Telegram RegisterThe public register of Telegram
Telegram profile photo for Игры в призме субъективности

Channel

Игры в призме субъективности

@games_in_prism

On this record: Topic · Growth · Engagement · What this channel posts · Reactions · Stars · Posts · Posts edited after publishing · Posts recorded as deleted · Citations · Telegram's recommendations · Cite this entry

6,048subscribers

+516 since we began measuring on 7 August 2026

Risers and fallers across the register · movement among entries of 3,162–10,000.

Register entry

Telegram ID-1001082128531
TypeChannel
Username@games_in_prism
DescriptionПро инди-игры интересно! Купить рекламу: https://telega.in/c/games_in_prism Бусти: https://boosty.to/gamesinprism Предложка: @PostPrismBot Сотрудничество: @AddPrismBot Другие полезные ссылки: https://telegra.ph/Poleznye-ssylki-01-31-3
CreatedBetween 1 September 2016 and 30 September 2017 — estimated from Telegram’s id allocation, not measured. How this range is calculated.
First recorded7 August 2026
Last confirmed live4 November 2026
Measurements held23
Confirmed unchanged1 time, most recently 4 November 2026
On Telegramt.me/games_in_prism

Topic

Gaming — a classification, not a measurement. An on-box language model (Qwen3.6-35B-A3B-FP8, prompt version 1) read this channel’s own recent posts on 13 September 2026 and assigned it the closest of 31 fixed categories, at 100% confidence. This is a model’s judgement about what the channel is likely to be about, not a fact this register measured the way a subscriber count or a view count is measured — it can be revised on a later pass, and it carries no weight anywhere else on this page. How this classification works, and the other topics.

Growth

5,5156,0485,781.57 August 2026 — 5,532 subscribers7 August 2026 — 5,532 subscribers11 August 2026 — 5,521 subscribers14 August 2026 — 5,518 subscribers16 August 2026 — 5,538 subscribers19 August 2026 — 5,545 subscribers23 August 2026 — 5,531 subscribers27 August 2026 — 5,525 subscribers30 August 2026 — 5,523 subscribers6 September 2026 — 5,516 subscribers11 September 2026 — 5,515 subscribers15 September 2026 — 5,524 subscribers26 September 2026 — 5,545 subscribers5 October 2026 — 5,613 subscribers10 October 2026 — 5,640 subscribers14 October 2026 — 5,659 subscribers17 October 2026 — 5,713 subscribers20 October 2026 — 5,729 subscribers23 October 2026 — 5,749 subscribers26 October 2026 — 5,759 subscribers29 October 2026 — 5,955 subscribers1 November 2026 — 6,018 subscribers4 November 2026 — 6,048 subscribers7 August 20264 November 2026
23 measurements spanning 89 days, net +516. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 5,435–6,128 and does not start at zero.
Measurement log — every subscribers count we have recorded, most recent 20 of 23
Measured (UTC)SubscribersChange
4 Nov 2026, 13:146,048+30
1 Nov 2026, 15:396,018+63
29 Oct 2026, 11:095,955+196
26 Oct 2026, 10:595,759+10
23 Oct 2026, 11:275,749+20
20 Oct 2026, 09:455,729+16
17 Oct 2026, 10:265,713+54
14 Oct 2026, 07:085,659+19
10 Oct 2026, 20:555,640+27
5 Oct 2026, 02:005,613+68
26 Sept 2026, 09:175,545+21
15 Sept 2026, 07:575,524+9
11 Sept 2026, 08:365,515-1
6 Sept 2026, 05:195,516-7
30 Aug 2026, 02:555,523-2
27 Aug 2026, 02:065,525-6
23 Aug 2026, 18:085,531-14
19 Aug 2026, 19:215,545+7
16 Aug 2026, 22:075,538+20
14 Aug 2026, 00:255,518first reading

Engagement

33 posts held, back to 22 July 2026 — the reader has not yet reached the start of this channel’s public history, so older posts may sit further back, unread. Read across 12 pages of Telegram’s post history, 20 posts per page.

ERR · 30 days
33.4%
avg views ÷ 6,048 subscribers
Avg views / post
2,020
21 posts measured
Reaction rate
1.50%
reactions ÷ views · ER floor
Posts in window
21
of 33 held

ERR is average views per post over the last 30 days divided by subscribers, the definition TGStat uses, so this figure is comparable with the one you will see elsewhere. It falls structurally as a channel grows: a high ERR on a small channel and a low one on a large channel describe reach mathematics, not quality. We publish the figure and the sample it came from and pass no verdict on it.

ER is defined industry-wide as (forwards + reactions + comments) ÷ views — note the denominator is views, not subscribers. Telegram’s public web preview carries views and reactions but not forward or comment counts, so the reaction rate above is the reactions term only and is therefore a floor: the true ER for this channel is higher by an amount we have not measured and will not estimate.

What these figures were computed from
WindowRolling 30 days · latest post in window 5 November 2026
Posts held33 (22 July 2026 – 5 November 2026)
Views total42,471
Reactions total636
Forwards / commentsnot exposed by the public surface — not measured, not estimated
Readings taken5 Nov 2026, 17:18 UTC

Views are a single reading per post, taken at the time above. A post published in the last day or two is still accumulating views, which pulls the 30-day average down slightly. That is a property of the standard definition rather than a fault in it, so we keep the definition rather than “correcting” the number into something nobody can reproduce.

Precision. Telegram publishes view counts on its public widget in short form — 8.12K, 3.7M — so any reading at or above 1,000 reaches us rounded to three significant figures, and only counts below 1,000 are exact. Averages and rates derived from them are shown to the same precision rather than to the unit: a figure like 3,701,250 would assert digits nobody measured.

Reaction counts are published per emoji and rounded the same way, so a total below 1,000 is exact and a larger one is a sum that may carry a rounded component from each emoji above 1,000. Because it is a sum, it does not look rounded — read a large reaction total as three significant figures per contributing emoji rather than as the figure it prints.

What this channel posts

Photos
≈4,910
Videos
≈1,350
Links
≈2,590

Lifetime counters from Telegram’s own channel header, read 5 November 2026 — not the date at the top of this page, which is when the subscriber count was last read. A count marked ≈ was rounded by Telegram before we ever saw it — t.me prints these counters in full below 1,000 and to three significant figures above, so ≈142,000 means somewhere between 141,500 and 142,499.

Video runtime
22m 52s
Average length
1m 16s

Measured directly from 18 videos with a duration reading, out of the posts we hold for this channel — not this channel’s whole posting history, only the sample this register has actually read. An exact reading to the second, taken from the post itself rather than from Telegram’s own rounded chrome, so it carries no ≈ mark.

Reaction mix

989 reactions across 33 posts, in 12 distinct kinds. The most used accounts for 42.2% of them.

Every reaction kind recorded on the sample, most used first
ReactionCountShareShare, drawn
❤41742.2%
🔥15715.9%
custom 519275465216414093111011.1%
🫡899.00%
👍737.38%
🗿696.98%
🤣252.53%
🍌171.72%
🤯131.31%
🎉121.21%
😭60.607%
👎10.101%

Custom emoji. One row above is a Telegram custom emoji, which the public preview renders as an element carrying only a numeric id — no character, and no image we can reach. The id is printed as-is rather than substituted with a look-alike glyph, because a stand-in would be our invention showing where a measurement should be. The count beside it is Telegram’s.

No sentiment is inferred, and none should be read in. This table is ordered by count and by nothing else. Emoji do not carry stable meaning across languages or communities — 🙏 is thanks in one channel and mourning in another — so we publish which ones were pressed and how often, and pass no judgement on what an audience meant by them.

Precision. Telegram publishes reaction counts per emoji and short-forms each one — 4.34K, 1.2M — so any single kind at or above 1,000 reaches us at three significant figures, and only counts below 1,000 are exact. The shares above are ratios of those figures and carry the same error. This is also why the total here can differ slightly from a reaction total printed elsewhere on the page: both are sums of the same rounded parts, taken over samples with different edges.

Coverage. Reactions were read on 33 of the 33 sampled posts in this sample. Summed by Telegram’s own count on each post — not by adding up the per-emoji breakdown above — those same posts carry 989 reactions in total: the kind of figure the paragraph above means by “a reaction total printed elsewhere on the page”.

Measured over the 33 most recent posts we hold, published 22 July 2026 to 5 November 2026, using the newest reading held for each. Telegram Stars are excluded: they are a payment, not a reaction, and they have their own section.

Telegram Stars

Stars received
37
across the posts below
Posts paid on
4
of 33 we hold a reading for · 12%
Most on one post
12
single highest reading

A paid reaction is a reader spending Telegram Stars — bought with money — on a post by @games_in_prism. Telegram publishes the count on the public post preview alongside ordinary reactions, and this register reads it there. It is the only figure on this site that measures money moving rather than attention.

Stars are not reactions, and the two are never added. They are rendered in the same strip on Telegram and counted in the same shape, but one is a tap and the other is a purchase. The reaction totals and the engagement rate elsewhere on this page exclude every figure in this section, and no rate here is computed against a reaction count.

This is not revenue, and we publish no currency figure. What a Star costs a reader and what it pays a channel are different numbers, Telegram takes a share we cannot observe, and the terms have changed. Converting a Star count into money would be an estimate dressed as a measurement, so the count is where we stop.

Counted over the 33 most recent posts we hold for this entry, published 22 July 2026 to 5 November 2026. Star counts above 1,000 reach us in Telegram’s short form and carry the same three-significant-figure rounding as everything else on this page.

Recent posts

Telegram’s own ‘edited’ marker: 2 of 21 posts held from the last 30 days (9.52%) carried it when this register last read them. The marker says a post was changed after publishing, not what it said before — this register holds the earlier wording only where an edit fell between two of its own reads (see the edit ledger and how it is measured).

5 Nov 2026, 12:01 UTC675 views20 reactionsread 5 November 2026
Photo

☝️ Это он клуб «Без баб» основал? В Steam вышел рогалик-платформер Gennady. Главный герой Геннадий оказался в одних трусах на инопланетном мясокомбинате. Чтобы выжить, ему придётся собственным телом пробивать дорогу сквозь спрессованную биомассу, уворачиваться от ловушек, разминать враждебные морды и одолевать гигантских боссов. Перед покупкой можно попробовать бесплатную демку. 🧡Игры в призме субъективности

🔥13❤4👍2🗿1

5 Nov 2026, 11:04 UTC926 views20 reactions5 Starsread 5 November 2026
Photo

🍄Мы типа грибы, типа грибы, еее В Steam вышел симулятор грибной автоматизации Mycelarium. Здесь нужно, прокладывая нити мицелия, постепенно растить свою грибницу, чтобы распространить её по всему лесу. Для достижения своей цели придётся искать под землёй воду и пищу, паразитировать на деревьях, распылять споры и автоматизировать эти процессы при помощи грибов. Доступно бесплатно демо, а полная игра продаётся со ск…

❤14👍2🗿2🍌1🔥1

5 Nov 2026, 10:00 UTC≈1,020 views21 reactionsread 5 November 2026
Video

⛏ Deep Rock Galactic: Rogue Core получила третье обновление в раннем доступе Из основных изменений: 👉Враги теперь всегда дропают экспонит; 👉В лифте можно реролить улучшения за флюсовый кварц; 👉Появился четвёртый босс; 👉Новое оружие: помповый дробовик; 👉Новый враг: Раздуватель — всасывает пули и взрывается при смерти; 👉Осветительный пистолет больше не занимает слот мобильности; 👉Новый инструмент мобильности: телепорт…

❤14👍2🔥2🗿2🍌1

5 Nov 2026, 08:58 UTC≈1,080 views36 reactionsread 5 November 2026
Photo

6️⃣ Сикс новостей инди-игр: 👉Супергеройская новелла Dispatch выйдет на мобилки 9 декабря; 👉itch.io удалили с сайта более 10 терабайт ИИ-слопных игр; 👉Анонсировано расслабляющее приключение Wild n Chill от создателей Cast n Chill; 👉Настольная игра по Satisfactory была профинансирована за 2 минуты, сейчас достигнуто более 9000% от первоначально цели на gamefound; 👉Головоломное приключение Supraworld получило седьмое о…

🔥25❤5👍3🗿2🍌1

4 Nov 2026, 17:04 UTC≈1,450 views27 reactionsread 5 November 2026
Video

🔧В Satisfactory появился полноценный кроссплей Чтобы поиграть с друзьями с консолей, нужно иметь аккаунт Epic Games, привязанный к игре, и добавить там в друзья своих сопартийцев. После этого вы должны начать видеть активные сессии друг друга, к которым можно подключаться. Выделенные серверы в кроссплее пока не поддерживаются. 🧡Игры в призме субъективности

🔥20❤3👍3🗿1

4 Nov 2026, 13:57 UTC≈1,530 views20 reactionsread 5 November 2026
Photo

🧹А звук смерти, как в Noita В Steam можно попробовать исследовательское приключение Roam. В нём вам нужно при помощи верного крюка-кошки исследовать процедурно сгенерированные пещеры, добывать ресурсы, крафтить из них инструменты и еду, разгадывать загадки и сражаться с враждебной фауной при помощи меча, магии и лука. Сейчас доступна бесплатная соло-демка, а полная версия с кооперативом станет доступна где-то в нач…

❤13👍3🔥2🍌1🗿1

3 Nov 2026, 12:02 UTC≈1,720 views16 reactionsread 5 November 2026
Photo

🥔 Злая империя наносит ответный удар Дополнение Brotato: Primal Dread вышло в Steam и получило смешанные отзывы от игроков. DLC добавляет в игру новую карту, героев, врагов, боссов, оружия, предметы и механики. Насчёт последних у игроков как раз вопросы: говорят, что механика «меха-эволюций» ломает весь баланс, а некоторые новые персонажи неиграбельны в кооперативе. Успели попробовать уже? 🧡Игры в призме субъекти…

❤13👍1🔥1🗿1

2 Nov 2026, 11:16 UTC≈2,090 views46 reactions10 Starsread 5 November 2026
Photo

⚒ Теперь точно Factorio в 3D Практически одновременно на YouTube появились два проекта, переносящие Factorio в 3D. Оба вайбкод, конечно, и один из них можно попробовать. 👉Sloptorio in Space — закрытый проект, полностью повторяющий Factorio на движке Bevy, но с 3D графикой. Доступны режимы от первого и третьего лица + изометрия. 👉Project Zenith — мод для Factorio, который делает 3D надстройку над игрой. Все просчёты…

❤31👍5🔥5🗿3🍌2

31 Oct 2026, 13:03 UTC≈2,150 views24 reactionsread 5 November 2026
Photo

🧟 Ещё годик подождать и будет хорошо Для Graveyard Keeper 2 вышло обновление, которое добавило несколько ожидаемых фич, среди которых: 👉Перемещение построек без сноса; 👉Улучшенная поддержка модов; 👉Зомби-носильщики теперь сами могут забирать еду и изделия из печек, а зомби-фермеры — собирать компост; 👉Поддержка ультрашироких экранов. 🧡Игры в призме субъективности

🤯13🔥5👍4❤1🗿1

31 Oct 2026, 12:00 UTC≈2,200 views22 reactionsread 5 November 2026
Photo

☀️🌤⛅️🌥☁️ Халява на любой вкус Сейчас можно бесплатно добавить на свой аккаунт: 👉Sorry We're Closed (Epic Games Store)— артхаусный сюрвайвл-хоррор-ретро-шутер. 👉Asleep: Act 1 (Steam) — первый пакт пиксельного хоррора с головоломками. 👉Hexologic (Steam) — красочная головоломка про шестиугольники. 🧡Игры в призме субъективности

❤14👍3🗿3🍌1🔥1

31 Oct 2026, 11:05 UTC≈1,960 views40 reactionsread 5 November 2026
Photo

🥈 Terraria 1.4.6 могла выйти уже на этой неделе Но в ходе тестирования обнаружилось несколько недочётов, поэтому релиз пришлось отложить. Если всё пойдёт удачно, кросс-платформенное обновление отправится на проверку в магазины на следующей неделе, так что патч можно ожидать уже в ноябре. 🧡Игры в призме субъективности

🗿29❤7🔥2🍌1👍1

31 Oct 2026, 10:03 UTC≈2,060 views41 reactionsread 5 November 2026
Photo

🙂DELTARUNE 8 лет назад Первая глава приключений Криса и его друзей вышла 31 октября 2018 года, но история всё ещё не завершена. Этим летом вышел пятый эпизод, на следующий год намечен шестой, а сколько придётся ждать финальный седьмой — неизвестно. 🧡Игры в призме субъективности

🫡22❤15🔥2👍1🗿1

Showing the 12 most recent of 33 posts we hold for @games_in_prism. View and reaction counts are the latest single reading for each post, not a live figure, and a recent post is still accumulating both. A view count marked ≈ was rounded by Telegram before we ever saw it — t.me prints views in full below 1,000 and to three significant figures above, so ≈1,200,000 means somewhere between 1,150,000 and 1,249,999. Unmarked counts are exact. Text is reproduced from the public post preview and truncated for length.

Stars beside a post are paid reactions — Telegram Stars, bought with money and spent on that post. They are a different unit from reactions and are never added to them, here or anywhere else on this page.

Posts edited after publishing

@games_in_prism edited 1 post after it first published — the same permalink now carries different wording than the one this register originally read, caught because our own crawl held a copy of the earlier text.

An edit is not deception. Typo fixes, price updates and corrections look exactly like this too — this register can tell you the wording changed and when, not why. How this is measured.

First edit seen
8 August 2026
Most recent edit
8 August 2026

Posts recorded as deleted after publishing

We recorded 1 post on @games_in_prism as deleted — posts this register held that were missing from the channel’s public page on two separate reads, taken from different network addresses at least an hour apart.

A deletion is not wrongdoing. This register can see that a post it held is no longer on the channel’s public page, and when — not why. Expired ad placements, reposts, rotating links and corrections all look the same. This is a count of recorded detections, not an exact total: it misses deletions we could not see, because only a post we held and later re-read inside the page can be seen to go, and it may include a small number of wrong records. How this is measured.

First seen missing
12 August 2026
Most recent seen missing
12 August 2026
Median time before seen missing
4 days
Seen missing in the last 30 days
0

Mentions

Names

Channels on the register whose handles appear in this channel's posts.

A mention is a weaker signal than a forward and is counted separately for that reason — naming a channel is not republishing it, and a handle in a post body is easy to place deliberately. The post counts beside each row below are distinct posts in which the handle appeared, from posts we have read on both sides — the “Named by N registered channels” figure above is a different count, of distinct NAMING CHANNELS rather than posts, and is not the sum of the rows under it.

Appears in Telegram’s recommendations for other channels

The reverse of the list above, and a different kind of signal. This does not require this channel to have ever been asked about directly — each row below is a channel we DID ask Telegram about, whose Telegram-generated list happened to include this one. A channel can appear here with an empty list above it, because being named by someone else’s query is independent of having been queried itself.

Igrarium Team
@igrarium_official · 58,469
Telegram ranks this channel #2 of 75 here — alongside 74 others — read 29 August 2026
Пятьдесят Четвёртый 🎮
@gamebase54 · 25,448
Telegram ranks this channel #4 of 73 here — alongside 72 others — read 29 September 2026

This channel appears in 2 seed channels' Telegram-generated recommendation lists in total. Each is Telegram’s list for THAT channel, not this one — see how this is measured.

Cite this entry

A live page changes as we take new readings, so a citation should name the measurement it is based on, not just the URL. The line below cites the subscriber count as measured 4 November 2026 — this entry's latest reading, not the date you are reading this.

“Игры в призме субъективности” (@games_in_prism), 6,048 subscribers as measured 4 November 2026. Telegram Register, tgregister.com/channel/games_in_prism.

Full measurement history, CC BY 4.0. Every reading this register holds for this entry, not just the latest one, as a dated, downloadable record: CSV · JSON. Free to use with attribution to tgregister.com. Each file carries its own generation timestamp, which is the figure to cite for exactly when the data was retrieved.