甚至九年,MOONSTONE 新作 《迷途之羊》系列現已上市! 著名恐怖遊戲公司 MOONSTONE (月石社) 的新作《Stray Sheep Vol.1》已於今天發售!該系列分爲上下兩部,Vol.2 預計也將於今年內發售。這是月石社繼 2017 年《櫻之社†淨夢者 2》之後的又一正式作品,由原班人馬親手打造。 本作的故事發生在新宿,一個人們尋歡作樂、卻又危機四伏的花柳巷。以獨立偵探為生計的男主,仁,具有透過現實的水面看到彼岸的超能力。他在遭遇了一次殺人魔襲擊之後,墜入了新宿背後隱藏的那個陰暗的世界。 「失控的世界 + 超能力男主」的設定組合在月石社以往的作品中屢試不爽。劇本家老吳尤其擅長在不經意之間埋下陰險的伏筆,並在遊戲的最後完成精妙而劇烈的收束,帶給玩家超越 H 場景的腦內高潮。遺憾的是,月石社在九年前發佈了《櫻之社 2》之後便轉向拔作的製作,鬼片系列則陷入沉寂。 每隔幾個月,我都會帶着對鬼片更新的一點點…
❤33🥰31🔥3
Signed ❄️ 冬夜
星之終途:一段人性、親情、自我意識的公路片 #末世 #親情 #AI 🔗https://galgamer.moe/article/10045
❤30👍7👀4
Signed 帕奇 糯蕾姬
魔法少女的魔女裁判:百合版彈丸論破 #懸疑 #百合 #劇情 🔗https://galgamer.moe/article/10043
❤65😁13🔥3😐3😴2
Signed 帕奇 糯蕾姬
Nukitashi:住在拔作島上的貧乳應該如何是好? #搞笑 #拔作 #劇情 🔗https://galgamer.moe/article/10042
❤45😨5👍1🤩1
Signed 帕奇 糯蕾姬
彈丸論破V3:歡迎來到自相殘殺的新學期 #群像 #懸疑 #末世 🔗https://galgamer.moe/article/10041
🥰19❤13🤔3👏1
Signed 帕奇 糯蕾姬
BLACK SHEEP TOWN:一座腐朽之城、和一羣通人性的怪物。 #群像 #黑幫 #超能力 🔗https://galgamer.moe/article/10040
❤26🥰18👀3🔥1
Signed 帕奇 糯蕾姬
《STEINS;GATE RE:BOOT》 延期至 2026 年发售 原定于 2025 年发售的新作游戏《STEINS;GATE RE:BOOT》,为了进一步提升品质,现决定将发售日期延期至 2026 年。 对于一直期待本作的各位玩家,我们由衷致歉,给您带来了不便深感抱歉。 恳请各位再给予我们一些时间,敬请谅解。 該作講述了晚期中二病岡部倫太郎和同伴意外發現了能把短信發送到過去的方法,卻因此引發了世界線變動的連鎖反應,導致世界發生了翻天地覆的變化,爲了拯救同伴,倫太郎在無數世界線中嘗試與失敗,只爲找到能挽回一切的“命運石之門”。 此次新作其美術(CG\UI\背景)完全重置,甚至追加了新的故事線,給足了誠意,因此不屬於炒冷飯。 畫風方面從原版“髒兮兮”的畫風變成了更現代的“萌二”,科學 ADV 系列在混沌和石頭門這兩條故事線完結後的新作都質量平平市場反應平淡,希望這次的重置能給這個系列注入新的活力。 正式發售後本編將…
❤75🥰21😢15🔥1
Signed 帕奇 糯蕾姬
Harmonia:失去情感導致末日 #純愛 #末日 #催淚 🔗https://galgamer.moe/article/10039
❤26🥰7🎉2
Signed 帕奇 糯蕾姬
海市蜃樓之館:跨越時間的愛戀 #纯爱 #玄幻 #哥特 #西洋 🔗https://galgamer.moe/article/10038
🥰22❤20🔥4👍1
Signed 帕奇 糯蕾姬
裝甲惡鬼村正:這不是英雄的故事,不需要立志成爲英雄的人 #機甲 #黑深殘 #戰爭 🔗https://galgamer.moe/article/10037
😭55❤33🎉22🕊6
Signed 帕奇 糯蕾姬
Showing the 12 most recent of 21 posts we hold for @Galgamer_channel. View and reaction counts are the latest single reading for each post, not a live figure, and a recent post is still accumulating both. A view count marked ≈ was rounded by Telegram before we ever saw it — t.me prints views in full below 1,000 and to three significant figures above, so ≈1,200,000 means somewhere between 1,150,000 and 1,249,999. Unmarked counts are exact. Text is reproduced from the public post preview and truncated for length.
Named by 1 registered channel — every channel on the register whose own posts have named this one, by its current username or any other username it currently holds, merged from two separately captured readings of the same fact so a namer caught by only one of them is not missed and a namer both caught is not counted twice. A username this channel has since dropped is not matched — that handle may belong to someone else now, and crediting today’s namer to yesterday’s owner would misattribute it.
Named by
Channels on the register whose posts name this channel's handle.
A mention is a weaker signal than a forward and is counted separately for that reason — naming a channel is not republishing it, and a handle in a post body is easy to place deliberately. The post counts beside each row below are distinct posts in which the handle appeared, from posts we have read on both sides — the “Named by N registered channels” figure above is a different count, of distinct NAMING CHANNELS rather than posts, and is not the sum of the rows under it.
A live page changes as we take new readings, so a citation should name the measurement it is based on, not just the URL. The line below cites the subscriber count as measured 17 September 2026 — this entry's latest reading, not the date you are reading this.
“Galgame 频道” (@Galgamer_channel), 54,787 subscribers as measured 17 September 2026. Telegram Register, tgregister.com/channel/Galgamer_channel.
Full measurement history, CC BY 4.0. Every reading this register holds for this entry, not just the latest one, as a dated, downloadable record: CSV · JSON. Free to use with attribution to tgregister.com. Each file carries its own generation timestamp, which is the figure to cite for exactly when the data was retrieved.