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Channel

Assets Store Unity

@assetstore_ru

On this record: Topic · Growth · Engagement · What this channel posts · Reactions · Posts · Posts recorded as deleted · Citations · Telegram's recommendations · Cite this entry

7,540subscribers

+593 since we began measuring on 7 August 2026

Risers and fallers across the register · movement among entries of 3,162–10,000.

Register entry

Telegram ID-1002009720856
TypeChannel
Username@assetstore_ru
DescriptionОбширная библиотека assets Unity, 2D 3D models, GUI, tools, environments и templates 🌐 Сайт: https://assetstore.ru/ 📞 Поддержка: @tg_game_market_bot (команда /support) ⚠️ Ассеты предназначены только для образовательных целей и не должны использовать
CreatedBetween 1 November 2023 and 31 May 2024 — estimated from Telegram’s id allocation, not measured. How this range is calculated.
First recorded7 August 2026
Last confirmed live4 November 2026
Measurements held24
Confirmed unchanged1 time, most recently 4 November 2026
On Telegramt.me/assetstore_ru

Topic

Gaming — a classification, not a measurement. An on-box language model (Qwen3.6-35B-A3B-FP8, prompt version 1) read this channel’s own recent posts on 12 September 2026 and assigned it the closest of 31 fixed categories, at 41% confidence. This is a model’s judgement about what the channel is likely to be about, not a fact this register measured the way a subscriber count or a view count is measured — it can be revised on a later pass, and it carries no weight anywhere else on this page. How this classification works, and the other topics.

Growth

6,9477,5407,243.57 August 2026 — 6,947 subscribers7 August 2026 — 6,947 subscribers8 August 2026 — 6,949 subscribers11 August 2026 — 6,973 subscribers14 August 2026 — 6,996 subscribers17 August 2026 — 7,011 subscribers20 August 2026 — 7,041 subscribers24 August 2026 — 7,059 subscribers27 August 2026 — 7,072 subscribers30 August 2026 — 7,081 subscribers3 September 2026 — 7,102 subscribers8 September 2026 — 7,137 subscribers12 September 2026 — 7,165 subscribers16 September 2026 — 7,187 subscribers29 September 2026 — 7,266 subscribers6 October 2026 — 7,350 subscribers13 October 2026 — 7,389 subscribers16 October 2026 — 7,411 subscribers19 October 2026 — 7,435 subscribers22 October 2026 — 7,463 subscribers25 October 2026 — 7,477 subscribers29 October 2026 — 7,504 subscribers1 November 2026 — 7,530 subscribers4 November 2026 — 7,540 subscribers7 August 20264 November 2026
24 measurements spanning 89 days, net +593. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 6,858–7,629 and does not start at zero.
Measurement log — every subscribers count we have recorded, most recent 20 of 24
Measured (UTC)SubscribersChange
4 Nov 2026, 13:517,540+10
1 Nov 2026, 13:157,530+26
29 Oct 2026, 03:397,504+27
25 Oct 2026, 16:447,477+14
22 Oct 2026, 15:217,463+28
19 Oct 2026, 05:477,435+24
16 Oct 2026, 11:057,411+22
13 Oct 2026, 06:587,389+39
6 Oct 2026, 22:157,350+84
29 Sept 2026, 22:207,266+79
16 Sept 2026, 06:407,187+22
12 Sept 2026, 10:197,165+28
8 Sept 2026, 11:387,137+35
3 Sept 2026, 11:357,102+21
30 Aug 2026, 21:337,081+9
27 Aug 2026, 16:177,072+13
24 Aug 2026, 22:177,059+18
20 Aug 2026, 23:227,041+30
17 Aug 2026, 15:277,011+15
14 Aug 2026, 07:056,996first reading

Engagement

22 posts held, back to 3 May 2026 — the reader has not yet reached the start of this channel’s public history, so older posts may sit further back, unread. Read across 20 pages of Telegram’s post history, 20 posts per page.

ERR · 30 days
10.9%
avg views ÷ 7,540 subscribers
Avg views / post
822
2 posts measured
Reaction rate
—
this channel exposes no reaction counts
Posts in window
2
of 22 held

ERR is average views per post over the last 30 days divided by subscribers, the definition TGStat uses, so this figure is comparable with the one you will see elsewhere. It falls structurally as a channel grows: a high ERR on a small channel and a low one on a large channel describe reach mathematics, not quality. We publish the figure and the sample it came from and pass no verdict on it.

ER is defined industry-wide as (forwards + reactions + comments) ÷ views — note the denominator is views, not subscribers. Telegram’s public web preview carries views and reactions but not forward or comment counts, so the reaction rate above is the reactions term only and is therefore a floor: the true ER for this channel is higher by an amount we have not measured and will not estimate.

What these figures were computed from
WindowRolling 30 days · latest post in window 4 November 2026
Posts held22 (3 May 2026 – 4 November 2026)
Views total1,644
Reactions total—
Forwards / commentsnot exposed by the public surface — not measured, not estimated
Readings taken6 Nov 2026, 13:43 UTC

Views are a single reading per post, taken at the time above. A post published in the last day or two is still accumulating views, which pulls the 30-day average down slightly. That is a property of the standard definition rather than a fault in it, so we keep the definition rather than “correcting” the number into something nobody can reproduce.

Precision. Telegram publishes view counts on its public widget in short form — 8.12K, 3.7M — so any reading at or above 1,000 reaches us rounded to three significant figures, and only counts below 1,000 are exact. Averages and rates derived from them are shown to the same precision rather than to the unit: a figure like 3,701,250 would assert digits nobody measured.

Reaction counts are published per emoji and rounded the same way, so a total below 1,000 is exact and a larger one is a sum that may carry a rounded component from each emoji above 1,000. Because it is a sum, it does not look rounded — read a large reaction total as three significant figures per contributing emoji rather than as the figure it prints.

What this channel posts

Photos
≈1,900
Videos
≈108
Links
≈2,020

Lifetime counters from Telegram’s own channel header, read 6 November 2026 — not the date at the top of this page, which is when the subscriber count was last read. A count marked ≈ was rounded by Telegram before we ever saw it — t.me prints these counters in full below 1,000 and to three significant figures above, so ≈142,000 means somewhere between 141,500 and 142,499.

Reaction mix

34 reactions across 18 posts, in 4 distinct kinds. The most used accounts for 61.8% of them.

Every reaction kind recorded on the sample, most used first
ReactionCountShareShare, drawn
👍2161.8%
❤1029.4%
🔥25.88%
👏12.94%

No sentiment is inferred, and none should be read in. This table is ordered by count and by nothing else. Emoji do not carry stable meaning across languages or communities — 🙏 is thanks in one channel and mourning in another — so we publish which ones were pressed and how often, and pass no judgement on what an audience meant by them.

Precision. Telegram publishes reaction counts per emoji and short-forms each one — 4.34K, 1.2M — so any single kind at or above 1,000 reaches us at three significant figures, and only counts below 1,000 are exact. The shares above are ratios of those figures and carry the same error. This is also why the total here can differ slightly from a reaction total printed elsewhere on the page: both are sums of the same rounded parts, taken over samples with different edges.

Coverage. Reactions were read on 19 of the 22 sampled posts in this sample. Summed by Telegram’s own count on each post — not by adding up the per-emoji breakdown above — those same posts carry 34 reactions in total: the kind of figure the paragraph above means by “a reaction total printed elsewhere on the page”.

Measured over the 22 most recent posts we hold, published 3 May 2026 to 4 November 2026, using the newest reading held for each. Telegram Stars are excluded: they are a payment, not a reaction, and they have their own section.

Recent posts

Telegram’s own ‘edited’ marker: 0 of 2 posts held from the last 30 days (0%) carried it when this register last read them. The marker says a post was changed after publishing, not what it said before — this register holds the earlier wording only where an edit fell between two of its own reads (see the edit ledger and how it is measured).

21 May 2026, 10:00 UTC≈15,400 views4 reactionsread 6 November 2026
Photo

🎮 Free Low Poly Fantasy Swords (1.1) Коллекция бесплатных низкополигональных мечей. Этот бесплатный набор состоит из 5 уникальных мечей и материалов к ним. 👤 Издатель: Gastikara 🌐 Перейти на Unity Asset Store 💬 Обсудить #3D #Props #Weapons 📥 Подписывайся на геймдев папку

❤3👍1

20 May 2026, 10:00 UTC≈9,290 views1 reactionsread 6 November 2026
Photo

🎮 TweenAction (1.0) TweenAction — настраиваемая система плавной анимации (tweening) для создания анимаций. Она помогает анимировать игровые объекты, связывая действия так, чтобы они выполнялись либо параллельно, либо последовательно, с учётом потребностей вашего проекта. 👤 Издатель: Minh Mino 🌐 Перейти на Unity Asset Store 💬 Обсудить #Tools #Utilities 📥 Подписывайся на геймдев папку

👍1

19 May 2026, 10:00 UTC≈6,330 views5 reactionsread 6 November 2026
Photo

🎮 Sci-fi jet (1.0) Готов перевести. Пришлите текст и скажите, на какой язык переводить (например, русский → английский или наоборот). Уточню правила: - имена собственные и названия оставляю без перевода; - если встречается выражение Sci-fi jet (или другое название), оставлю его как есть; - можно оставить оригинальные названия в кавычках или без них — скажите, как удобнее. Пришлите текст и целевой язык. 👤 Издатель: …

❤2👍2🔥1

18 May 2026, 10:00 UTC≈3,940 views3 reactionsread 6 November 2026
Photo

🎮 Free Camera (1.0) Универсальная и простая в использовании Free Camera, которая имитирует управление Unity’s Scene view. Идеальна для внутриигровой отладки, тестирования или даже для создания собственных проектов, управляемых камерой. 👤 Издатель: 4H2C 🌐 Перейти на Unity Asset Store 💬 Обсудить #Tools #Camera 📥 Подписывайся на геймдев папку

👍2❤1

17 May 2026, 10:00 UTC≈3,200 views2 reactionsread 6 November 2026
Photo

🎮 Sci-fi Razor Scope (1.0) Готов перевести. Пожалуйста, пришлите текст и укажите язык перевода (по умолчанию — с русского на английский). Я не буду переводить названия и имена собственные — например, если встретится "Sci-fi Scope", он останется без перевода. Если нужно иначе (например, сохранить стиль, адаптивный перевод), скажите. 👤 Издатель: ShubhamArtist 🌐 Перейти на Unity Asset Store 💬 Обсудить #3D #Props 📥 П…

👍1👏1

16 May 2026, 10:00 UTC≈3,280 views1 reactionsread 6 November 2026
Photo

🎮 Natural Environment (Mobile) (1.0.1) Низкополигональная естественная среда, оптимизированная для мобильных игр. Включает текстуры высокого разрешения и обеспечивает плавную производительность. Идеально подходит для зон боевых действий, карт выживания или любой наружной сцены, требующей реализма. 👤 Издатель: AngeloMaN87 🌐 Перейти на Unity Asset Store 💬 Обсудить #3D #Environments #Landscapes 📥 Подписывайся на ге…

👍1

15 May 2026, 10:00 UTC≈4,210 views1 reactionsread 6 November 2026
Photo

🎮 Stylised Casual Boots l Game Ready l Handpainted (1.0) Стилизованные повседневные ботинки l готовые к игре l ручная раскраска 👤 Издатель: rmz88 🌐 Перейти на Unity Asset Store 💬 Обсудить #3D #Props #Clothing 📥 Подписывайся на геймдев папку

👍1

14 May 2026, 10:00 UTC≈2,720 views1 reactionsread 6 November 2026
Photo

🎮 Sine Graph Shader (1.0.0) Визуализируйте синусоидальные волны в реальном времени с помощью настраиваемых графиков на основе шейдеров! Sine Graph Shader отрисовывает синусоидальные кривые для обучения, моделирования и творческих визуализаций. 👤 Издатель: CodeWee 🌐 Перейти на Unity Asset Store 💬 Обсудить #VFX #Shaders 📥 Подписывайся на геймдев папку

👍1

13 May 2026, 10:00 UTC≈2,450 views5 reactionsread 6 November 2026
Photo

🎮 Visual Novel Engine for Unity (1.0.0) Visual Novel Engine — это идеальная отправная точка для создания визуальных новелл. Он предлагает несколько замечательных функций, таких как встроенные переходы между сценами, локализация, управление звуком фона и эффектов и многое другое! 👤 Издатель: Indie Devs 🌐 Перейти на Unity Asset Store 💬 Обсудить #Tools #Game Toolkits 📥 Подписывайся на геймдев папку

❤4👍1

12 May 2026, 10:00 UTC≈2,420 views1 reactionsread 6 November 2026
Photo

🎮 (URP) Simple Italian Train 3D model (1.0) Перевод: "3D-модель поезда, полезна для симуляционных игр." Примечание: если слово Train здесь является названием (брендом) и не должно переводиться, можно оставить так: "Train 3D-модель, полезна для симуляционных игр." 👤 Издатель: PasticciaGames 🌐 Перейти на Unity Asset Store 💬 Обсудить #3D #Vehicles #Land 📥 Подписывайся на геймдев папку

👍1

Showing the 12 most recent of 22 posts we hold for @assetstore_ru. View and reaction counts are the latest single reading for each post, not a live figure, and a recent post is still accumulating both. A view count marked ≈ was rounded by Telegram before we ever saw it — t.me prints views in full below 1,000 and to three significant figures above, so ≈1,200,000 means somewhere between 1,150,000 and 1,249,999. Unmarked counts are exact. Text is reproduced from the public post preview and truncated for length.

Posts recorded as deleted after publishing

We recorded 2 posts on @assetstore_ru as deleted — posts this register held that were missing from the channel’s public page on two separate reads, taken from different network addresses at least an hour apart.

A deletion is not wrongdoing. This register can see that a post it held is no longer on the channel’s public page, and when — not why. Expired ad placements, reposts, rotating links and corrections all look the same. This is a count of recorded detections, not an exact total: it misses deletions we could not see, because only a post we held and later re-read inside the page can be seen to go, and it may include a small number of wrong records. How this is measured.

First seen missing
3 November 2026
Most recent seen missing
3 November 2026
Median time before seen missing
3 months
Seen missing in the last 30 days
2

Mentions

A mention is a weaker signal than a forward and is counted separately for that reason — naming a channel is not republishing it, and a handle in a post body is easy to place deliberately. The post counts beside each row below are distinct posts in which the handle appeared, from posts we have read on both sides — the “Named by N registered channels” figure above is a different count, of distinct NAMING CHANNELS rather than posts, and is not the sum of the rows under it.

Appears in Telegram’s recommendations for other channels

The reverse of the list above, and a different kind of signal. This does not require this channel to have ever been asked about directly — each row below is a channel we DID ask Telegram about, whose Telegram-generated list happened to include this one. A channel can appear here with an empty list above it, because being named by someone else’s query is independent of having been queried itself.

Game Assets Club [Unity, Unreal Engine]
@game_assets_club · 28,371
Telegram ranks this channel #29 of 59 here — alongside 58 others — read 24 September 2026

This channel appears in 1 seed channel's Telegram-generated recommendation list in total. Each is Telegram’s list for THAT channel, not this one — see how this is measured.

Cite this entry

A live page changes as we take new readings, so a citation should name the measurement it is based on, not just the URL. The line below cites the subscriber count as measured 4 November 2026 — this entry's latest reading, not the date you are reading this.

“Assets Store Unity” (@assetstore_ru), 7,540 subscribers as measured 4 November 2026. Telegram Register, tgregister.com/channel/assetstore_ru.

Full measurement history, CC BY 4.0. Every reading this register holds for this entry, not just the latest one, as a dated, downloadable record: CSV · JSON. Free to use with attribution to tgregister.com. Each file carries its own generation timestamp, which is the figure to cite for exactly when the data was retrieved.