14 May 2026, 23:26 UTC793 views13 reactionsread 21 August 2026 Photo
Learning SEO (and it's not going great — yet)
Still figuring out how SEO works. No shortcuts, just reading, testing, and watching the numbers.
Here's where things stand after about 3 weeks: 36 total impressions, 0 clicks, average position 55.3. The graph looks like a tiny mountain range — some days 9 impressions, most days zero.
Honestly? Expected worse. The site is getting seen by Google, just buried on page 5-6. No…
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30 Apr 2026, 17:12 UTC≈1,270 views35 reactionsread 21 August 2026 Hi everyone!
I’m shocked and amazed that there are still people in this channel. Thank you for staying here. I’ve been thinking more and more about starting to post here again. After all, I’ve managed to launch an app, and there’s a lot happening around it. I’ve also created the first version of a game, though it’s still a few months away from release.
If you’re interested, feel free to like this post, and I promise …
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5 Dec 2025, 18:51 UTC≈2,650 views4 reactionsread 21 August 2026 Hello everyone! I feel terribly guilty for disappearing from this channel. The truth is, a new project pulled me in 100%, and now I’m finally ready to show it to the world.
It’s an app that helps you navigate relationships — packed with AI-coach trainings and much more. If you’re curious, feel free to download and try it absolutely for free.
https://apps.apple.com/app/soulcue-ai/id6754840010
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12 Aug 2025, 18:54 UTC≈3,810 views11 reactionsread 21 August 2026 Hi everyone!
Like I promised earlier, I’ve stated working with my own game.
It’s not just my hands, i had to creat the small team for that, but the process is started.
If you think it can be interesting for you, please follow.
https://t.me/invasion_protocol
As soon as possible i’ll share with you some problems in the project, how my developer didn’t read my message etc.
❤️
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28 Jul 2025, 08:04 UTC≈3,900 views23 reactionsread 21 August 2026 Photo
How I Validated a $100K Business Idea in 7 Days
From Idea to Profit: The 7-Day Test That Saves Years of Failure
Most startups fail because they build something nobody wants.
Here’s how to avoid that:
Step 1: The 1-Hour Google Test
Search keywords: "[Your niche] + problems" (e.g., "remote teams problems").
Reddit, Quora, and forums show real pain points;
Step 2: Create a Fake Landing Page
Use Carrd.co to build a s…
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25 Jul 2025, 09:12 UTC≈2,630 views23 reactionsread 21 August 2026 Photo
"5 Business Mistakes That Cost Me 6 Months (And How to Avoid Them)"
"Why 90% of Startups Fail Before Year 1: Lessons from My First Launch"
When I started my first business, I thought passion and a good idea were enough.
Spoiler: They weren’t.
Here are the 5 mistakes that almost killed my project:
"We’ll figure out legal stuff later"
Result: Lost $15K in a contract dispute.
Fix: Hire a lawyer even for a 1-hour cons…
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6 Jul 2025, 11:12 UTC≈2,620 views19 reactionsread 21 August 2026 Photo
The Harsh truth about building a Game dev team
One of the hardest parts of indie game development isn’t the code or design — it’s building a team.
With a limited budget:
You can’t offer stability, only passion — and passion fades.
Talented people often prioritize paid work, leaving your project behind.
You may compromise on quality just to get things done.
Time zones and skill mismatches slow everything down.
You co…
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4 Jul 2025, 13:23 UTC≈2,740 views55 reactionsread 21 August 2026 Hey everyone!
I'm really sorry for disappearing for two whole months, but now I'm back!
I changed jobs and have fully dived back into my own projects — working on a strategy game.
Posts about business development and investments will continue.
Thank you all for sticking around!
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8 Apr 2025, 18:37 UTC≈4,450 views20 reactionsread 21 August 2026 Photo
Easy app plus AI
I'm sure you face with a lot of different apps in your mobile store. Some of businessmen found an interesting segment. They create an easy app with AI. For example AI for tracking your calories, for checking plans or summarizer your meeting/video etc. These apps are designed to make your life easier, saving you time and helping you stay organized. These AI-powered apps are easy to create, scalable, …
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3 Apr 2025, 19:16 UTC≈4,040 views15 reactionsread 21 August 2026 Photo
Interviews your customers
One of the most popular way is an interview. You can start call with your customer and ask them about your product, it can help you to find a new feature, which will be very useful. Although you can't call without plan and ask customers: "What do you like or not?". Ask Open-Ended Questions – Get real insights by encouraging detailed answers. Try to avoid leading questions. Let customers exp…
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30 Mar 2025, 09:51 UTC≈3,970 views25 reactionsread 21 August 2026 Photo
Check your plan
Do you know that the third month is coming to an end? Are you ready to check out your plan that you made at the beginning of the year? I'm using google sheets for it. You can create personalized tracking systems, whether it's for your health, finances, career, or personal goals. Google Sheets offers flexibility that allows you to design exactly what you need. Share your progress with friends, colleag…
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26 Mar 2025, 16:48 UTC≈3,590 views29 reactionsread 21 August 2026 Photo
Pet projects
Ever heard of a pet project? It’s something a lot of developers (and creators in general) dive into in their free time – a project they work on just for the fun of it, outside of their main job. I have never heard about previously I was sure, that It's trying to find an additional income. You can experiment with ideas that you might not get to in your day job. Did you know some of the most popular servi…
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Showing the 12 most recent of 20 posts we hold for @usual_thing. View and reaction counts are the latest single reading for each post, not a live figure, and a recent post is still accumulating both. A view count marked ≈ was rounded by Telegram before we ever saw it — t.me prints views in full below 1,000 and to three significant figures above, so ≈1,200,000 means somewhere between 1,150,000 and 1,249,999. Unmarked counts are exact. Text is reproduced from the public post preview and truncated for length.