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Channel

🕹️ PS VITA Homebrew 🕹️ | Playstation Vita Games

@GamesVita

On this record: Topic · Growth · Engagement · What this channel posts · Reactions · Posts · Citations · Cite this entry

6,134subscribers

+46 since we began measuring on 7 August 2026

Risers and fallers across the register · movement among entries of 3,162–10,000.

Register entry

Telegram ID-1002160223022
TypeChannel
Username@GamesVita
Description🕹️ Этот канал - Сборник Homebrew игр, Фильмов и Тем на PS Vita! Каналы Админа: 1. @PsKystan (Основной) 2. @PlayGamePSP 3. @Play3DS 4. @GamesVita 👤 Сотрудничество - @KystanSkill
CreatedBetween 1 June 2024 and 30 September 2024 — estimated from Telegram’s id allocation, not measured. How this range is calculated.
First recorded7 August 2026
Last confirmed live3 November 2026
Measurements held23
Confirmed unchanged1 time, most recently 3 November 2026
On Telegramt.me/GamesVita

Topic

Gaming — a classification, not a measurement. An on-box language model (Qwen3.6-35B-A3B-FP8, prompt version 1) read this channel’s own recent posts on 12 September 2026 and assigned it the closest of 31 fixed categories, at 98% confidence. This is a model’s judgement about what the channel is likely to be about, not a fact this register measured the way a subscriber count or a view count is measured — it can be revised on a later pass, and it carries no weight anywhere else on this page. How this classification works, and the other topics.

Growth

6,0446,2156,129.57 August 2026 — 6,088 subscribers7 August 2026 — 6,094 subscribers10 August 2026 — 6,105 subscribers14 August 2026 — 6,115 subscribers17 August 2026 — 6,134 subscribers21 August 2026 — 6,155 subscribers24 August 2026 — 6,186 subscribers27 August 2026 — 6,191 subscribers31 August 2026 — 6,215 subscribers3 September 2026 — 6,186 subscribers8 September 2026 — 6,167 subscribers12 September 2026 — 6,151 subscribers16 September 2026 — 6,148 subscribers2 October 2026 — 6,079 subscribers8 October 2026 — 6,048 subscribers13 October 2026 — 6,046 subscribers17 October 2026 — 6,048 subscribers19 October 2026 — 6,044 subscribers22 October 2026 — 6,056 subscribers25 October 2026 — 6,073 subscribers28 October 2026 — 6,109 subscribers31 October 2026 — 6,129 subscribers3 November 2026 — 6,134 subscribers6,1347 August 20263 November 2026
23 measurements spanning 88 days, net +46. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 6,018–6,241 and does not start at zero.
Measurement log — every subscribers count we have recorded, most recent 20 of 23
Measured (UTC)SubscribersChange
3 Nov 2026, 20:586,134+5
31 Oct 2026, 10:216,129+20
28 Oct 2026, 15:506,109+36
25 Oct 2026, 19:186,073+17
22 Oct 2026, 21:566,056+12
19 Oct 2026, 19:566,044-4
17 Oct 2026, 00:476,048+2
13 Oct 2026, 19:576,046-2
8 Oct 2026, 12:596,048-31
2 Oct 2026, 09:196,079-69
16 Sept 2026, 08:426,148-3
12 Sept 2026, 16:416,151-16
8 Sept 2026, 17:166,167-19
3 Sept 2026, 19:586,186-29
31 Aug 2026, 02:386,215+24
27 Aug 2026, 19:476,191+5
24 Aug 2026, 23:066,186+31
21 Aug 2026, 00:366,155+21
17 Aug 2026, 19:156,134+19
14 Aug 2026, 10:286,115first reading

Engagement

18 posts held, back to 15 April 2026 — the reader has not yet reached the start of this channel’s public history, so older posts may sit further back, unread. Read across 10 pages of Telegram’s post history, 20 posts per page.

ERR · 30 days
33.6%
avg views ÷ 6,134 subscribers
Avg views / post
2,060
5 posts measured
Reaction rate
1.62%
reactions ÷ views · ER floor
Posts in window
5
of 18 held

ERR is average views per post over the last 30 days divided by subscribers, the definition TGStat uses, so this figure is comparable with the one you will see elsewhere. It falls structurally as a channel grows: a high ERR on a small channel and a low one on a large channel describe reach mathematics, not quality. We publish the figure and the sample it came from and pass no verdict on it.

ER is defined industry-wide as (forwards + reactions + comments) ÷ views — note the denominator is views, not subscribers. Telegram’s public web preview carries views and reactions but not forward or comment counts, so the reaction rate above is the reactions term only and is therefore a floor: the true ER for this channel is higher by an amount we have not measured and will not estimate.

What these figures were computed from
WindowRolling 30 days · latest post in window 21 October 2026
Posts held18 (15 April 2026 – 21 October 2026)
Views total10,290
Reactions total167
Forwards / commentsnot exposed by the public surface — not measured, not estimated
Readings taken4 Nov 2026, 12:58 UTC

Views are a single reading per post, taken at the time above. A post published in the last day or two is still accumulating views, which pulls the 30-day average down slightly. That is a property of the standard definition rather than a fault in it, so we keep the definition rather than “correcting” the number into something nobody can reproduce.

Precision. Telegram publishes view counts on its public widget in short form — 8.12K, 3.7M — so any reading at or above 1,000 reaches us rounded to three significant figures, and only counts below 1,000 are exact. Averages and rates derived from them are shown to the same precision rather than to the unit: a figure like 3,701,250 would assert digits nobody measured.

Reaction counts are published per emoji and rounded the same way, so a total below 1,000 is exact and a larger one is a sum that may carry a rounded component from each emoji above 1,000. Because it is a sum, it does not look rounded — read a large reaction total as three significant figures per contributing emoji rather than as the figure it prints.

What this channel posts

Photos
301
Videos
49
Links
115

Lifetime counters from Telegram’s own channel header, read 4 November 2026 — not the date at the top of this page, which is when the subscriber count was last read. Below Telegram’s rounding threshold, so these counts are exact.

Video runtime
25s
Average length
25s

Measured directly from 1 video with a duration reading, out of the posts we hold for this channel — not this channel’s whole posting history, only the sample this register has actually read. An exact reading to the second, taken from the post itself rather than from Telegram’s own rounded chrome, so it carries no ≈ mark.

Reaction mix

664 reactions across 18 posts, in 14 distinct kinds. The most used accounts for 42.5% of them.

Every reaction kind recorded on the sample, most used first
ReactionCountShareShare, drawn
🔥28242.5%
🥰12118.2%
👍669.94%
🤯629.34%
🤣598.89%
👀314.67%
😭121.81%
🤔111.66%
🖕60.904%
🎉40.602%
👻40.602%
😈20.301%
😨20.301%
🤬20.301%

No sentiment is inferred, and none should be read in. This table is ordered by count and by nothing else. Emoji do not carry stable meaning across languages or communities — 🙏 is thanks in one channel and mourning in another — so we publish which ones were pressed and how often, and pass no judgement on what an audience meant by them.

Precision. Telegram publishes reaction counts per emoji and short-forms each one — 4.34K, 1.2M — so any single kind at or above 1,000 reaches us at three significant figures, and only counts below 1,000 are exact. The shares above are ratios of those figures and carry the same error. This is also why the total here can differ slightly from a reaction total printed elsewhere on the page: both are sums of the same rounded parts, taken over samples with different edges.

Coverage. Reactions were read on 18 of the 18 sampled posts in this sample. Summed by Telegram’s own count on each post — not by adding up the per-emoji breakdown above — those same posts carry 664 reactions in total: the kind of figure the paragraph above means by “a reaction total printed elsewhere on the page”.

Measured over the 18 most recent posts we hold, published 15 April 2026 to 21 October 2026, using the newest reading held for each. Telegram Stars are excluded: they are a payment, not a reaction, and they have their own section.

Recent posts

Telegram’s own ‘edited’ marker: 2 of 5 posts held from the last 30 days (40.0%) carried it when this register last read them. The marker says a post was changed after publishing, not what it said before — this register holds the earlier wording only where an edit fell between two of its own reads (see the edit ledger and how it is measured).

21 Oct 2026, 17:05 UTC≈1,970 views32 reactionsread 4 November 2026

NFS Most Wanted на Ps Vita?... ДА ЧТО У ВАС ТАМ ПРОИСХОДИТ 🥴 Как вернусь, буду во всём этом добре копаться и разбираться, в последнее время энтузиасты активизировались благодаря прорыву ИИ в игровой индустрии и это меня радует! 🤫 Ждите, скоро будет контент и на @PsKystan 🤝 Отдельное спасибо @RetroBoyGaming за ведение канала в моё отсутствие P.S. @KystanSkill #VITA_NEWS #VITA_MY

👍16🔥12😈2👻1🥰1

20 Oct 2026, 05:14 UTC≈2,130 views49 reactionsread 4 November 2026
Photo

Ребят, StandVita 2 будет не единственным моим портом на эту консоль. 🎭 Ожидайте Sally Face на PS VITA!!! ☝️В отличии от порта на PSP, этот порт будет не самописным на Godot, а полноценным нативным портом с помощью декомпиляции на Unity. Игра уже запустилась на Vita3K, но пока что не проверял на реальном железе по понятным причинам. 🙏Поддержать и следить за проектом можете на канале проекта, там буду выпускать все…

👀22🔥19👍4🤯3🥰1

Signed 𝚁𝚎𝚝𝚛𝚘𝙱𝚘𝚢

18 Oct 2026, 12:27 UTC≈2,250 views19 reactionsread 4 November 2026
Photo

↗️ StepMania 5 на PS Vita ↗️ 👇 Об игре: StepMania 5 — это бесплатный музыкальный симулятор с открытым исходным кодом, созданный как независимый клон популярной аркадной игры Dance Dance Revolution (DDR). 📼 Установка: Установить файл StepMania5-Vita50-b42.vpk через VitaShell. Закинуть ваши музыкальные паки по пути: ux0:data/stepmania-5.0/Songs/<Название_Группы>/<Название_Песни>/ 🇺🇸 Игра на английском языке. 👤 Ав…

🔥15👀2🤯1🥰1

Signed 𝚁𝚎𝚝𝚛𝚘𝙱𝚘𝚢

18 Oct 2026, 10:43 UTC≈1,900 views12 reactionsread 4 November 2026

📥 Наш архив – Скачать ━─────━۞━─────━ 🕹 HomeBrew VITA 🕹 📒 Беседа VITA 📒 #VITA_MY #VITA_HB

🔥9👍1👻1🥰1

Signed 𝚁𝚎𝚝𝚛𝚘𝙱𝚘𝚢

18 Oct 2026, 10:41 UTC≈2,040 views55 reactionsread 4 November 2026
Forwarded from @standoff_vitaPhoto

StandVita 2 на PSVITA! Ребят, вы дождались наконец релиза, первого рабочего!!! Да, графика может быть не очень, но вполне играбельной. Также могут быть интервальные фризы, но не сильные, привыкнуть будет можно. Онлайн работает, лобби и матчмейкинг, ботов пока нет. Кейсы тоже рабочие, голда бесплатная (нажимаете на "+" в углу). Еще не уверен, видны ли скины другим, но должны быть. Однако кланы не рабочие, также как…

🥰26🔥13🤣12🤯3👍1

Signed 𝚁𝚎𝚝𝚛𝚘𝙱𝚘𝚢

5 Oct 2026, 06:20 UTC≈3,480 views51 reactionsread 4 November 2026
Photo

Ребят, у меня есть канал, на котором выкладываю прогресс по порту Standoff 2 на PS Vita! Уже реализован мультиплеер, рабочий инвентарь, кейсы и оптимизация под консоль. Скоро будут боты, нормальный матчмейкинг и релиз! Ждите выход порта на этом канале - Подписаться ━─────━۞━─────━ 🕹 HomeBrew VITA 🕹 📒 Беседа VITA 📒 #VITA_HB #VITA_MY

🔥25🤯11🤣8👍5🤬2

Signed 𝚁𝚎𝚝𝚛𝚘𝙱𝚘𝚢

23 Sept 2026, 14:31 UTC≈4,470 views55 reactionsread 4 November 2026
Photo

🍾 Кузьмич: Оборотень против Люси на PS VITA 🍾 👇 Об игре: Люся — жена пьющего Кузьмича, который по гороскопу — козёл. Она решает взять ситуацию в свои руки и наказать мужа за пристрастие к алкоголю, особенно после того, как он пришёл домой в стельку пьяный даже на 8 марта. Игрок помогает Люси бороться с Кузьмичем, используя различные подручные средства: скалку, сковороду, утюг, овощи (помидор, лук, тыкву), а также мо…

🤣39😭8👍5🥰3

Signed 𝚁𝚎𝚝𝚛𝚘𝙱𝚘𝚢

11 Aug 2026, 16:05 UTC590 views18 reactionsread 12 August 2026
Photo

🥴 WoozyLLM 0.1P на PS VITA 🥴 👇 Об приложении: Персональный локальный ИИ-клиент прямо на вашей консоли! Приложение позволяет общаться с компактными нейросетями в удобном интерфейсе с сенсорным управлением, плавной анимацией и поддержкой истории диалогов. 📼 Установка: Скачайте два архива из нашего архива, установите .vpk через vitashell, перенесите папку woozyllm в ux0:data/ 🇺🇸 Приложение на английском языке. ☝️ Удо…

👍10🔥4🤯3🤔1

Signed 𝚁𝚎𝚝𝚛𝚘𝙱𝚘𝚢

4 Aug 2026, 14:30 UTC≈1,810 views26 reactionsread 12 August 2026
Forwarded from @HL_2_PSVita

Half-Life 2 | PS Vita Early Build

👍21🥰3👻1🔥1

Signed 𝚁𝚎𝚝𝚛𝚘𝙱𝚘𝚢

4 Jul 2026, 13:50 UTC≈4,560 views59 reactionsread 12 August 2026
Forwarded from @HL_2_PSVitaVideo

Half-Life 2 For PlayStation Vita teaser

🤯38🔥16👀5

Signed 𝚁𝚎𝚝𝚛𝚘𝙱𝚘𝚢

30 Jun 2026, 17:09 UTC≈5,160 views36 reactionsread 12 August 2026
Photo

🐻 FNaF World на Vita 🐻 👇 Об Игре: FNaF World - это необычный RPG-спин-офф популярной хоррор-франшизы Five Nights at Freddy's, созданный Скоттом Коутоном. Вместо привычного выживания и скримеров игра предлагает яркое приключение в фэнтезийном мире. 🇬🇧 Игра на английском. 👇 Установка: 1. Установить .vpk файл используя VitaShell. ☝️ Этот проект написан с нуля на движке Godot 3. На данный момент доступна версия …

🥰16🔥11😭4👀2🖕2👻1

Signed ffrostbitte

29 Jun 2026, 08:13 UTC≈4,060 views55 reactionsread 12 August 2026
Photo

😲 В предвкушении? Sneak-Peek от @Lucky_13X 📰Новости по этому порту #VITA_NEWS

🔥42🤔10🥰3

Signed 𝚁𝚎𝚝𝚛𝚘𝙱𝚘𝚢

Showing the 12 most recent of 18 posts we hold for @GamesVita. View and reaction counts are the latest single reading for each post, not a live figure, and a recent post is still accumulating both. A view count marked ≈ was rounded by Telegram before we ever saw it — t.me prints views in full below 1,000 and to three significant figures above, so ≈1,200,000 means somewhere between 1,150,000 and 1,249,999. Unmarked counts are exact. Text is reproduced from the public post preview and truncated for length.

Forward network

Republishes

Channels on the register whose posts this channel has forwarded.

Built only from forwarded posts we have actually read, on both sides. Coverage is early and deliberately incomplete: a missing link means we have not read the post that would prove it, never that the relationship does not exist. Counts are distinct forwarded posts observed, so they only ever go up as we read more.

Mentions

A mention is a weaker signal than a forward and is counted separately for that reason — naming a channel is not republishing it, and a handle in a post body is easy to place deliberately. The post counts beside each row below are distinct posts in which the handle appeared, from posts we have read on both sides — the “Named by N registered channels” figure above is a different count, of distinct NAMING CHANNELS rather than posts, and is not the sum of the rows under it.

Cite this entry

A live page changes as we take new readings, so a citation should name the measurement it is based on, not just the URL. The line below cites the subscriber count as measured 3 November 2026 — this entry's latest reading, not the date you are reading this.

“🕹️ PS VITA Homebrew 🕹️ | Playstation Vita Games” (@GamesVita), 6,134 subscribers as measured 3 November 2026. Telegram Register, tgregister.com/channel/GamesVita.

Full measurement history, CC BY 4.0. Every reading this register holds for this entry, not just the latest one, as a dated, downloadable record: CSV · JSON. Free to use with attribution to tgregister.com. Each file carries its own generation timestamp, which is the figure to cite for exactly when the data was retrieved.