41 measurements spanning 30 days, net -5,837. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 40,084–57,806 and does not start at zero.
Measurement log — every subscribers count we have recorded, most recent 20 of 41
Measured (UTC)
Subscribers
Change
6 Sept 2026, 00:00
42,129
-13,632
5 Sept 2026, 15:22
55,761
no change
5 Sept 2026, 14:47
55,761
+13,553
5 Sept 2026, 02:20
42,208
-159
3 Sept 2026, 21:17
42,367
-36
3 Sept 2026, 06:24
42,403
-59
2 Sept 2026, 15:45
42,462
-71
1 Sept 2026, 22:46
42,533
-65
1 Sept 2026, 12:27
42,598
-39
31 Aug 2026, 23:37
42,637
-74
31 Aug 2026, 10:45
42,711
-57
30 Aug 2026, 19:45
42,768
-92
30 Aug 2026, 09:55
42,860
-70
29 Aug 2026, 20:05
42,930
-45
29 Aug 2026, 07:25
42,975
-23
28 Aug 2026, 21:47
42,998
-103
28 Aug 2026, 04:13
43,101
-38
27 Aug 2026, 20:45
43,139
-118
27 Aug 2026, 03:05
43,257
-4,019
26 Aug 2026, 19:13
47,276
first reading
Engagement
41 posts held, back to 29 July 2026 — the reader has not yet reached the start of this channel’s public history, so older posts may sit further back, unread. Read across 45 pages of Telegram’s post history, 20 posts per page.
ERR · 30 days
7.74%
avg views ÷ 42,129 subscribers
Avg views / post
3,260
30 posts measured
Reaction rate
0.421%
reactions ÷ views · ER floor
Posts in window
30
of 41 held
ERR is average views per post over the last 30 days divided by subscribers, the definition TGStat uses, so this figure is comparable with the one you will see elsewhere. It falls structurally as a channel grows: a high ERR on a small channel and a low one on a large channel describe reach mathematics, not quality. We publish the figure and the sample it came from and pass no verdict on it.
ER is defined industry-wide as (forwards + reactions + comments) ÷ views — note the denominator is views, not subscribers. Telegram’s public web preview carries views and reactions but not forward or comment counts, so the reaction rate above is the reactions term only and is therefore a floor: the true ER for this channel is higher by an amount we have not measured and will not estimate. It is computed over the 28 of 30 measured posts that carry a reaction reading, and over those same posts' views.
What these figures were computed from
Window
Rolling 30 days · latest post in window 6 September 2026
Posts held
41 (29 July 2026 – 6 September 2026)
Views total
97,770
Reactions total
394
Forwards / comments
not exposed by the public surface — not measured, not estimated
Readings taken
6 Sept 2026, 14:15 UTC
Views are a single reading per post, taken at the time above. A post published in the last day or two is still accumulating views, which pulls the 30-day average down slightly. That is a property of the standard definition rather than a fault in it, so we keep the definition rather than “correcting” the number into something nobody can reproduce.
Precision. Telegram publishes view counts on its public widget in short form — 8.12K, 3.7M — so any reading at or above 1,000 reaches us rounded to three significant figures, and only counts below 1,000 are exact. Averages and rates derived from them are shown to the same precision rather than to the unit: a figure like 3,701,250 would assert digits nobody measured.
Reaction counts are published per emoji and rounded the same way, so a total below 1,000 is exact and a larger one is a sum that may carry a rounded component from each emoji above 1,000. Because it is a sum, it does not look rounded — read a large reaction total as three significant figures per contributing emoji rather than as the figure it prints.
What this channel posts
Photos
≈2,210
Videos
≈1,180
Links
≈3,070
Lifetime counters from Telegram’s own channel header, read 6 September 2026 — not the date at the top of this page, which is when the subscriber count was last read. A count marked ≈ was rounded by Telegram before we ever saw it — t.me prints these counters in full below 1,000 and to three significant figures above, so ≈142,000 means somewhere between 141,500 and 142,499.
Video runtime
6m 19s
Average length
1m 16s
Measured directly from 5 videos with a duration reading, out of the posts we hold for this channel — not this channel’s whole posting history, only the sample this register has actually read. An exact reading to the second, taken from the post itself rather than from Telegram’s own rounded chrome, so it carries no ≈ mark.
Reaction mix
535 reactions across 38 posts, in 19 distinct kinds. The most used accounts for 21.9% of them.
Every reaction kind recorded on the sample, most used first
Reaction
Count
Share
Share, drawn
❤
117
21.9%
🤩
72
13.5%
🗿
66
12.3%
👌
59
11.0%
👍
42
7.85%
👎
41
7.66%
🎉
27
5.05%
💔
25
4.67%
👀
15
2.80%
🥴
15
2.80%
💊
13
2.43%
🔥
13
2.43%
❤🔥
8
1.50%
🤝
7
1.31%
🤷♀
6
1.12%
💯
4
0.748%
⚡
2
0.374%
🐳
2
0.374%
🍾
1
0.187%
No sentiment is inferred, and none should be read in. This table is ordered by count and by nothing else. Emoji do not carry stable meaning across languages or communities — 🙏 is thanks in one channel and mourning in another — so we publish which ones were pressed and how often, and pass no judgement on what an audience meant by them.
Precision. Telegram publishes reaction counts per emoji and short-forms each one — 4.34K, 1.2M — so any single kind at or above 1,000 reaches us at three significant figures, and only counts below 1,000 are exact. The shares above are ratios of those figures and carry the same error. This is also why the total here can differ slightly from a reaction total printed elsewhere on the page: both are sums of the same rounded parts, taken over samples with different edges.
Coverage. Reactions were read on 39 of the 41 sampled posts in this sample. Summed by Telegram’s own count on each post — not by adding up the per-emoji breakdown above — those same posts carry 535 reactions in total: the kind of figure the paragraph above means by “a reaction total printed elsewhere on the page”.
Measured over the 41 most recent posts we hold, published 29 July 2026 to 6 September 2026, using the newest reading held for each. Telegram Stars are excluded: they are a payment, not a reaction, and they have their own section.
😳 شایعه: بازی Venom برای ۲۰۲۷ هدفگذاری شده
🖤 طبق گزارشهای جدید، بازی مستقل Venom ساخته Insomniac Games برخلاف شایعات قبلی، همچنان در حال توسعه است و احتمالاً برای اواخر ۲۰۲۷ منتشر خواهد شد.
🍻 همچنین گفته میشود این بازی ممکن است بهصورت نسلمشترک برای PS5 و PS6 عرضه شود؛ هرچند هنوز تصمیم نهایی مشخص نیست.
🤍 هیچکدام از این اطلاعات تاکنون توسط Sony یا Insomniac تأیید نشدهاند.
➖➖➖➖➖➖➖➖➖
🕹 @GameTVx | نبض دنیای گیم
🎞 اولین نگاه به مأموریت Stranded در Modern Warfare 4!
تریلر جدید Call of Duty: Modern Warfare 4 منتشر شد و برای اولین بار بخشهایی از مأموریت Stranded رو به نمایش میذاره. 🔥
🎮 این ویدیو نگاه تازهای به فضای کمپین و اتفاقات این مأموریت میده.
➖➖➖➖➖➖➖➖➖
🕹 @GameTVx | نبض دنیای گیم
🔥 آموزش فعالسازی DLSS 5 با یک ابزار ساده!
🧩 با DLSS 5 Swapper نسخه 2.2.0 میتونید فناوری DLSS 5 Neural Rendering رو راحتتر روی بازیهای سازگار مدیریت و نصب کنید.
✔️ توی این آموزش تصویری، مراحل نصب و استفاده از برنامه رو قدمبهقدم توضیح دادیم.
⬇️ دانلود برنامه + آموزش تصویری
➖➖➖➖➖➖➖➖➖
🕹 @GameTVx | نبض دنیای گیم
🎞 تریلر جدید Silent Hill Townfall منتشر شد!
ویدیوی جدیدی از این عنوان منتشر شده و حالوهوای مرموز بازی رو بیشتر نشون میده. 🧠
📅 Silent Hill Townfall در تاریخ ۲۴ سپتامبر (۲ مهر) برای PS5 و PC منتشر میشه.
اگه طرفدار بازیهای ترسناک و داستانمحورید، این عنوان رو زیر نظر داشته باشید!
➖➖➖➖➖➖➖➖➖
🕹 @GameTVx | نبض دنیای گیم
🎮 بازیهای بزرگ، ریسک بزرگتر!
📢 مدیر ارشد خلاقیت Saber معتقده استودیوهایی که صدها نفر رو روی فقط یک بازی متمرکز میکنن، در شرایط فعلی صنعت بازی با ریسک زیادی روبهرو هستن.
💬 راهکار پیشنهادی؟ توسعه چند بازی در مقیاسهای مختلف برای کاهش ریسک و حفظ انعطافپذیری استودیو.
➖➖➖➖➖➖➖➖➖
🕹 @GameTVx | نبض دنیای گیم
🕸 شایعه: قدرتهای Anti-Venom پیتر حفظ میشود!
🔥طبق ادعای یکی از اینسایدرها، پیتر پارکر در بازیهای احتمالی Marvel’s Venom و Marvel’s Spider-Man 3 همچنان قدرتهای Anti-Venom خود را خواهد داشت.
❣️ همچنین گفته شده لباس Anti-Venom در این بازیها بازطراحی شده و ظاهرش بیشتر به نسخه کمیک نزدیک خواهد شد.
👎 این اطلاعات فعلاً تأیید رسمی نشدهاند.
➖➖➖➖➖➖➖➖➖
🕹 @GameTVx | نبض دنیای گیم
🎧 آهنگایی که یه نسل باهاشون رانندگی کرد..
🏆 10 تا از موزیکهای خاطرهانگیز
NFS Most Wanted 2005 😎
1. Nine Thou — Styles of Beyond
2. Decadence — Disturbed
3. Blinded in Chains — Avenged Sevenfold
4. Hand of Blood — Bullet for My Valentine
5. One Good Reason — Celldweller
6. Skinnyman — Static-X
7. Blood and Thunder — Mastodon
8. We Control — Hyper
9. Tilted — Lupe Fiasco
10. Shapeshifter — Celldweller
✨ کدومش رو که…
6️⃣ شایعه: GTA 6 ممکنه زودتر به PC بیاد!
🤩 گزارشهای جدید مدعیاند بهدلیل معماری نزدیک کنسولهای نسل نهم و PC، فاصله انتشار نسخه کامپیوتر GTA 6 با نسخه کنسولی میتواند کوتاهتر از بازیهای قبلی Rockstar باشد.
🧩 البته Rockstar هنوز نسخه PC یا تاریخ انتشار آن را رسماً تأیید نکرده است.
#GTA6 🌴
➖➖➖➖➖➖➖➖➖
🕹 @GameTVx | نبض دنیای گیم
🪄 تریلر جدید سریال Harry Potter منتشر شد
بعد از سالها قراره دوباره به هاگوارتز برگردیم؛ این بار با بازیگران جدید و داستانی که جزئیات بیشتری از کتابها رو پوشش میده. 🏰
📺 فصل اول ۸ قسمته و پخشش از ۴ دی شروع میشه.
⚪️ فکر میکنید نسخه جدید میتونه خاطره فیلمهای قدیمی هری پاتر رو تکرار کنه؟
🤨 برای دیدن تریلر کلیک کنید
➖➖➖➖➖➖➖➖➖
🕹 @GameTV | نبض دنیای گیم
📱 محدودیت ساعتی در Xbox Cloud Gaming !
🎮 از ماه نوامبر، سرویس Xbox Cloud Gaming برای کاربران Game Pass دارای سقف استفاده ماهانه خواهد بود:
☑️ Ultimate: 15 ساعت
✅Premium: 10 ساعت
✅ Essential: 5 ساعت
✔️ همچنین کاربران بدون اشتراک Game Pass هم میتوانند از نوامبر، ساعات استفاده از Cloud Gaming را بهصورت جداگانه خریداری کنند.
➖➖➖➖➖➖➖➖➖
🕹 @GameTV | نبض دنیای گیم
🎲 بازی Forza Horizon 6 سلطان درآمد Steam شد!
🎮 طبق آمار Alinea Analytics، Forza Horizon 6 با حدود ۲۱۰.۵ میلیون دلار درآمد، پردرآمدترین بازی جدید منتشرشده در سال ۲۰۲۶ روی Steam بوده است.
🐸 پس از آن:
رتبه دوم 🥈Crimson Desert — 203.3 میلیون دلار
رتبه سوم3️⃣ Resident Evil Requiem — 200.9 میلیون دلار
رتبه چهارم🌟 Slay the Spire II — 148.4 میلیون دلار
رتبه پنجم📜 Subnautica 2 — 139.2 میلیون دلار
✔️ کدوم بازی رو انتظار…
🔥 کار Naughty Dog با The Last of Us تمام نشده!
🎮 نیل دراکمن، رئیس Naughty Dog، تأیید کرده که این استودیو همچنان چند پروژه مرتبط با The Last of Us در دست ساخت دارد.
🎲 دراکمن میگوید زمانی که فرصت مناسب فرا برسد، مشتاق است درباره این پروژهها صحبت کند؛ بنابراین فعلاً جزئیات بیشتری از آنها منتشر نشده است.
🎮 بهنظرت پروژه بعدی The Last of Us چی میتونه باشه؟
➖➖➖➖➖➖➖➖➖
🕹 @GameTV | نبض دنیای گیم
🎉9💊3👀2🤝1
Showing the 12 most recent of 41 posts we hold for @GameTVx. View and reaction counts are the latest single reading for each post, not a live figure, and a recent post is still accumulating both. A view count marked ≈ was rounded by Telegram before we ever saw it — t.me prints views in full below 1,000 and to three significant figures above, so ≈1,200,000 means somewhere between 1,150,000 and 1,249,999. Unmarked counts are exact. Text is reproduced from the public post preview and truncated for length.
Mentions
Named by 1 registered channel — every channel on the register whose own posts have named this one, by its current username or any other username it currently holds, merged from two separately captured readings of the same fact so a namer caught by only one of them is not missed and a namer both caught is not counted twice. A username this channel has since dropped is not matched — that handle may belong to someone else now, and crediting today’s namer to yesterday’s owner would misattribute it.
Named by
Channels on the register whose posts name this channel's handle.
A mention is a weaker signal than a forward and is counted separately for that reason — naming a channel is not republishing it, and a handle in a post body is easy to place deliberately. The post counts beside each row below are distinct posts in which the handle appeared, from posts we have read on both sides — the “Named by N registered channels” figure above is a different count, of distinct NAMING CHANNELS rather than posts, and is not the sum of the rows under it.
Channels Telegram recommends alongside this one
Telegram’s own answer, not this register’s. When this register asks Telegram’s API what is similar to this channel, this is the list it returns, in the exact order Telegram returns it — never re-sorted by subscribers or by anything else this register measures. The relationship, and the order, are Telegram’s; we record them and date them, and make no claim of our own about which of these channels actually resemble this one.
Read from Telegram’s recommendation API, most recently 1 September 2026. Telegram holds a list like this for a small and growing share of the register — how this is measured, and why most channel pages show nothing here.
Appears in Telegram’s recommendations for other channels
The reverse of the list above, and a different kind of signal. This does not require this channel to have ever been asked about directly — each row below is a channel we DID ask Telegram about, whose Telegram-generated list happened to include this one. A channel can appear here with an empty list above it, because being named by someone else’s query is independent of having been queried itself.
کلش اف کلنز @ClashTV · 167,560 Telegram ranks this channel #1 of 58 here — alongside 57 others — read 5 September 2026
کلش اف کلنز Clash of clans @Clasher · 37,321 Telegram ranks this channel #1 of 53 here — alongside 52 others — read 1 September 2026
مپ کلش اف کلنز Clash Map @ClashTvMap · 32,570 Telegram ranks this channel #2 of 48 here — alongside 47 others — read 5 September 2026
خرید کانفیگ ویتوری وایرگارد @vpntv · 319,054 Telegram ranks this channel #2 of 33 here — alongside 32 others — read 1 September 2026
This channel appears in 4 seed channels' Telegram-generated recommendation lists in total. Each is Telegram’s list for THAT channel, not this one — see how this is measured.
Cite this entry
A live page changes as we take new readings, so a citation should name the measurement it is based on, not just the URL. The line below cites the subscriber count as measured 6 September 2026 — this
entry's latest reading, not the date you are reading this.
“کلش اف کلنز” (@GameTVx), 42,129 subscribers as measured 6 September 2026. Telegram Register, tgregister.com/channel/GameTVx.
Full measurement history, CC BY 4.0. Every reading this register holds for this entry, not just the latest one, as a dated, downloadable record: CSV · JSON. Free to use with attribution to tgregister.com. Each file carries its own generation timestamp, which is the figure to cite for exactly when the data was retrieved.