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Channel

Unreal Engine for Motion Graphics👁‍🗨

@UEforMD

On this record: Growth · Engagement · Reactions · Posts · Citations · Cite this entry

205subscribers

+1 since we began measuring on 7 August 2026

Risers and fallers across the register · movement among entries of Under 1,000.

Register entry

Telegram ID-1002182183787
TypeChannel
Username@UEforMD
CreatedBetween 1 June 2024 and 30 September 2024 — estimated from Telegram’s id allocation, not measured. How this range is calculated.
First recorded8 August 2026
Last confirmed live31 August 2026
Measurements held3
Confirmed unchanged1 time, most recently 31 August 2026
On Telegramt.me/UEforMD

Growth

204205204.57 August 2026 — 204 subscribers8 August 2026 — 204 subscribers31 August 2026 — 205 subscribers7 August 202631 August 2026
3 measurements spanning 24 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 204–205 and does not start at zero.
Measurement log — every subscribers count we have recorded
Measured (UTC)SubscribersChange
31 Aug 2026, 17:57205+1
8 Aug 2026, 11:18204no change
7 Aug 2026, 13:05204first reading

Engagement

20 posts held, back to 16 February 2026the reader has not yet reached the start of this channel’s public history, so older posts may sit further back, unread. Read across 1 page of Telegram’s post history, 20 posts per page.

Nothing published in the last 30 days. ERR and ER are rolling 30-day measures, so there is nothing to compute — we hold 20 posts for this entry, the most recent from 3 August 2026. An engagement rate over an empty window would be a number about nothing.

Reaction mix

46 reactions across 19 posts, in 3 distinct kinds. The most used accounts for 52.2% of them.

Every reaction kind recorded on the sample, most used first
ReactionCountShareShare, drawn
🔥2452.2%
👍2043.5%
24.35%

No sentiment is inferred, and none should be read in. This table is ordered by count and by nothing else. Emoji do not carry stable meaning across languages or communities — 🙏 is thanks in one channel and mourning in another — so we publish which ones were pressed and how often, and pass no judgement on what an audience meant by them.

Precision. Telegram publishes reaction counts per emoji and short-forms each one — 4.34K, 1.2M — so any single kind at or above 1,000 reaches us at three significant figures, and only counts below 1,000 are exact. The shares above are ratios of those figures and carry the same error. This is also why the total here can differ slightly from a reaction total printed elsewhere on the page: both are sums of the same rounded parts, taken over samples with different edges.

Coverage. Reactions were read on 19 of the 20 sampled posts in this sample. Summed by Telegram’s own count on each post — not by adding up the per-emoji breakdown above — those same posts carry 46 reactions in total: the kind of figure the paragraph above means by “a reaction total printed elsewhere on the page”.

Measured over the 20 most recent posts we hold, published 16 February 2026 to 3 August 2026, using the newest reading held for each. Telegram Stars are excluded: they are a payment, not a reaction, and they have their own section.

Recent posts

3 Aug 2026, 07:03 UTC48 views3 reactionsread 8 August 2026

Math Expression в Unreal Engine 5, простой способ писать формулы прямо в графе https://youtu.be/jTlDgy0oR-8

🔥3

29 Jun 2026, 07:01 UTC169 views2 reactionsread 8 August 2026

https://youtu.be/L80dQe61i6Q?si=Hed1cNJSwKKpLa_D Урок, где ты наконец перестаёшь копипастить один и тот же узел по всему проекту и узнаёшь, что Function Library — это хороший способ не превращать блюпринты в диагноз

🔥2

22 Jun 2026, 07:01 UTC195 views3 reactionsread 8 August 2026
Photo

https://youtu.be/hm7YutJ12gE?si=d8Jt8SX6fcr0KPCo Макросы в UE5: как упаковывать повторяющиеся цепочки нод, чтоб блюпринты не смотрели на тебя с укором 🤓

2👍1

15 Jun 2026, 07:01 UTC205 views3 reactionsread 8 August 2026

https://www.youtube.com/watch?v=iRcrZjOt5H8 Автор подключил Claude AI к Unreal Engine и показывает, как самому интегрировать ИИ в рабочий процесс — от настройки до проработки сцен вместе с моделью.

🔥3

25 May 2026, 07:05 UTC233 views2 reactionsread 8 August 2026

UE5 PCG: размещаем ассеты прямо на поверхности мешей — Surface Input, точки по геометрии, ориентация и фильтры для чистой процедурной раскладки. https://youtu.be/lldP21F7-N4

🔥2

14 May 2026, 07:01 UTC246 views2 reactionsread 8 August 2026

K‑Tools: Mode Highlight — цветовая индикация режимов Blender. Мгновенная смена цвета заголовка для Object/Edit/Sculpt/Paint‑режимов и сохранение пресетов. https://extensions.blender.org/add-ons/k-tools-mode-highlight/

🔥2

11 May 2026, 07:01 UTC238 views3 reactionsread 8 August 2026

Процедурный дождевой шейдер в UE5 на HLSL: анимированные капли и mist‑слой без единой текстуры. https://youtu.be/fOuU-onvJaw

🔥3

7 May 2026, 07:01 UTC217 views2 reactionsread 8 August 2026

Startup Preset Manager для Blender: мгновенное переключение стартовых шаблонов с разными UI, настройками и наборами аддонов — без перезапуска. https://extensions.blender.org/add-ons/preset-startup-manager/

👍2

4 May 2026, 07:01 UTC199 views3 reactionsread 8 August 2026

Niagara в UE5: базовая логика Plexus второй части так и нет... 🥺 https://youtu.be/FSPpm-2H0kI

👍3

30 Apr 2026, 07:01 UTC185 views2 reactionsread 8 August 2026

Simple Deform Helper для Blender: визуальные гизмо‑контроллеры, авто‑лимиты и быстрые деформации без ручной возни. https://extensions.blender.org/add-ons/simple-deform-helper/

🔥2

27 Apr 2026, 07:01 UTC187 views2 reactionsread 8 August 2026

UE5 PCG: базовая настройка уровня и создание первого PCG Graph. Стартовый урок серии по процедурной генерации. https://www.youtube.com/watch?v=SpulPoSmHJs&list=PLbvsJz5ZcmxGYwX71dx816AVCfDGJkgrS

👍2

23 Apr 2026, 16:11 UTC178 views1 reactionsread 8 August 2026

Proximity в Blender: делаем анимацию, которая реагирует на движение объектов. когда влом писать блюпринт 🥸 https://youtu.be/XytiZObyYAA

👍1

Showing the 12 most recent of 20 posts we hold for @UEforMD. View and reaction counts are the latest single reading for each post, not a live figure, and a recent post is still accumulating both. A view count marked was rounded by Telegram before we ever saw it — t.me prints views in full below 1,000 and to three significant figures above, so ≈1,200,000 means somewhere between 1,150,000 and 1,249,999. Unmarked counts are exact. Text is reproduced from the public post preview and truncated for length.

Forward network

Republishes

Channels on the register whose posts this channel has forwarded.

Built only from forwarded posts we have actually read, on both sides. Coverage is early and deliberately incomplete: a missing link means we have not read the post that would prove it, never that the relationship does not exist. Counts are distinct forwarded posts observed, so they only ever go up as we read more.

Cite this entry

A live page changes as we take new readings, so a citation should name the measurement it is based on, not just the URL. The line below cites the subscriber count as measured 31 August 2026 — this entry's latest reading, not the date you are reading this.

“Unreal Engine for Motion Graphics👁‍🗨” (@UEforMD), 205 subscribers as measured 31 August 2026. Telegram Register, tgregister.com/channel/UEforMD.

Full measurement history, CC BY 4.0. Every reading this register holds for this entry, not just the latest one, as a dated, downloadable record: CSV · JSON. Free to use with attribution to tgregister.com. Each file carries its own generation timestamp, which is the figure to cite for exactly when the data was retrieved.