Gaming — a classification, not a measurement. An on-box language model (Qwen3.6-35B-A3B-FP8, prompt version 1) read this channel’s own recent posts on 15 September 2026 and assigned it the closest of 31 fixed categories, at 100% confidence. This is a model’s judgement about what the channel is likely to be about, not a fact this register measured the way a subscriber count or a view count is measured — it can be revised on a later pass, and it carries no weight anywhere else on this page. How this classification works, and why it has no browse page of its own yet.
Growth
14 measurements spanning 41 days, net -142. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 2,490–2,674 and does not start at zero.
Measurement log — every subscribers count we have recorded
Measured (UTC)
Subscribers
Change
16 Sept 2026, 20:58
2,511
-13
12 Sept 2026, 14:01
2,524
-15
8 Sept 2026, 09:16
2,539
-15
3 Sept 2026, 09:42
2,554
-6
31 Aug 2026, 12:28
2,560
-11
28 Aug 2026, 18:07
2,571
-11
25 Aug 2026, 23:33
2,582
-8
23 Aug 2026, 03:46
2,590
-13
19 Aug 2026, 17:52
2,603
-19
16 Aug 2026, 21:05
2,622
-7
13 Aug 2026, 02:35
2,629
-6
10 Aug 2026, 00:57
2,635
-18
7 Aug 2026, 04:53
2,653
no change
7 Aug 2026, 01:16
2,653
first reading
Engagement
11 posts held, back to 14 September 2022 — the reader has reached the start of this channel’s public history, so this is the full archive Telegram still exposes. Read across 2 pages of Telegram’s post history, 20 posts per page.
Nothing published in the last 30 days. ERR and ER are rolling 30-day measures, so there is nothing to compute — we hold 11 posts for this entry, the most recent from 31 December 2025. An engagement rate over an empty window would be a number about nothing.
Reaction mix
1,205 reactions across 9 posts, in 16 distinct kinds. The most used accounts for 30.8% of them.
Every reaction kind recorded on the sample, most used first
Reaction
Count
Share
Share, drawn
🔥
371
30.8%
👍
260
21.6%
❤
191
15.9%
🎉
145
12.0%
🫡
102
8.46%
😍
41
3.40%
👏
20
1.66%
⚡
18
1.49%
💯
16
1.33%
🤔
15
1.24%
🤩
8
0.664%
🤝
5
0.415%
🍾
4
0.332%
😁
4
0.332%
❤🔥
3
0.249%
🎅
2
0.166%
No sentiment is inferred, and none should be read in. This table is ordered by count and by nothing else. Emoji do not carry stable meaning across languages or communities — 🙏 is thanks in one channel and mourning in another — so we publish which ones were pressed and how often, and pass no judgement on what an audience meant by them.
Precision. Telegram publishes reaction counts per emoji and short-forms each one — 4.34K, 1.2M — so any single kind at or above 1,000 reaches us at three significant figures, and only counts below 1,000 are exact. The shares above are ratios of those figures and carry the same error. This is also why the total here can differ slightly from a reaction total printed elsewhere on the page: both are sums of the same rounded parts, taken over samples with different edges.
Coverage. Reactions were read on 9 of the 11 sampled posts in this sample. Summed by Telegram’s own count on each post — not by adding up the per-emoji breakdown above — those same posts carry 1,205 reactions in total: the kind of figure the paragraph above means by “a reaction total printed elsewhere on the page”.
Measured over the 11 most recent posts we hold, published 14 September 2022 to 31 December 2025, using the newest reading held for each. Telegram Stars are excluded: they are a payment, not a reaction, and they have their own section.
🗃 Great Rulers!
This holiday season, Near Kingdoms is bringing the entire community together around the festive table. We are officially ready to take our next step toward ultimate power: the MVP on Steam is launching in the New Year!
This is an exclusive call to arms for our day-one supporters and Genesis box holders. Prepare for early-access combat trials, deep balance testing, and high-stakes PvP clashes.
Near …
🚀 We are actively working on our mini-app for Telegram, which will make it easier to track the progress of the project, and in the future, even manage gameplay.
We’re building the world’s first community-driven MMORTS, the most ambitious game on NEAR, and the mini-app is an essential part of it.
Stay tuned for updates!
WebSite | Twitter(X) | NPunks
🎮Near Kingdoms — the world's first blockchain community-driven MMORTS. A free-to-play multiplayer strategy game available on desktop and mobile.
Many of you have probably played or are still playing the Civilization series by Sid Meier, or perhaps mobile strategy games like Rise of Kingdoms. These are large-scale and successful games.
Would you like to play a similar game, but at the same time earn tokens, acquire …
ℹ️ Developer Diary: New #Building: Archery Range
The bow and arrow were invented in the late Paleolithic. Since then, archers have played a crucial role in various cultures, and the establishment of specialized archery ranges was driven by social and military developments.
The Archery Range is a building that allows for the training and upgrading of archer units. It is the second troop training building available i…
💎Citizens of the kingdoms! We’re here with a fresh batch of updates from our game developers!
📝 Patch notes - https://telegra.ph/New-Game-Updates-130824-08-13
In this update, we’ve implemented the buff and protective shield systems, along with new notifications for a smoother gameplay experience. But that's not all—check out the full list of changes at the link above.
A reminder: the game is still in development. …
⭐️Citizens of the kingdoms! The time for a major update has come. Our developers work tirelessly every day, and we are excited to present a new list of changes and improvements in our game.
⭐️Patch notes - https://telegra.ph/New-Game-Updates-3724-07-03
In this update, the focus was on the player-versus-player combat system. It's now implemented. So if you've caused trouble for someone, stay alert – you might get a …
💨Hey citizens! Our AMA session is happening tomorrow!
Max (founder of NPunks and Near Kingdoms) will answer any questions you have.
This is the second AMA about the game; the first one was back in February. And who knows, there might be some juicy insights!
📅 Date and time: June 3rd, 13:00 UTC / 16:00 MSK / Kyiv
📍 Location: https://t.me/NearPositiveVibes
The 5 most active participants with the best questions will…
Showing the 11 most recent of 11 posts we hold for @nearkingdoms. View and reaction counts are the latest single reading for each post, not a live figure, and a recent post is still accumulating both. A view count marked ≈ was rounded by Telegram before we ever saw it — t.me prints views in full below 1,000 and to three significant figures above, so ≈1,200,000 means somewhere between 1,150,000 and 1,249,999. Unmarked counts are exact. Text is reproduced from the public post preview and truncated for length.
Mentions
Named by 2 registered channels — every channel on the register whose own posts have named this one, by its current username or any other username it currently holds, merged from two separately captured readings of the same fact so a namer caught by only one of them is not missed and a namer both caught is not counted twice. A username this channel has since dropped is not matched — that handle may belong to someone else now, and crediting today’s namer to yesterday’s owner would misattribute it.
Named by
Channels on the register whose posts name this channel's handle.
A mention is a weaker signal than a forward and is counted separately for that reason — naming a channel is not republishing it, and a handle in a post body is easy to place deliberately. The post counts beside each row below are distinct posts in which the handle appeared, from posts we have read on both sides — the “Named by N registered channels” figure above is a different count, of distinct NAMING CHANNELS rather than posts, and is not the sum of the rows under it.
Handles this channel named that no longer answer
Dead references
1
handles named in this channel’s posts, vacant today
Evidenced gone
0
we ourselves saw one of these resolve, at some point
Never seen alive
1
vacant every time we have ever looked
@nearkingdoms named 1 handle that resolve to nothing today. That is a fact about the reference, not necessarily a fact about the handle’s history — see the two groups below.
Most of these may never have existed as a live channel at all. A handle a channel names can be a typo, an aspirational name nobody registered, or a channel that was already gone before this one ever mentioned it. Unless a row below is marked evidenced, all we know is that it references a handle that is not a live channel today — not that anything “died”. How this is measured.
Never seen alive
References a handle that is not a live channel — we have no record it ever was one.
@nearpositivevibes named in 1 post, 8 August 2026 – 8 August 2026
Cite this entry
A live page changes as we take new readings, so a citation should name the measurement it is based on, not just the URL. The line below cites the subscriber count as measured 16 September 2026 — this
entry's latest reading, not the date you are reading this.
“Near Kingdoms” (@nearkingdoms), 2,511 subscribers as measured 16 September 2026. Telegram Register, tgregister.com/channel/nearkingdoms.
Full measurement history, CC BY 4.0. Every reading this register holds for this entry, not just the latest one, as a dated, downloadable record: CSV · JSON. Free to use with attribution to tgregister.com. Each file carries its own generation timestamp, which is the figure to cite for exactly when the data was retrieved.