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Telegram profile photo for InGameJob.com (official)

Channel

InGameJob.com (official)

@ingamejob

On this record: Topic · Also posting the same content · Growth · Engagement · Posts · Citations · Telegram's recommendations · Cite this entry

13,703subscribers

+658 since we began measuring on 6 August 2026

Risers and fallers across the register · movement among entries of 10,000–31,623.

Register entry

Telegram ID-1001290687949
TypeChannel
Username@ingamejob
CreatedBetween 1 March 2018 and 31 July 2021 — estimated from Telegram’s id allocation, not measured. How this range is calculated.
First recorded6 August 2026
Last confirmed live8 November 2026
Measurements held62
Confirmed unchanged1 time, most recently 8 November 2026
On Telegramt.me/ingamejob

Topic

Job listings — a classification, not a measurement. An on-box language model (Qwen3.6-35B-A3B-FP8, prompt version 1) read this channel’s own recent posts on 11 September 2026 and assigned it the closest of 31 fixed categories, at 95% confidence. This is a model’s judgement about what the channel is likely to be about, not a fact this register measured the way a subscriber count or a view count is measured — it can be revised on a later pass, and it carries no weight anywhere else on this page. How this classification works, and the other topics.

Also posting the same content

This channel’s posts match, word for word or near enough, posts on 4 other registered channels, found by comparing text fingerprints across every channel on the register. That matching has been checked by hand against the live Telegram pages and found reliable — 0 wrong of 45 pairs re-read.

Which channel, if either, published first is deliberately not shown. The same hand-check found that reading wrong 18 of 45 times — 60%, no better than a coin flip — because it depends on how deep our own crawl happened to reach into each channel’s history, not on when the content was actually first posted. This list is ordered by subscriber count, the same as every other listing on this site, never by which channel we think came first. Word-for-word matching has several ordinary explanations besides copying — a channel mirroring itself, an unattributed repost, or two channels independently repeating the same wire story — and this measurement cannot tell those apart. How this is measured.

Growth

13,04513,70313,3746 August 20268 November 2026
62 measurements spanning 94 days, net +658. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 12,946–13,802 and does not start at zero.
Measurement log — every subscribers count we have recorded, most recent 20 of 62
Measured (UTC)SubscribersChange
8 Nov 2026, 19:2913,703+6
7 Nov 2026, 09:3913,697+5
6 Nov 2026, 06:5813,692+6
5 Nov 2026, 03:3913,686+4
4 Nov 2026, 05:1113,682+2
3 Nov 2026, 05:2613,680+14
2 Nov 2026, 04:0913,666+8
1 Nov 2026, 07:0813,658+2
30 Oct 2026, 10:2813,656+8
29 Oct 2026, 09:3913,648+8
28 Oct 2026, 09:4513,640+3
27 Oct 2026, 07:5413,637+3
26 Oct 2026, 04:2913,634-1
25 Oct 2026, 06:1013,635+10
24 Oct 2026, 09:3013,625+8
23 Oct 2026, 11:1513,617+1
22 Oct 2026, 14:3713,616+13
21 Oct 2026, 11:1713,603+4
20 Oct 2026, 06:1013,599+14
19 Oct 2026, 07:3813,585first reading

Engagement

42 posts held, back to 22 May 2026 — the reader has not yet reached the start of this channel’s public history, so older posts may sit further back, unread. Read across 61 pages of Telegram’s post history, 20 posts per page.

ERR · 30 days
17.4%
avg views ÷ 13,703 subscribers
Avg views / post
2,380
5 posts measured
Reaction rate
—
this channel exposes no reaction counts
Posts in window
5
of 42 held

ERR is average views per post over the last 30 days divided by subscribers, the definition TGStat uses, so this figure is comparable with the one you will see elsewhere. It falls structurally as a channel grows: a high ERR on a small channel and a low one on a large channel describe reach mathematics, not quality. We publish the figure and the sample it came from and pass no verdict on it.

ER is defined industry-wide as (forwards + reactions + comments) ÷ views — note the denominator is views, not subscribers. Telegram’s public web preview carries views and reactions but not forward or comment counts, so the reaction rate above is the reactions term only and is therefore a floor: the true ER for this channel is higher by an amount we have not measured and will not estimate.

What these figures were computed from
WindowRolling 30 days · latest post in window 5 November 2026
Posts held42 (22 May 2026 – 5 November 2026)
Views total11,920
Reactions total—
Forwards / commentsnot exposed by the public surface — not measured, not estimated
Readings taken8 Nov 2026, 18:38 UTC

Views are a single reading per post, taken at the time above. A post published in the last day or two is still accumulating views, which pulls the 30-day average down slightly. That is a property of the standard definition rather than a fault in it, so we keep the definition rather than “correcting” the number into something nobody can reproduce.

Precision. Telegram publishes view counts on its public widget in short form — 8.12K, 3.7M — so any reading at or above 1,000 reaches us rounded to three significant figures, and only counts below 1,000 are exact. Averages and rates derived from them are shown to the same precision rather than to the unit: a figure like 3,701,250 would assert digits nobody measured.

Reaction counts are published per emoji and rounded the same way, so a total below 1,000 is exact and a larger one is a sum that may carry a rounded component from each emoji above 1,000. Because it is a sum, it does not look rounded — read a large reaction total as three significant figures per contributing emoji rather than as the figure it prints.

Recent posts

Telegram’s own ‘edited’ marker: 0 of 5 posts held from the last 30 days (0%) carried it when this register last read them. The marker says a post was changed after publishing, not what it said before — this register holds the earlier wording only where an edit fell between two of its own reads (see the edit ledger and how it is measured).

5 Nov 2026, 13:06 UTC≈1,300 viewsread 8 November 2026

​​#top_vacancies_inGameJob Got the skills, the experience, and the drive, but just need the right team to bring them to? For those actively seeking their next challenge, the InGame Job and Values Value teams prepared a list of interesting active jobs this week that are worth your attention 🎮 👉 Programming AI Engineer (AI pipelines & automation) (VIZOR APPS LIMITED) Remote Senior GameDev Engineer (C++) (Plummy Games…

3 Nov 2026, 09:46 UTC≈3,040 viewsread 8 November 2026

​🎮 Lead Level Artist | Remote Our partners at Values Value are looking for a Lead Level Artist for an independent AA–AAA PC/console game studio with a strong track record in narrative and horror games. The studio is kicking off a new third-person survival horror in Unreal Engine 5, and this is a chance to join from day one! Why this role is worth a look: 🔹 Shape the visual atmosphere and locations of a new game 🔹 …

29 Oct 2026, 13:52 UTC≈2,230 viewsread 8 November 2026

​​#top_vacancies_inGameJob Sending out applications takes a lot of mental energy, so we want to make the sourcing part as easy as possible. If you are actively applying right now, the InGame Job and Values Value teams lined up a list of interesting active jobs this week that are worth your attention 👇 👉 Programming Unreal Developer (Values Value) Remote Chief Technology Officer (CTO) (Estoty LLC) Riga Senior Progra…

22 Oct 2026, 10:39 UTC≈2,620 viewsread 8 November 2026

​​#top_vacancies_inGameJob Navigating today’s competitive gamedev market means you need to focus your applications exactly where the hiring energy is right now. To give you some solid options to aim for, the InGame Job and Values Value teams lined up a list of interesting active jobs this week that are worth your attention! 👉 Programming Senior GameDev Engineer (C++) (Plummy Games) Remote Unity Developer (Porting &…

15 Oct 2026, 09:43 UTC≈2,730 viewsread 8 November 2026

​​#top_vacancies_inGameJob Navigating the job market takes effort, so we want to make the actual search part a bit easier for you. If you are actively looking to apply, the InGame Job and Values Value teams prepared a list of interesting active jobs this week that are worth your attention 👇 👉 Programming Senior Unity Developer (HyperVR Games) Remote Graphic Programmer, Render Developer (FLEXUS) Remote C++ Game Deve…

8 Oct 2026, 13:34 UTC≈13,800 viewsread 8 November 2026

​A new week on the market brings new opportunities to the board. For those who are actively searching and ready to send out their CVs today, the InGame Job and Values Value teams put together a list of interesting active jobs this week that are definitely worth your attention 👇 👉 Programming Unreal Developer (Values Value) Remote Senior GameDev Engineer (C++) (Plummy Games) Remote Senior C#/Unity Engineer (PlayQ) R…

1 Oct 2026, 12:50 UTC≈2,760 viewsread 8 November 2026

​​#top_vacancies_inGameJob Navigating the job market takes effort, so we want to make the actual search part a bit easier for you. If you are actively looking to apply, the InGame Job and Values Value teams prepared a list of interesting active jobs this week that are worth your attention 👇 👉 Programming Graphic Programmer / Technical Artist (Values Value) Remote Senior Unity Developer (HyperVR Games) Remote C++ G…

30 Sept 2026, 09:01 UTC≈6,350 viewsread 8 November 2026

​VARTOBER challenge for 2D artists by varto.school And yes, there are some gifts for participants too 🖤 🎁 Huion graphic tablet of your choice 🎁 VisDev & Art Illustration recorded course by varto.school 🎁 Merch and discounts on courses 🎁 Books about art from ArtHuss 🎁 Sketchbooks and a notebook from Sumna Vivtsia The best artworks will be featured in a special selection on DOU.ua and across varto.school `s social m…

24 Sept 2026, 14:31 UTC≈2,950 viewsread 8 November 2026

​#top_vacancies_inGameJob If you are actively job hunting and want to get into the interview process as quickly as possible, you need to target live postings. To help you move fast, the InGame Job and Values Value teams gathered a list of interesting active jobs this week that are highly worth your attention 👇 👉 Programming Senior Unity Developer (HyperVR Games) Remote C++ Game Developer (Ubisoft) Kyiv Chief Techno…

23 Sept 2026, 13:01 UTC≈14,100 viewsread 8 November 2026

​The first findings from the Big Games Industry Employment Survey 2026 are starting to make their way into the wider industry conversation. Following Tanja Loktionova’s presentation at gamescom dev, GamesIndustry.biz published two articles based on the research. We’re glad to see the survey used as a source for broader discussions around how work, hiring and careers in games are changing. That’s one of the reasons …

22 Sept 2026, 10:57 UTC≈13,000 viewsread 8 November 2026

​Find your next opportunity in the game industry with DevGAMM Career Hub – a place where talented professionals meet companies looking for their next hire 🤝 The Career Wall is open for both candidates and employers: developers and specialists can share their CVs, while studios and companies can publish their open positions and connect with potential hires from the community. This year, career support at DevGAMM is …

17 Sept 2026, 09:36 UTC≈2,900 viewsread 8 November 2026

​​#top_vacancies_inGameJob Turning “maybe it’s time for a new job” into actual applications is much easier when you know where to look. To help you get started, the InGame Job and Values Value teams have put together a fresh selection of active openings worth checking out this week 👇 👉 Programming Senior Unreal Engine Developer (Mellow AI Scout) Remote Unreal Developer (Values Value) Remote Senior Unity Developer (…

Showing the 12 most recent of 42 posts we hold for @ingamejob. View and reaction counts are the latest single reading for each post, not a live figure, and a recent post is still accumulating both. A view count marked ≈ was rounded by Telegram before we ever saw it — t.me prints views in full below 1,000 and to three significant figures above, so ≈1,200,000 means somewhere between 1,150,000 and 1,249,999. Unmarked counts are exact. Text is reproduced from the public post preview and truncated for length.

Forward network

Built only from forwarded posts we have actually read, on both sides. Coverage is early and deliberately incomplete: a missing link means we have not read the post that would prove it, never that the relationship does not exist. Counts are distinct forwarded posts observed, so they only ever go up as we read more.

Mentions

A mention is a weaker signal than a forward and is counted separately for that reason — naming a channel is not republishing it, and a handle in a post body is easy to place deliberately. The post counts beside each row below are distinct posts in which the handle appeared, from posts we have read on both sides — the “Named by N registered channels” figure above is a different count, of distinct NAMING CHANNELS rather than posts, and is not the sum of the rows under it.

Appears in Telegram’s recommendations for other channels

The reverse of the list above, and a different kind of signal. This does not require this channel to have ever been asked about directly — each row below is a channel we DID ask Telegram about, whose Telegram-generated list happened to include this one. A channel can appear here with an empty list above it, because being named by someone else’s query is independent of having been queried itself.

Gamedev Jobs (Inflow)
@Gamedevjobs · 21,932
Telegram ranks this channel #13 of 96 here — alongside 95 others — read 23 September 2026
Работа в геймдеве (вакансии)
@rabota_v_gamedeve · 26,476
Telegram ranks this channel #32 of 95 here — alongside 94 others — read 14 September 2026
Gamedev Jobs - вакансии в геймдеве, CG
@young_gamedev · 19,130
Telegram ranks this channel #36 of 97 here — alongside 96 others — read 5 October 2026
Game Development Jobs
@devjobs · 44,348
Telegram ranks this channel #49 of 93 here — alongside 92 others — read 28 August 2026
Работа в геймдеве 🍖
@gamedevjob · 46,168
Telegram ranks this channel #74 of 95 here — alongside 94 others — read 28 August 2026

This channel appears in 5 seed channels' Telegram-generated recommendation lists in total. Each is Telegram’s list for THAT channel, not this one — see how this is measured.

Cite this entry

A live page changes as we take new readings, so a citation should name the measurement it is based on, not just the URL. The line below cites the subscriber count as measured 8 November 2026 — this entry's latest reading, not the date you are reading this.

“InGameJob.com (official)” (@ingamejob), 13,703 subscribers as measured 8 November 2026. Telegram Register, tgregister.com/channel/ingamejob.

Full measurement history, CC BY 4.0. Every reading this register holds for this entry, not just the latest one, as a dated, downloadable record: CSV · JSON. Free to use with attribution to tgregister.com. Each file carries its own generation timestamp, which is the figure to cite for exactly when the data was retrieved.