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Telegram profile photo for Game News Italy 🇮🇹

Channel

Game News Italy 🇮🇹

@Game_News_Italy

On this record: Topic · Observations · Also posting the same content · Growth · Engagement · Reactions · Posts · Citations · Cite this entry

7,701subscribers

+7,107 since we began measuring on 6 August 2026

Risers and fallers across the register · movement among entries of 3,162–10,000.

Register entry

Telegram ID-1001563230837
TypeChannel
Username@Game_News_Italy
CreatedBetween 1 August 2021 and 28 February 2023 — estimated from Telegram’s id allocation, not measured. How this range is calculated.
First recorded6 August 2026
Last confirmed live17 September 2026
Measurements held9
Confirmed unchanged1 time, most recently 17 September 2026
On Telegramt.me/Game_News_Italy

Topic

Gaming — a classification, not a measurement. An on-box language model (Qwen3.6-35B-A3B-UD-Q6_K_XL, prompt version 1) read this channel’s own recent posts on 11 August 2026 and assigned it the closest of 31 fixed categories, at 100% confidence. This is a model’s judgement about what the channel is likely to be about, not a fact this register measured the way a subscriber count or a view count is measured — it can be revised on a later pass, and it carries no weight anywhere else on this page. How this classification works, and why it has no browse page of its own yet.

Observations

These are measurements, not verdicts. Each one below states something we counted, alongside the evidence it was counted from, so you can check it rather than take it. None of them is graded: every observation this register holds is recorded at severity 0, because the precision of the detectors behind them has not been measured yet, and a rating we cannot support is worse than none. Read each as a fact about the data, not as a judgement about the channel. How we measure.

Content that also appears on other registered channels

Posts published here appear word for word on 1 other registered channel. The matching is on the text itself, not on Telegram’s forward marker, so it finds a copy whether or not it was labelled as one.

Matching posts — open both and compare (1 of the pairs behind the counts below)
Posted firstThenOverlapGap
@Game_News_Italy/790 · this entry21 Jul 2026, 06:21 UTC@RDR2IT/599222 Jul 2026, 11:08 UTC1.0029 hours
Every channel this entry shares post bodies with
ChannelMatching postsText overlapTypical gapPublished first
@RDR2IT5 (5/5 hand-verifiable sample passed)1.0082 minutesthis entry (50)

Text overlap is the Jaccard coefficient over the set of distinct three-word phrases in the two bodies: 1.00 is identical wording, and the threshold for counting a pair at all is 0.70. Candidates are generated by simhash LSH (4 x 16-bit bands, exact Hamming <= 3) verified against the bodies with Jaccard over the SET of distinct 3-word shingles. Published first counts which side of each matching pair carries the earlier timestamp — in this corpus, which is the limitation directly below.

What this cannot establish

MEASURED, DOMINANT ERROR SOURCE: a post ingested before 2026-08-06 may have carried a forward header that was not recorded. A 45-pair hand-check against live t.me pages found 14 (31%) where the live page shows a forward header naming the other channel and the database has none, plus 4 more (9%) naming a third party. The text match itself was wrong 0 times out of 45. Read attribution_capture.items_in_trusted_window before treating the unattributed count as a claim.

Telegram lets a channel forward a post with a header naming the source, and we only began reliably recording that header on 2026-08-06. None of the 0 matches recorded here fall after that date, so for this entry we cannot say whether any of them carried a credit. The duplication is measured; the absence of attribution is not.

“Published first” means first in this corpus. We hold 19 comparable posts for this entry, running 8 June 2026 to 3 August 2026. A channel we have read one page deep will look younger than a neighbour we have read in full, and the order would flip with no change in the underlying facts.

The detector’s own notes on this observation, as it recorded them. Names in this_style are fields of the underlying evidence record, which the plain-English paragraphs above read out for this entry.

  • Verbatim republication has three causes and the text separates only two: a clone/mirror, unattributed copy-paste, or BOTH channels copying a common third source that neither attributes. The spread filter (content held by at most 8 channels) reduces the third and does not remove it.
  • 'Earliest' means earliest IN THIS CORPUS. A channel ingested one page deep will look younger than a neighbour ingested in full; corpus_coverage above is there to be checked before the direction is believed.
  • shared_verified_est extrapolates the sampled pass rate over the full narrow match count; sampled/passed are the numbers actually measured.
  • Absence of a forward header is not proof of intent: Telegram lets a channel disable forward attribution, and a credit written in the body is not parsed as attribution here (mention_edge_either_way above is the closest available signal).

Across the whole group of 2, the earliest publisher we hold is @Game_News_Italy — which is this entry. That is a statement about our reading window, not a claim of authorship.

Recorded under the key clone_source, last confirmed 7 August 2026. An observation that a later pass no longer finds is cleared, and a cleared observation is removed from this page rather than being shown struck through — we do not keep publishing a claim we have withdrawn. Dispute an observation.

Also posting the same content

This channel’s posts match, word for word or near enough, posts on 1 other registered channel, found by comparing text fingerprints across every channel on the register. That matching has been checked by hand against the live Telegram pages and found reliable — 0 wrong of 45 pairs re-read.

Which channel, if either, published first is deliberately not shown. The same hand-check found that reading wrong 18 of 45 times — 60%, no better than a coin flip — because it depends on how deep our own crawl happened to reach into each channel’s history, not on when the content was actually first posted. This list is ordered by subscriber count, the same as every other listing on this site, never by which channel we think came first. Word-for-word matching has several ordinary explanations besides copying — a channel mirroring itself, an unattributed repost, or two channels independently repeating the same wire story — and this measurement cannot tell those apart. How this is measured.

Growth

5857,9024,243.56 August 2026 — 594 subscribers6 August 2026 — 594 subscribers13 August 2026 — 588 subscribers20 August 2026 — 587 subscribers27 August 2026 — 585 subscribers3 September 2026 — 7,902 subscribers9 September 2026 — 7,794 subscribers13 September 2026 — 7,736 subscribers17 September 2026 — 7,701 subscribers7,7016 August 202617 September 2026
9 measurements spanning 41 days, net +7,107. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every subscribers count we have recorded
Measured (UTC)SubscribersChange
17 Sept 2026, 01:027,701-35
13 Sept 2026, 08:597,736-58
9 Sept 2026, 15:217,794-108
3 Sept 2026, 21:167,902+7,317
27 Aug 2026, 02:02585-2
20 Aug 2026, 17:54587-1
13 Aug 2026, 05:17588-6
6 Aug 2026, 17:48594no change
6 Aug 2026, 14:47594first reading

Engagement

20 posts held, back to 8 June 2026the reader has not yet reached the start of this channel’s public history, so older posts may sit further back, unread. Read across 1 page of Telegram’s post history, 20 posts per page.

Nothing published in the last 30 days. ERR and ER are rolling 30-day measures, so there is nothing to compute — we hold 20 posts for this entry, the most recent from 3 August 2026. An engagement rate over an empty window would be a number about nothing.

Reaction mix

3 reactions across 2 posts, in 2 distinct kinds. The most used accounts for 66.7% of them.

Every reaction kind recorded on the sample, most used first
ReactionCountShareShare, drawn
😢266.7%
133.3%

No sentiment is inferred, and none should be read in. This table is ordered by count and by nothing else. Emoji do not carry stable meaning across languages or communities — 🙏 is thanks in one channel and mourning in another — so we publish which ones were pressed and how often, and pass no judgement on what an audience meant by them.

Precision. Telegram publishes reaction counts per emoji and short-forms each one — 4.34K, 1.2M — so any single kind at or above 1,000 reaches us at three significant figures, and only counts below 1,000 are exact. The shares above are ratios of those figures and carry the same error. This is also why the total here can differ slightly from a reaction total printed elsewhere on the page: both are sums of the same rounded parts, taken over samples with different edges.

Coverage. Reactions were read on 3 of the 20 sampled posts in this sample. Summed by Telegram’s own count on each post — not by adding up the per-emoji breakdown above — those same posts carry 3 reactions in total: the kind of figure the paragraph above means by “a reaction total printed elsewhere on the page”.

Measured over the 20 most recent posts we hold, published 8 June 2026 to 3 August 2026, using the newest reading held for each. Telegram Stars are excluded: they are a payment, not a reaction, and they have their own section.

Recent posts

3 Aug 2026, 20:58 UTC48 viewsread 6 August 2026
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📉🎮 Xbox in difficoltà? I ricavi continuano a scendereNuovo campanello d'allarme per Xbox: l'ultimo report finanziario mostra un calo dei ricavi che coinvolge giochi, servizi e console. Una situazione che riaccende il dibattito sul futuro della piattaforma e sulla strategia di Microsoft 👉 Scopri di più qui Ti piace il contenuto informativo? Partecipa al sondaggio 👍-👎 News: @Game_news_italy Game chat: @Ritrovo_gamers

28 Jul 2026, 05:52 UTC334 viewsread 6 August 2026
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🚨🎮 Tutti stanno evitando GTA 6? Da agosto a ottobre arriverà una valanga di grandi uscite. Secondo molti osservatori, non è un caso: diversi publisher avrebbero scelto di lanciare i propri giochi prima del possibile arrivo di GTA 6, per evitare di essere oscurati dal titolo più atteso dell'anno. 🔥👉 Scopri di più qui Partecipa con una reazione ❤️-💩 News: @Game_news_italy Game chat: @Ritrovo_gamers

24 Jul 2026, 20:16 UTC341 viewsread 6 August 2026
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💿⚠️ Addio ai dischi? Il mercato dell'usato è a rischio!L'eventuale stop ai dischi fisici PlayStation potrebbe cambiare per sempre il mondo del gaming. Secondo gli analisti, il mercato dell'usato rischia di ridursi drasticamente, penalizzando milioni di giocatori che acquistano e rivendono giochi. 🎮👉 Scopri di più qui Partecipa con una reazione ❤️-💩 News: @Game_news_italy Game chat: @Ritrovo_gamers

21 Jul 2026, 06:21 UTC265 viewsread 6 August 2026
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🎮⚠️ Le console hanno ancora un futuro? Per anni le console si sono distinte dai PC per semplicità, prezzo e identità. Oggi, però, il confine è sempre più sottile e la prossima generazione dovrà dimostrare di avere ancora un motivo per esistere. 🤔 Tra digitale, servizi in abbonamento e hardware sempre più simile ai PC, il dibattito è più acceso che mai. 🌐 Continua a leggere qui. Ti piace il contenuto informativo? Part

14 Jul 2026, 18:56 UTC142 viewsread 6 August 2026
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😴🎮 Il boss del videogioco? Ispirato alla moglie che dormiva! A volte le idee migliori arrivano nei modi più inaspettati. Uno sviluppatore indie ha rivelato di aver creato uno dei boss principali del suo gioco prendendo ispirazione da alcune foto della moglie... mentre dormiva! 😂 La curiosa storia ha fatto rapidamente il giro del web, tra divertimento, stupore e una domanda che tutti si sono posti: lei come l'avrà pre

12 Jul 2026, 08:32 UTC276 viewsread 6 August 2026
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🔥 I GTA Killer che hanno sfidato Rockstar! Per anni molti titoli hanno provato a detronizzare GTA, ma nessuno è riuscito davvero nell'impresa. Da Sleeping Dogs a Mafia, passando per Watch Dogs e True Crime, sono giochi che hanno lasciato il segno e che tanti fan vorrebbero rivedere con un nuovo capitolo; 🌐 Continua a leggere qui. Ti piace il contenuto informativo? Partecipa con una reazione ❤️-💩 News: @Game_news_ital

2 Jul 2026, 11:48 UTC≈1,230 views2 reactionsread 6 August 2026
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🚨🎮 PlayStation dice addio ai dischi: è la fine di un'era? Dal 2028, i nuovi giochi PlayStation saranno distribuiti solo in formato digitale. Una svolta storica che cambierà il modo di acquistare, collezionare e rivendere i videogiochi. 📀➡️💻 C'è chi vede un passo verso il futuro e chi teme la scomparsa del mercato dell'usato e del vero possesso dei giochi. 🤔🔥🌐 Continua a leggere qui. Ti piace il contenuto informativo?

😢2

1 Jul 2026, 12:14 UTC≈1,180 viewsread 6 August 2026
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💸🎮 Dopo GTA VI i giochi costeranno ancora di più? L'effetto GTA VI potrebbe cambiare il mercato. 👀 Secondo alcuni analisti, altri grandi publisher potrebbero seguire l'esempio di Rockstar e aumentare il prezzo dei giochi premium. Non tutti però sono d'accordo: solo pochi titoli avrebbero il prestigio necessario per giustificare un costo così elevato. 🔥 - 🌐 Continua a leggere qui. Ti piace il contenuto informativo? Pa

27 Jun 2026, 19:16 UTC322 viewsread 6 August 2026
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Fonte: lafatturasionsutt 📈💸 Console sempre più care: dove stiamo andando? Negli ultimi anni i prezzi di console e videogiochi continuano ad aumentare, e molti giocatori iniziano a chiedersi quanto questa situazione possa essere sostenibile. Tra rincari dell'hardware, accessori sempre più costosi e giochi al lancio a prezzi elevati, la passione per il gaming rischia di diventare un lusso per molti. 🎮📉 Se questa tenden

27 Jun 2026, 10:30 UTC≈1,340 viewsread 6 August 2026
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🎒🔥 GTA VI sarà più realistico? Arriva l'inventario in stile Red Dead? - Le ultime indiscrezioni fanno sognare i fan di GTA VI 👀🎮 Rockstar potrebbe introdurre un sistema di inventario più realistico, ispirato a Red Dead Redemption 2, con un numero limitato di oggetti trasportabili e una gestione dell'equipaggiamento più immersiva. Per ora si tratta di rumor, ma l'idea sta già facendo discutere la community. 🤠💥 PREMI Q

27 Jun 2026, 09:28 UTC87 viewsread 6 August 2026
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Il mercato gaming ha superato una soglia record Il report Newzoo indica 201,6 miliardi di dollari per il mercato globale dei videogiochi nel 2025. Il PC cresce più di console e mobile. 🌐 Continua a leggere qui. Ti piace il contenuto informativo? Partecipa al sondaggio 👍-👎 News: @game_news_italy Game chat: @Ritrovo_gamers

Showing the 12 most recent of 20 posts we hold for @Game_News_Italy. View and reaction counts are the latest single reading for each post, not a live figure, and a recent post is still accumulating both. A view count marked was rounded by Telegram before we ever saw it — t.me prints views in full below 1,000 and to three significant figures above, so ≈1,200,000 means somewhere between 1,150,000 and 1,249,999. Unmarked counts are exact. Text is reproduced from the public post preview and truncated for length.

Forward network

Built only from forwarded posts we have actually read, on both sides. Coverage is early and deliberately incomplete: a missing link means we have not read the post that would prove it, never that the relationship does not exist. Counts are distinct forwarded posts observed, so they only ever go up as we read more.

Mentions

Named by 4 registered channels — every channel on the register whose own posts have named this one, by its current username or any other username it currently holds, merged from two separately captured readings of the same fact so a namer caught by only one of them is not missed and a namer both caught is not counted twice. A username this channel has since dropped is not matched — that handle may belong to someone else now, and crediting today’s namer to yesterday’s owner would misattribute it.

A mention is a weaker signal than a forward and is counted separately for that reason — naming a channel is not republishing it, and a handle in a post body is easy to place deliberately. The post counts beside each row below are distinct posts in which the handle appeared, from posts we have read on both sides — the “Named by N registered channels” figure above is a different count, of distinct NAMING CHANNELS rather than posts, and is not the sum of the rows under it.

Cite this entry

A live page changes as we take new readings, so a citation should name the measurement it is based on, not just the URL. The line below cites the subscriber count as measured 17 September 2026 — this entry's latest reading, not the date you are reading this.

“Game News Italy 🇮🇹” (@Game_News_Italy), 7,701 subscribers as measured 17 September 2026. Telegram Register, tgregister.com/channel/Game_News_Italy.

Full measurement history, CC BY 4.0. Every reading this register holds for this entry, not just the latest one, as a dated, downloadable record: CSV · JSON. Free to use with attribution to tgregister.com. Each file carries its own generation timestamp, which is the figure to cite for exactly when the data was retrieved.