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Channel

UNITY ASSETS FREE

@unity_assets_1

On this record: Growth · Engagement · What this channel posts · Reactions · Posts · Citations · Telegram's recommendations · Cite this entry

9,258subscribers

+21 since we began measuring on 7 August 2026

Risers and fallers across the register · movement among entries of 3,162–10,000.

Register entry

Telegram ID-1001739640821
TypeChannel
Username@unity_assets_1
CreatedBetween 1 December 2021 and 30 April 2023 — estimated from Telegram’s id allocation, not measured. How this range is calculated.
First recorded7 August 2026
Last confirmed live6 September 2026
Measurements held11
Confirmed unchanged1 time, most recently 6 September 2026
On Telegramt.me/unity_assets_1

Growth

9,2339,2589,245.57 August 2026 — 9,237 subscribers7 August 2026 — 9,237 subscribers7 August 2026 — 9,236 subscribers10 August 2026 — 9,234 subscribers14 August 2026 — 9,242 subscribers17 August 2026 — 9,239 subscribers20 August 2026 — 9,241 subscribers24 August 2026 — 9,239 subscribers27 August 2026 — 9,233 subscribers2 September 2026 — 9,246 subscribers6 September 2026 — 9,258 subscribers7 August 20266 September 2026
11 measurements spanning 30 days, net +21. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 9,229–9,262 and does not start at zero.
Measurement log — every subscribers count we have recorded
Measured (UTC)SubscribersChange
6 Sept 2026, 03:579,258+12
2 Sept 2026, 00:339,246+13
27 Aug 2026, 09:039,233-6
24 Aug 2026, 08:079,239-2
20 Aug 2026, 14:529,241+2
17 Aug 2026, 11:289,239-3
14 Aug 2026, 01:559,242+8
10 Aug 2026, 14:279,234-2
7 Aug 2026, 18:209,236-1
7 Aug 2026, 14:019,237no change
7 Aug 2026, 13:499,237first reading

Engagement

70 posts held, back to 29 July 2026the reader has not yet reached the start of this channel’s public history, so older posts may sit further back, unread. Read across 35 pages of Telegram’s post history, 20 posts per page.

ERR · 30 days
13.2%
avg views ÷ 9,258 subscribers
Avg views / post
1,230
49 posts measured
Reaction rate
0.676%
reactions ÷ views · ER floor
Posts in window
49
of 70 held

ERR is average views per post over the last 30 days divided by subscribers, the definition TGStat uses, so this figure is comparable with the one you will see elsewhere. It falls structurally as a channel grows: a high ERR on a small channel and a low one on a large channel describe reach mathematics, not quality. We publish the figure and the sample it came from and pass no verdict on it.

ER is defined industry-wide as (forwards + reactions + comments) ÷ views — note the denominator is views, not subscribers. Telegram’s public web preview carries views and reactions but not forward or comment counts, so the reaction rate above is the reactions term only and is therefore a floor: the true ER for this channel is higher by an amount we have not measured and will not estimate.

What these figures were computed from
WindowRolling 30 days · latest post in window 28 August 2026
Posts held70 (29 July 202628 August 2026)
Views total60,028
Reactions total406
Forwards / commentsnot exposed by the public surface — not measured, not estimated
Readings taken29 Aug 2026, 13:35 UTC

Views are a single reading per post, taken at the time above. A post published in the last day or two is still accumulating views, which pulls the 30-day average down slightly. That is a property of the standard definition rather than a fault in it, so we keep the definition rather than “correcting” the number into something nobody can reproduce.

Precision. Telegram publishes view counts on its public widget in short form — 8.12K, 3.7M — so any reading at or above 1,000 reaches us rounded to three significant figures, and only counts below 1,000 are exact. Averages and rates derived from them are shown to the same precision rather than to the unit: a figure like 3,701,250 would assert digits nobody measured.

Reaction counts are published per emoji and rounded the same way, so a total below 1,000 is exact and a larger one is a sum that may carry a rounded component from each emoji above 1,000. Because it is a sum, it does not look rounded — read a large reaction total as three significant figures per contributing emoji rather than as the figure it prints.

What this channel posts

Video runtime
3m 07s
Average length
1m 02s

Measured directly from 3 videos with a duration reading, out of the posts we hold for this channel — not this channel’s whole posting history, only the sample this register has actually read. An exact reading to the second, taken from the post itself rather than from Telegram’s own rounded chrome, so it carries no mark.

Reaction mix

577 reactions across 70 posts, in 4 distinct kinds. The most used accounts for 57.2% of them.

Every reaction kind recorded on the sample, most used first
ReactionCountShareShare, drawn
🔥33057.2%
👍13222.9%
10217.7%
😡132.25%

No sentiment is inferred, and none should be read in. This table is ordered by count and by nothing else. Emoji do not carry stable meaning across languages or communities — 🙏 is thanks in one channel and mourning in another — so we publish which ones were pressed and how often, and pass no judgement on what an audience meant by them.

Precision. Telegram publishes reaction counts per emoji and short-forms each one — 4.34K, 1.2M — so any single kind at or above 1,000 reaches us at three significant figures, and only counts below 1,000 are exact. The shares above are ratios of those figures and carry the same error. This is also why the total here can differ slightly from a reaction total printed elsewhere on the page: both are sums of the same rounded parts, taken over samples with different edges.

Coverage. Reactions were read on 70 of the 70 sampled posts in this sample. Summed by Telegram’s own count on each post — not by adding up the per-emoji breakdown above — those same posts carry 577 reactions in total: the kind of figure the paragraph above means by “a reaction total printed elsewhere on the page”.

Measured over the 70 most recent posts we hold, published 29 July 2026 to 28 August 2026, using the newest reading held for each. Telegram Stars are excluded: they are a payment, not a reaction, and they have their own section.

Recent posts

28 Aug 2026, 18:42 UTC533 views16 reactionsread 29 August 2026
Forwarded from @unityassets2Video

⚡️ Полностью бесплатный сервис для анимаций Авто-риггинг, скиннинг и ретаргетинг для людей, животных и монстров. Доступно 160+ встроенных анимаций с поддержкой Root Motion, Mixamo, Rigify. 🔗 Ссылка: тут Assets Share. Подписаться.

11🔥3👍2

28 Aug 2026, 16:04 UTC782 views4 reactionsread 29 August 2026
Photo

Terrain Molder Бесплатный неразрушающий инструмент для редактирования ландшафта через штампы: неограниченное количество карт высот, интуитивное управление в окне сцены и поддержка до 16 текстур сплат-карт (работает со всеми рендер-пайплайнами). Ссылка: тут #terrain #landscape #leveldesign Assets Free. Подписаться.

🔥4

28 Aug 2026, 15:26 UTC785 views4 reactionsread 29 August 2026
Photo

Mobile Optimize-Free Low Poly Cars Набор из 10 низкополигональных моделей машин, оптимизированных для мобильных устройств: все используют общую текстуру-атлас 512×512, а количество треугольников на каждую модель составляет от 1480 до 1950 (подходит для URP и HDRP). Ссылка: тут #lowpoly #cars #mobile #vehicles Assets Free. Подписаться.

🔥3👍1

27 Aug 2026, 16:32 UTC927 views20 reactionsread 29 August 2026
Forwarded from @BlackGameDevPhoto

Внимание, кидок! Покупал Google Console у @ded_lux. Договорились о сделке и скинул ему $150 предоплаты двумя переводами, $100 и $50. После получения денег продавец начал тянуть время, попросил подождать, перестал нормально отвечать и игнорировал звонки. В итоге заблокировал. Также данный человек разрабатывает программы на заказ, будьте осторожны. BlackList. Подписаться.

😡134👍3

27 Aug 2026, 16:29 UTC981 views4 reactionsread 29 August 2026
Photo

Stylized Forest Kit Samples Демо-набор стилизованной растительности: дерево, два типа травы с LOD и текстурами 2K, а также шейдеры снежного покрытия и анимации ветра для URP (подходит для мобильных устройств). Ссылка: тут #stylized #nature #forest #urp #mobile #environment Assets Free. Подписаться.

2👍1🔥1

27 Aug 2026, 15:40 UTC≈1,000 views4 reactionsread 29 August 2026
Photo

Realistic Ruins - Free Sample (archway_pillar) Бесплатный образец реалистичной руины (арка/колонна) с PBR-текстурами 4K и поддержкой всех рендер-пайплайнов (Built-in, URP, HDRP). Ссылка: тут #ruins #environment #props #realistic #3d Assets Free. Подписаться.

2👍1🔥1

26 Aug 2026, 17:54 UTC≈1,060 views14 reactionsread 29 August 2026
Photo

WebGpu interactive water Интерактивная система воды с симуляцией ряби на GPU (WebGPU), аналитическими ветровыми волнами, каустиками, объёмными лучами, динамической пеной и поддержкой нескольких независимых водоёмов (для URP 6.3+ и WebGPU). Ссылка: тут #water #webgpu #urp #simulation #gpu #interactive Assets Free. Подписаться.

🔥13👍1

26 Aug 2026, 17:53 UTC≈1,010 views5 reactionsread 29 August 2026
Photo

Midgard Skybox Prime Набор стилизованных 360-градусных скайбоксов в скандинавском фэнтези-стиле: яркие закаты, облачные моря, северные сияния, радуги и туманности — в 2K и 4K разрешении с готовыми материалами (поддерживает Built-in, URP и HDRP). Ссылка: тут #skybox #fantasy #stylized #rpg #environment #norse Assets Free. Подписаться.

🔥5

25 Aug 2026, 16:19 UTC≈1,110 views11 reactionsread 29 August 2026
Photo

Fire VFX - Lite Edition · Wraps Any Mesh · Point Cache · URP Бесплатная VFX-система огня, использующая Point Cache для генерации пламени, дыма и искр точно по поверхности любого статичного 3D-меша, с 37 настраиваемыми параметрами и Soft Particles (для URP, требует VFX Graph). Ссылка: тут #fire #vfx #urp #pointcache #particles #flame Assets Free. Подписаться.

🔥8👍21

25 Aug 2026, 15:41 UTC≈1,050 views6 reactionsread 29 August 2026
Photo

KalmForge SDK Комплексный SDK для подключения игр к CMS KalmForge: удалённая конфигурация, локализация, A/B-тесты, таблицы лидеров, пуш-уведомления, аналитика, логи и управление игроками через единую панель (для Unity 2022.3+). Ссылка: тут #backend #analytics #liveops #remoteconfig #localization #sdk Assets Free. Подписаться.

🔥5👍1

25 Aug 2026, 07:54 UTC≈1,220 views16 reactionsread 29 August 2026
Video

Несколько месяцев назад я уже рассказывал про UniText — полноценную альтернативу TextMeshPro с поддержкой Unicode, сложных письменностей, BiDi, эмодзи и HarfBuzz. С тех пор проект получил огромное обновление и по количеству возможностей уже заметно ушёл вперёд. Помимо улучшений существующего функционала, появилось сразу несколько крупных новых систем. Из самого интересного: 1. Мультиязычные приложения теперь могут

7👍5🔥4

24 Aug 2026, 16:24 UTC≈1,230 views6 reactionsread 29 August 2026
Photo

Voxel Tile Asset Pack - Lite Набор из 15 стилизованных воксельных ассетов для тайлового строительства миров (лес, суша, трава, вода) и бонусное небо, подходящий для изометрических и топ-даун игр (для URP). Ссылка: тут #voxel #tiles #stylized #urp #environment #isometric Assets Free. Подписаться.

🔥5👍1

Showing the 12 most recent of 70 posts we hold for @unity_assets_1. View and reaction counts are the latest single reading for each post, not a live figure, and a recent post is still accumulating both. A view count marked was rounded by Telegram before we ever saw it — t.me prints views in full below 1,000 and to three significant figures above, so ≈1,200,000 means somewhere between 1,150,000 and 1,249,999. Unmarked counts are exact. Text is reproduced from the public post preview and truncated for length.

Forward network

Built only from forwarded posts we have actually read, on both sides. Coverage is early and deliberately incomplete: a missing link means we have not read the post that would prove it, never that the relationship does not exist. Counts are distinct forwarded posts observed, so they only ever go up as we read more.

Mentions

A mention is a weaker signal than a forward and is counted separately for that reason — naming a channel is not republishing it, and a handle in a post body is easy to place deliberately. The post counts beside each row below are distinct posts in which the handle appeared, from posts we have read on both sides — the “Named by N registered channels” figure above is a different count, of distinct NAMING CHANNELS rather than posts, and is not the sum of the rows under it.

Appears in Telegram’s recommendations for other channels

The reverse of the list above, and a different kind of signal. This does not require this channel to have ever been asked about directly — each row below is a channel we DID ask Telegram about, whose Telegram-generated list happened to include this one. A channel can appear here with an empty list above it, because being named by someone else’s query is independent of having been queried itself.

Unity & Unreal | GameDev
@unity_gamedev_unreal · 32,983
Telegram ranks this channel #7 of 76 here — alongside 75 others — read 4 September 2026

This channel appears in 1 seed channel's Telegram-generated recommendation list in total. Each is Telegram’s list for THAT channel, not this one — see how this is measured.

Cite this entry

A live page changes as we take new readings, so a citation should name the measurement it is based on, not just the URL. The line below cites the subscriber count as measured 6 September 2026 — this entry's latest reading, not the date you are reading this.

“UNITY ASSETS FREE” (@unity_assets_1), 9,258 subscribers as measured 6 September 2026. Telegram Register, tgregister.com/channel/unity_assets_1.

Full measurement history, CC BY 4.0. Every reading this register holds for this entry, not just the latest one, as a dated, downloadable record: CSV · JSON. Free to use with attribution to tgregister.com. Each file carries its own generation timestamp, which is the figure to cite for exactly when the data was retrieved.