18 measurements spanning 21 days, net +137. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 11,074–11,263 and does not start at zero.
Measurement log — every subscribers count we have recorded
Measured (UTC)
Subscribers
Change
26 Aug 2026, 21:55
11,241
+67
25 Aug 2026, 20:38
11,174
+53
24 Aug 2026, 17:58
11,121
+4
22 Aug 2026, 23:14
11,117
-3
21 Aug 2026, 11:42
11,120
+3
20 Aug 2026, 13:24
11,117
-1
19 Aug 2026, 12:22
11,118
+1
18 Aug 2026, 11:13
11,117
+1
17 Aug 2026, 10:26
11,116
+8
15 Aug 2026, 19:37
11,108
+4
14 Aug 2026, 08:17
11,104
+2
13 Aug 2026, 02:23
11,102
+2
12 Aug 2026, 04:12
11,100
-2
10 Aug 2026, 08:44
11,102
+1
8 Aug 2026, 08:57
11,101
+5
7 Aug 2026, 11:42
11,096
-8
6 Aug 2026, 10:50
11,104
no change
6 Aug 2026, 09:04
11,104
first reading
Engagement
45 posts held, back to 20 July 2026 — the reader has not yet reached the start of this channel’s public history, so older posts may sit further back, unread. Read across 36 pagesof Telegram’s post history, 20 posts per page.
ERR · 30 days
11.4%
avg views ÷ 11,241 subscribers
Avg views / post
1,280
36 posts measured
Reaction rate
0.578%
reactions ÷ views · ER floor
Posts in window
36
of 45 held
ERR is average views per post over the last 30 days divided by subscribers, the definition TGStat uses, so this figure is comparable with the one you will see elsewhere. It falls structurally as a channel grows: a high ERR on a small channel and a low one on a large channel describe reach mathematics, not quality. We publish the figure and the sample it came from and pass no verdict on it.
ER is defined industry-wide as (forwards + reactions + comments) ÷ views— note the denominator is views, not subscribers. Telegram’s public web preview carries views and reactions but not forward or comment counts, so the reaction rate above is the reactions term only and is therefore a floor: the true ER for this channel is higher by an amount we have not measured and will not estimate. It is computed over the 25 of 36 measured posts that carry a reaction reading, and over those same posts' views.
What these figures were computed from
Window
Rolling 30 days · latest post in window 26 August 2026
Posts held
45 (20 July 2026 – 26 August 2026)
Views total
46,078
Reactions total
197
Forwards / comments
not exposed by the public surface — not measured, not estimated
Readings taken
26 Aug 2026, 18:51 UTC
Views are a single reading per post, taken at the time above. A post published in the last day or two is still accumulating views, which pulls the 30-day average down slightly. That is a property of the standard definition rather than a fault in it, so we keep the definition rather than “correcting” the number into something nobody can reproduce.
Precision. Telegram publishes view counts on its public widget in short form — 8.12K, 3.7M — so any reading at or above 1,000 reaches us rounded to three significant figures, and only counts below 1,000 are exact. Averages and rates derived from them are shown to the same precision rather than to the unit: a figure like 3,701,250 would assert digits nobody measured.
Reaction counts are published per emoji and rounded the same way, so a total below 1,000 is exact and a larger one is a sum that may carry a rounded component from each emoji above 1,000. Because it is a sum, it does not look rounded — read a large reaction total as three significant figures per contributing emoji rather than as the figure it prints.
What this channel posts
Video runtime
14m 38s
Average length
31s
Measured directly from 28 videos with a duration reading, out of the posts we hold for this channel — not this channel’s whole posting history, only the sample this register has actually read. An exact reading to the second, taken from the post itself rather than from Telegram’s own rounded chrome, so it carries no ≈ mark.
Reaction mix
233 reactions across 32 posts, in 6 distinct kinds. The most used accounts for 35.2% of them.
Every reaction kind recorded on the sample, most used first
Reaction
Count
Share
Share, drawn
❤
82
35.2%
🔥
68
29.2%
👍
67
28.8%
🤔
10
4.29%
👎
5
2.15%
🍌
1
0.429%
No sentiment is inferred, and none should be read in. This table is ordered by count and by nothing else. Emoji do not carry stable meaning across languages or communities — 🙏 is thanks in one channel and mourning in another — so we publish which ones were pressed and how often, and pass no judgement on what an audience meant by them.
Precision. Telegram publishes reaction counts per emoji and short-forms each one — 4.34K, 1.2M — so any single kind at or above 1,000 reaches us at three significant figures, and only counts below 1,000 are exact. The shares above are ratios of those figures and carry the same error. This is also why the total here can differ slightly from a reaction total printed elsewhere on the page: both are sums of the same rounded parts, taken over samples with different edges.
Coverage. Reactions were read on 33 of the 45 sampled posts in this sample. Summed by Telegram’s own count on each post — not by adding up the per-emoji breakdown above — those same posts carry 241reactions in total: the kind of figure the paragraph above means by “a reaction total printed elsewhere on the page”.
Measured over the 45 most recent posts we hold, published 20 July 2026 to 26 August 2026, using the newest reading held for each. Telegram Stars are excluded: they are a payment, not a reaction, and they have their own section.
Advertising
Ad load
4.44%
2 of 45 posts carry an ad marker
Regulatory tokens
2
posts carrying an erid · 2 distinct tokens
Median views · ads
1,130
over 2 measured posts
Median views · rest
1,450
over 43 measured posts
An ad marker, not a judgement about a post. A post is counted here because it carries one of two explicit markings: an erid token, which Russian law has required on paid placements since 2022 and which is issued against a specific advertising contract, or a #реклама / #ad hashtag in the body, which is the channel declaring it itself. The first is documentary; the second is a self-declaration and is weaker. No classifier reads the text and decides — nothing on this site guesses that a post is an advertisement.
This is a floor, and it can only ever be a floor.A channel that runs paid placements without marking them produces no marker for us to count, and an unmarked ad is indistinguishable from an ordinary post on the public surface. The ad load above therefore means “the share of posts that declared themselves”, never “the share of posts that were paid for”. A low figure is not evidence of a channel that runs few ads.
Both figures are medians, and no ratio between them is published. Each is a view reading that actually occurred on a post, picked by percentile_disc rather than averaged, so one viral post cannot move it and no interpolated value is invented between two readings. The sample on one side is under five posts, which is too thin to compare. The two figures are shown side by side with the count behind each, and deliberately not divided into a headline like “ads get x% fewer views” — an arithmetic that is easy to print and, at this sample size, means nothing.
Advertising tokens recorded on this entry
erid
Posts
First seen
Last seen
2VtzqvH1tRh
1
19 August 2026
19 August 2026
2VtzqwqWSzn
1
20 July 2026
20 July 2026
A token repeated across several posts is one advertising contract placed more than once, which is what the identifier is for. The strings are reproduced exactly as they appeared in the post or in its click-through URL and are not validated against any registry — we record the marker a channel published, and whether it resolves to a real contract is a question for the register that issued it.
Measured over the 45 most recent posts we hold, published 20 July 2026 to 26 August 2026. Views are the latest single reading held for each post, and any reading at or above 1,000 is rounded by Telegram to three significant figures.
Echograph — изометрический survival horror о девушке Лейле, которая спустя годы возвращается в разрушающееся семейное поместье, где погибла вся её семья
Главная особенность игры — сочетание изометрического исследования и боя от первого лица: призраков нужно фотографировать специальной камерой, а ограниченные ресурсы заставляют тщательно выбирать, когда сражаться, а когда спасаться бегством.
Игроку предстоит исследо…
Angelo Ciervo показал процесс превращения 2D-концепта в полноценное стилизованное 3D-окружение
Художник сделал сцену с упором на Unreal Engine и Blender, самостоятельно создавая модульные элементы, деревья и другие детали окружения.
Основной задачей былы не просто повторить концепт в 3D, а сохранить его живописный стиль и атмосферу.
#inspiration | Original
Универсальная папка для дизайнеров, 3D-шников, видеооператоров и не только
В одной папке собраны каналы по дизайну, 3D-моделированию, видеомонтажу, звуку, поиску работы и заказов, а также по AI-инструментам и игровой разработке.
Всё, что нужно специалисту, — здесь.
Подписка на папку — и все полезные ресурсы сразу доступны.
Больше не нужно искать каналы по отдельности - https://t.me/addlist/SckUzSS1jdE0MDhi
Mortal Shell II, продолжение soulslike-хита 2020 года, вышло 20 августа
Разработчики Cold Symmetry сохранили систему Shell, но значительно расширили игру: мир стал больше, появился полноценный экшен-RPG с восемью оболочками погибших воинов и их уникальными способностями.
Главное изменение в боевой системе — полное отсутствие выносливости. Вместо неё используется Resolve, который заполняется успешными атаками. Кроме…
Seb van den Beemt представил атмосферную анимацию ночного поезда, сделанную в Unreal Engine 5
Главный эффект — мост, который собирается прямо во время движения поезда. Вся система работает в реальном времени через Niagara и управляется одним Niagara System, разделённым на четыре состояния.
Для создания проекта также использовались Blender, Houdini и Substance 3D Painter. Облака были созданы в Houdini и перенесены в…
Художник по окружению Ahmed Damarany показал сцену The Passage — фотореалистичный природный проход, созданный с помощью Houdini и Unreal Engine 5
Главная часть работы — процедурный каменный проход. Для него художник сделал собственный Houdini HDA, который генерирует камни вдоль заданной кривой.
При этом прямо через параметры можно менять размер камней, их количество, степень повреждений и количество полигонов.
То …
Друзья, я так задолбался искать нормальный квн, что решил сделать свой.
Встречайте официальный облачный сервис канала — UI фэйл клауд @uifailcloud_bot
С этим сервисом вы сможете пользоваться:
— телеграмом
— ватсапом
— ютубом
— чатжпт
... и остальными сервисами, которые нельзя упоминать всуе.
У нас:
⊕ без лимитов скорости
⊕ три устройства в одной подписке
⊕ норм поддержка
⊕ стабильные сервера в европе
Анонс из дружественного канала.
Товарищ и автор канала @uifail сделал сервис для работы с телеграмом, ватсапом, ютубом, ии-сервисами, и другими.
Для дизайн-аудитории от дизайнера, рекомендую!
Разработчик Dylan Browne показал одну из ранних экспериментальных возможностей, которая сейчас появилась в ветке разработки Unreal Engine 6
По предварительным данным, это вариант Lumen, ориентированный на качество, близкое к эталонному рендерингу.
Он создаёт освещение и отражения с ощущением трассировки пути, но должен работать значительно быстрее полноценного Path Tracer.
Особенно впечатляет демонстрационная сцен…
Maks Maisak показал, как с помощью своего плагина FocalRig всего за 10 минут добавить полноценный вид от первого лица в обновлённый Game Animation Sample Project для Unreal Engine
Интересно, что при этом сохраняются уже существующие системы персонажа: motion matching, постановка ног, перелезание через препятствия, скольжение и синхронные атаки.
Камера также может следовать за анимацией во время прыжка через препятс…
Кладовка полезностей для Тридешника.
Подборки материалов, текстур, моделек, ассетов, только самый нужный и актуальный контент.
Облегчаем жизнь тридешника вместе с @threedmats
Showing the 12 most recent of 45 posts we hold for @UEsoft. View and reaction counts are the latest single reading for each post, not a live figure, and a recent post is still accumulating both. A view count marked ≈ was rounded by Telegram before we ever saw it — t.me prints views in full below 1,000 and to three significant figures above, so ≈1,200,000 means somewhere between 1,150,000 and 1,249,999. Unmarked counts are exact. Text is reproduced from the public post preview and truncated for length.
Citation-graph rank
Citation-graph rank — 688,366 of 1,605,487entries in the measured graph. A weighted position computed from the forward and mention edges below — republished posts weigh more than named mentions — and recomputed periodically, over the whole graph. Published only as this ordinal position, never as a score: a position is a fact, and a score printed beside one channel’s name would read as a verdict this register does not make. The two counts beneath stay separate for the same reason mentions are never summed with forwards anywhere else on this page — a named-by count costs nothing to manufacture. The top 100 by this measure, or how it is computed.
Forward network
Republishes
Channels on the register whose posts this channel has forwarded.
Built only from forwarded posts we have actually read, on both sides. Coverage is early and deliberately incomplete: a missing link means we have not read the post that would prove it, never that the relationship does not exist. Counts are distinct forwarded posts observed, so they only ever go up as we read more.
Mentions
Named by 3 registered channels — every channel on the register whose own posts have named this one, by its current username or any other username it currently holds, merged from two separately captured readings of the same fact so a namer caught by only one of them is not missed and a namer both caught is not counted twice. A username this channel has since dropped is not matched — that handle may belong to someone else now, and crediting today’s namer to yesterday’s owner would misattribute it.
Named by
Channels on the register whose posts name this channel's handle.
A mention is a weaker signal than a forward and is counted separately for that reason — naming a channel is not republishing it, and a handle in a post body is easy to place deliberately. The post counts beside each row below are distinct posts in which the handle appeared, from posts we have read on both sides — the “Named by N registered channels” figure above is a different count, of distinct NAMING CHANNELS rather than posts, and is not the sum of the rows under it.
Appears in Telegram’s recommendations for other channels
The reverse of the list above, and a different kind of signal. This does not require this channel to have ever been asked about directly — each row below is a channel we DID ask Telegram about, whose Telegram-generated list happened to include this one. A channel can appear here with an empty list above it, because being named by someone else’s query is independent of having been queried itself.
CG Freelance @cgfreelance · 60,053 Telegram ranks this channel #38 of 86 here — alongside 85 others — read 22 August 2026
GFX FATHER™ @graphicsfather · 68,680 Telegram ranks this channel #57 of 61 here — alongside 60 others — read 20 August 2026
After Effects / Motion Design @a_study · 47,309 Telegram ranks this channel #58 of 87 here — alongside 86 others — read 26 August 2026
Самозанятые @samozanyatiye · 73,400 Telegram ranks this channel #58 of 92 here — alongside 91 others — read 22 August 2026
CGPeers @Cg_peers · 68,802 Telegram ranks this channel #58 of 63 here — alongside 62 others — read 20 August 2026
Магия Excel @lemur_excel · 49,910 Telegram ranks this channel #95 of 95 here — alongside 94 others — read 25 August 2026
This channel appears in 6 seed channels' Telegram-generated recommendation lists in total. Each is Telegram’s list for THAT channel, not this one — see how this is measured.
Cite this entry
A live page changes as we take new readings, so a citation should name the measurement it is based on, not just the URL. The line below cites the subscriber count as measured 26 August 2026 — this
entry's latest reading, not the date you are reading this.
“Unreal Engine” (@UEsoft), 11,241 subscribers as measured 26 August 2026. Telegram Register, tgregister.com/channel/UEsoft.
Full measurement history, CC BY 4.0. Every reading this register holds for this entry, not just the latest one, as a dated, downloadable record: CSV · JSON. Free to use with attribution to tgregister.com. Each file carries its own generation timestamp, which is the figure to cite for exactly when the data was retrieved.