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Channel

The House of The Dev

@thehouseofthedev

On this record: Topic · Growth · Engagement · Reactions · Advertising · Posts · Citations · Telegram's recommendations · Cite this entry

2,680subscribers

-36 since we began measuring on 7 August 2026

Risers and fallers across the register · movement among entries of 1,000–3,162.

Register entry

Telegram ID-1001695229099
TypeChannel
Username@thehouseofthedev
CreatedBetween 1 December 2021 and 30 April 2023 — estimated from Telegram’s id allocation, not measured. How this range is calculated.
First recorded7 August 2026
Last confirmed live18 September 2026
Measurements held14
Confirmed unchanged1 time, most recently 18 September 2026
On Telegramt.me/thehouseofthedev

Topic

Gaming — a classification, not a measurement. An on-box language model (Qwen3.6-35B-A3B-FP8, prompt version 1) read this channel’s own recent posts on 15 September 2026 and assigned it the closest of 31 fixed categories, at 100% confidence. This is a model’s judgement about what the channel is likely to be about, not a fact this register measured the way a subscriber count or a view count is measured — it can be revised on a later pass, and it carries no weight anywhere else on this page. How this classification works, and why it has no browse page of its own yet.

Growth

2,6802,7162,6987 August 2026 — 2,716 subscribers7 August 2026 — 2,716 subscribers10 August 2026 — 2,713 subscribers14 August 2026 — 2,712 subscribers17 August 2026 — 2,708 subscribers20 August 2026 — 2,707 subscribers23 August 2026 — 2,703 subscribers26 August 2026 — 2,698 subscribers29 August 2026 — 2,696 subscribers1 September 2026 — 2,694 subscribers4 September 2026 — 2,692 subscribers10 September 2026 — 2,689 subscribers14 September 2026 — 2,686 subscribers18 September 2026 — 2,680 subscribers7 August 202618 September 2026
14 measurements spanning 42 days, net -36. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 2,675–2,721 and does not start at zero.
Measurement log — every subscribers count we have recorded
Measured (UTC)SubscribersChange
18 Sept 2026, 14:182,680-6
14 Sept 2026, 00:592,686-3
10 Sept 2026, 08:582,689-3
4 Sept 2026, 18:142,692-2
1 Sept 2026, 02:082,694-2
29 Aug 2026, 10:182,696-2
26 Aug 2026, 16:082,698-5
23 Aug 2026, 22:272,703-4
20 Aug 2026, 05:112,707-1
17 Aug 2026, 15:482,708-4
14 Aug 2026, 07:182,712-1
10 Aug 2026, 20:112,713-3
7 Aug 2026, 14:192,716no change
7 Aug 2026, 14:042,716first reading

Engagement

20 posts held, back to 9 November 2025the reader has not yet reached the start of this channel’s public history, so older posts may sit further back, unread. Read across 1 page of Telegram’s post history, 20 posts per page.

Nothing published in the last 30 days. ERR and ER are rolling 30-day measures, so there is nothing to compute — we hold 20 posts for this entry, the most recent from 11 February 2026. An engagement rate over an empty window would be a number about nothing.

Reaction mix

711 reactions across 18 posts, in 23 distinct kinds. The most used accounts for 62.2% of them.

Every reaction kind recorded on the sample, most used first
ReactionCountShareShare, drawn
🔥44262.2%
12717.9%
❤‍🔥405.63%
🤡223.09%
👍192.67%
🥰152.11%
👏70.985%
🗿60.844%
40.563%
🥴40.563%
🌭30.422%
🍌30.422%
🎉30.422%
💯30.422%
20.281%
🖕20.281%
🙏20.281%
🤮20.281%
👎10.141%
💋10.141%
3 further kinds30.422%

No sentiment is inferred, and none should be read in. This table is ordered by count and by nothing else. Emoji do not carry stable meaning across languages or communities — 🙏 is thanks in one channel and mourning in another — so we publish which ones were pressed and how often, and pass no judgement on what an audience meant by them.

Precision. Telegram publishes reaction counts per emoji and short-forms each one — 4.34K, 1.2M — so any single kind at or above 1,000 reaches us at three significant figures, and only counts below 1,000 are exact. The shares above are ratios of those figures and carry the same error. This is also why the total here can differ slightly from a reaction total printed elsewhere on the page: both are sums of the same rounded parts, taken over samples with different edges.

Coverage. Reactions were read on 18 of the 20 sampled posts in this sample. Summed by Telegram’s own count on each post — not by adding up the per-emoji breakdown above — those same posts carry 711 reactions in total: the kind of figure the paragraph above means by “a reaction total printed elsewhere on the page”.

Measured over the 20 most recent posts we hold, published 9 November 2025 to 11 February 2026, using the newest reading held for each. Telegram Stars are excluded: they are a payment, not a reaction, and they have their own section.

Advertising

Ad load
10.0%
2 of 20 posts carry an ad marker
Regulatory tokens
2
posts carrying an erid · 1 distinct token
Median views · ads
2,710
over 2 measured posts
Median views · rest
2,320
over 16 measured posts

An ad marker, not a judgement about a post. A post is counted here because it carries one of two explicit markings: an erid token, which Russian law has required on paid placements since 2022 and which is issued against a specific advertising contract, or a #реклама / #ad hashtag in the body, which is the channel declaring it itself. The first is documentary; the second is a self-declaration and is weaker. No classifier reads the text and decides — nothing on this site guesses that a post is an advertisement.

This is a floor, and it can only ever be a floor. A channel that runs paid placements without marking them produces no marker for us to count, and an unmarked ad is indistinguishable from an ordinary post on the public surface. The ad load above therefore means “the share of posts that declared themselves”, never “the share of posts that were paid for”. A low figure is not evidence of a channel that runs few ads.

Both figures are medians, and no ratio between them is published. Each is a view reading that actually occurred on a post, picked by percentile_disc rather than averaged, so one viral post cannot move it and no interpolated value is invented between two readings. The sample on one side is under five posts, which is too thin to compare. The two figures are shown side by side with the count behind each, and deliberately not divided into a headline like “ads get x% fewer views” — an arithmetic that is easy to print and, at this sample size, means nothing.

Advertising tokens recorded on this entry
eridPostsFirst seenLast seen
2Vtzqvzvi5w228 November 202522 December 2025

A token repeated across several posts is one advertising contract placed more than once, which is what the identifier is for. The strings are reproduced exactly as they appeared in the post or in its click-through URL and are not validated against any registry — we record the marker a channel published, and whether it resolves to a real contract is a question for the register that issued it.

Measured over the 20 most recent posts we hold, published 9 November 2025 to 11 February 2026. Views are the latest single reading held for each post, and any reading at or above 1,000 is rounded by Telegram to three significant figures.

Recent posts

11 Feb 2026, 20:27 UTC≈6,350 views42 reactionsread 7 August 2026

Вышла демоверсия игры Bylina Студия Far Far Games выпустила демоверсию изометрической экшн-адвенчуры Bylina. Игра, вдохновленная славянским фольклором, также будет представлена на фестивале Steam Next Fest. Игроки смогут познакомиться с ярким миром древних легенд и испытать себя в динамичных схватках с не самыми обычными противниками. Мы в свое время побывали на онлайн-презентации игры и делились кое-какими мыслями

🔥27👍63🎉3👏3

8 Feb 2026, 12:32 UTC≈9,210 views88 reactionsread 7 August 2026

Гость нового эпизода неподражаемого подкаста The House of The Dev - Ник Герман, сооснователь студии AdHoc, которая прославилась в 2025 году хитом Dispatch. Поговорили о классических квестах и их вымирании, о расширении потенциальной аудитории всеми возможными методами, и об эпизодической структуре игр как бизнес-модели. Приятного прослушивания! Видео: YouTube VK Аудио где угодно Записано про поддержке IndieGo, фон

❤‍🔥40🔥376💯2🙏2🤡1

27 Jan 2026, 12:19 UTC≈2,470 views109 reactionsread 7 August 2026
Forwarded from @disgustingmenPhoto

Sonic Terror: прямые вопросы, честные ответы Sonic Terror — дебютная игра инди-студии Book Burner Games нашего Петра Сальникова. Это RPG с тактическими пошаговыми боями. Альтернативный 1984 год, восточноевропейская страна, захваченная пришельцами, и молодая рок-группа, разрывающаяся между туром и борьбой с инопланетной тиранией. Добавляйте в вишлисты, смотрите трейлер и читайте честные ответы Петра Сальникова на са

🔥6822🥰10👍4🖕2🤡2🍌1

7 Jan 2026, 09:31 UTC≈3,100 views22 reactionsread 7 August 2026
Forwarded from @disdoc

Видео про то, что геймдизайнеры бывают настолько разными, что набор навыков может отличаться сильнее чем в любой другой схожей профессии. https://youtu.be/suhANDk1h40

16👍3🤡2💯1

24 Dec 2025, 09:14 UTC≈3,090 views22 reactionsread 7 August 2026
Forwarded from @progamedev

О том, как создавалась система перемещения игрока в HL: Alyx. https://youtu.be/TX58AbJq-xo

🔥202

24 Dec 2025, 09:14 UTCviews —

The House of The Dev pinned «Тайные техники лихого ганплея — с Фуадом Кулиевым. Подкаст The House of The Dev S3E2 Одно из старейших занятий, которое предлагают нам видеоигры — основательно пострелять. Рафаэль Колантонио и Петр Сальников побеседовали с Фуадом Кулиевым, основателем и креативным…»

22 Dec 2025, 13:53 UTC≈2,720 views56 reactionsread 7 August 2026
Advertisementerid 2Vtzqvzvi5w

Тайные техники лихого ганплея — с Фуадом Кулиевым. Подкаст The House of The Dev S3E2 Одно из старейших занятий, которое предлагают нам видеоигры — основательно пострелять. Рафаэль Колантонио и Петр Сальников побеседовали с Фуадом Кулиевым, основателем и креативным директором Eschatology Entertainment, о вещах, которые определяют, насколько интересно и круто стрелять в той или иной игре. — Обыкновенное, историческое

🔥4110🍌2👏2💋1

19 Dec 2025, 06:45 UTC≈2,410 views21 reactionsread 7 August 2026
Forwarded from @progamedev

Неплохой лонгрид о дизайн-документации. Чувак написал несколько текстов по уже существующей игре, чтоб разобрать различные сущности. https://vk.com/@mistle_gamer-primery-dizain-dokumentacii

🔥18👍3

15 Dec 2025, 17:00 UTC≈2,980 views40 reactionsread 7 August 2026
Photo

Мы объединились и создали лучшую папку каналов про геймдев — The Gamedev Это место, где собраны самые полезные, активные и вдохновляющие каналы индустрии, где каждый разработчик найдёт для себя что-то ценное: 🧑‍💻 Помощь и практические советы по разработке игр 🆓 Бесплатные раздачи ассетов и промокоды 📣 Актуальные новости геймдева 📱 Советы по заработку на разных игровых площадках 📱 Авторские каналы по геймди

🔥18🤡1244🥴2

8 Dec 2025, 08:52 UTC≈2,440 views17 reactionsread 7 August 2026
Forwarded from @postsovgame

5 декабря вышел финальный эпизод взлетевшей отечественной новеллы "Зайчик". Игра побила рекорд своего онлайна, собрав 25,465 игроков. Спустя несколько дней ситуация с финалом выглядит плачевно. На данный момент только 46% из последних обзоров - положительные. Больше всего ругают сюжет, отсутствие ответов на важные вопросы и не очень разнообразные 20 концовок, плохо завершающих историю. Также игроки жалуются на схоже

11🗿6

5 Dec 2025, 09:27 UTC≈2,000 views39 reactionsread 7 August 2026
Forwarded from @progamedevPhoto

В Half-Life 2 была довольно хитрая лицевая анимация. Вместо того, чтобы использовать motion capture с живыми актёрами, Valve построили систему на основе математической модели эмоций, разработанной Полом Экманом. Результат получился впечатляющий. Даже по сегодняшним меркам выглядит довольно бодро. https://dtf.ru/gamedev/42837-kak-ustroena-licevaya-animaciya-v-half-life-2

🔥39

Showing the 12 most recent of 20 posts we hold for @thehouseofthedev. View and reaction counts are the latest single reading for each post, not a live figure, and a recent post is still accumulating both. A view count marked was rounded by Telegram before we ever saw it — t.me prints views in full below 1,000 and to three significant figures above, so ≈1,200,000 means somewhere between 1,150,000 and 1,249,999. Unmarked counts are exact. Text is reproduced from the public post preview and truncated for length.

Forward network

Republished by

Channels on the register that have forwarded this channel's posts into their own feed.

Built only from forwarded posts we have actually read, on both sides. Coverage is early and deliberately incomplete: a missing link means we have not read the post that would prove it, never that the relationship does not exist. Counts are distinct forwarded posts observed, so they only ever go up as we read more.

Appears in Telegram’s recommendations for other channels

The reverse of the list above, and a different kind of signal. This does not require this channel to have ever been asked about directly — each row below is a channel we DID ask Telegram about, whose Telegram-generated list happened to include this one. A channel can appear here with an empty list above it, because being named by someone else’s query is independent of having been queried itself.

Разработка игр 🍄
@progamedev · 23,494
Telegram ranks this channel #32 of 98 here — alongside 97 others — read 18 September 2026
Макаренков об играх
@makarenkoff_games · 28,589
Telegram ranks this channel #54 of 93 here — alongside 92 others — read 9 September 2026

This channel appears in 2 seed channels' Telegram-generated recommendation lists in total. Each is Telegram’s list for THAT channel, not this one — see how this is measured.

Cite this entry

A live page changes as we take new readings, so a citation should name the measurement it is based on, not just the URL. The line below cites the subscriber count as measured 18 September 2026 — this entry's latest reading, not the date you are reading this.

“The House of The Dev” (@thehouseofthedev), 2,680 subscribers as measured 18 September 2026. Telegram Register, tgregister.com/channel/thehouseofthedev.

Full measurement history, CC BY 4.0. Every reading this register holds for this entry, not just the latest one, as a dated, downloadable record: CSV · JSON. Free to use with attribution to tgregister.com. Each file carries its own generation timestamp, which is the figure to cite for exactly when the data was retrieved.