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Channel

Вот это уровень!

@whatalevel

On this record: Topic · Growth · Engagement · Reactions · Advertising · Posts · Citations · Telegram's recommendations · Cite this entry

6,243subscribers

+666 since we began measuring on 6 August 2026

Risers and fallers across the register · movement among entries of 3,162–10,000.

Register entry

Telegram ID-1001856359404
TypeChannel
Username@whatalevel
CreatedBetween 1 October 2022 and 30 September 2023 — estimated from Telegram’s id allocation, not measured. How this range is calculated.
First recorded6 August 2026
Last confirmed live5 November 2026
Measurements held25
Confirmed unchanged1 time, most recently 5 November 2026
On Telegramt.me/whatalevel

Topic

Gaming — a classification, not a measurement. An on-box language model (Qwen3.6-35B-A3B-FP8, prompt version 1) read this channel’s own recent posts on 12 September 2026 and assigned it the closest of 31 fixed categories, at 93% confidence. This is a model’s judgement about what the channel is likely to be about, not a fact this register measured the way a subscriber count or a view count is measured — it can be revised on a later pass, and it carries no weight anywhere else on this page. How this classification works, and the other topics.

Growth

5,5656,2435,9046 August 2026 — 5,577 subscribers6 August 2026 — 5,576 subscribers9 August 2026 — 5,565 subscribers12 August 2026 — 5,588 subscribers16 August 2026 — 5,595 subscribers19 August 2026 — 5,594 subscribers22 August 2026 — 5,591 subscribers25 August 2026 — 5,623 subscribers28 August 2026 — 5,656 subscribers30 August 2026 — 5,672 subscribers3 September 2026 — 5,724 subscribers9 September 2026 — 5,764 subscribers12 September 2026 — 5,767 subscribers16 September 2026 — 5,756 subscribers30 September 2026 — 6,068 subscribers7 October 2026 — 6,042 subscribers13 October 2026 — 6,020 subscribers15 October 2026 — 6,037 subscribers18 October 2026 — 6,018 subscribers21 October 2026 — 6,009 subscribers24 October 2026 — 5,997 subscribers26 October 2026 — 6,189 subscribers30 October 2026 — 6,233 subscribers2 November 2026 — 6,239 subscribers5 November 2026 — 6,243 subscribers6 August 20265 November 2026
25 measurements spanning 91 days, net +666. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 5,463–6,345 and does not start at zero.
Measurement log — every subscribers count we have recorded, most recent 20 of 25
Measured (UTC)SubscribersChange
5 Nov 2026, 15:396,243+4
2 Nov 2026, 13:066,239+6
30 Oct 2026, 02:486,233+44
26 Oct 2026, 19:576,189+192
24 Oct 2026, 03:365,997-12
21 Oct 2026, 11:576,009-9
18 Oct 2026, 14:086,018-19
15 Oct 2026, 23:266,037+17
13 Oct 2026, 01:116,020-22
7 Oct 2026, 00:386,042-26
30 Sept 2026, 10:196,068+312
16 Sept 2026, 06:175,756-11
12 Sept 2026, 18:215,767+3
9 Sept 2026, 01:215,764+40
3 Sept 2026, 12:575,724+52
30 Aug 2026, 22:075,672+16
28 Aug 2026, 02:255,656+33
25 Aug 2026, 05:465,623+32
22 Aug 2026, 12:155,591-3
19 Aug 2026, 03:135,594first reading

Engagement

30 posts held, back to 27 July 2026 — the reader has not yet reached the start of this channel’s public history, so older posts may sit further back, unread. Read across 12 pages of Telegram’s post history, 20 posts per page.

ERR · 30 days
11.1%
avg views ÷ 6,243 subscribers
Avg views / post
696
16 posts measured
Reaction rate
2.50%
reactions ÷ views · ER floor
Posts in window
16
of 30 held

ERR is average views per post over the last 30 days divided by subscribers, the definition TGStat uses, so this figure is comparable with the one you will see elsewhere. It falls structurally as a channel grows: a high ERR on a small channel and a low one on a large channel describe reach mathematics, not quality. We publish the figure and the sample it came from and pass no verdict on it.

ER is defined industry-wide as (forwards + reactions + comments) ÷ views — note the denominator is views, not subscribers. Telegram’s public web preview carries views and reactions but not forward or comment counts, so the reaction rate above is the reactions term only and is therefore a floor: the true ER for this channel is higher by an amount we have not measured and will not estimate. It is computed over the 15 of 16 measured posts that carry a reaction reading, and over those same posts' views.

What these figures were computed from
WindowRolling 30 days · latest post in window 4 November 2026
Posts held30 (27 July 2026 – 4 November 2026)
Views total11,135
Reactions total261
Forwards / commentsnot exposed by the public surface — not measured, not estimated
Readings taken5 Nov 2026, 13:11 UTC

Views are a single reading per post, taken at the time above. A post published in the last day or two is still accumulating views, which pulls the 30-day average down slightly. That is a property of the standard definition rather than a fault in it, so we keep the definition rather than “correcting” the number into something nobody can reproduce.

Precision. Telegram publishes view counts on its public widget in short form — 8.12K, 3.7M — so any reading at or above 1,000 reaches us rounded to three significant figures, and only counts below 1,000 are exact. Averages and rates derived from them are shown to the same precision rather than to the unit: a figure like 3,701,250 would assert digits nobody measured.

Reaction counts are published per emoji and rounded the same way, so a total below 1,000 is exact and a larger one is a sum that may carry a rounded component from each emoji above 1,000. Because it is a sum, it does not look rounded — read a large reaction total as three significant figures per contributing emoji rather than as the figure it prints.

Reaction mix

483 reactions across 29 posts, in 18 distinct kinds. The most used accounts for 32.7% of them.

Every reaction kind recorded on the sample, most used first
ReactionCountShareShare, drawn
👍15832.7%
❤9118.8%
🔥7715.9%
✍6513.5%
❤‍🔥214.35%
🆒173.52%
👏142.90%
⚡91.86%
💯81.66%
😁61.24%
🎉30.621%
👌30.621%
🥴30.621%
👎20.414%
👨‍💻20.414%
💊20.414%
🍾10.207%
😐10.207%

No sentiment is inferred, and none should be read in. This table is ordered by count and by nothing else. Emoji do not carry stable meaning across languages or communities — 🙏 is thanks in one channel and mourning in another — so we publish which ones were pressed and how often, and pass no judgement on what an audience meant by them.

Precision. Telegram publishes reaction counts per emoji and short-forms each one — 4.34K, 1.2M — so any single kind at or above 1,000 reaches us at three significant figures, and only counts below 1,000 are exact. The shares above are ratios of those figures and carry the same error. This is also why the total here can differ slightly from a reaction total printed elsewhere on the page: both are sums of the same rounded parts, taken over samples with different edges.

Coverage. Reactions were read on 29 of the 30 sampled posts in this sample. Summed by Telegram’s own count on each post — not by adding up the per-emoji breakdown above — those same posts carry 483 reactions in total: the kind of figure the paragraph above means by “a reaction total printed elsewhere on the page”.

Measured over the 30 most recent posts we hold, published 27 July 2026 to 4 November 2026, using the newest reading held for each. Telegram Stars are excluded: they are a payment, not a reaction, and they have their own section.

Advertising

Ad load
6.67%
2 of 30 posts carry an ad marker
Regulatory tokens
2
posts carrying an erid · 2 distinct tokens
Median views · ads
674
over 2 measured posts
Median views · rest
643
over 28 measured posts

An ad marker, not a judgement about a post. A post is counted here because it carries one of two explicit markings: an erid token, which Russian law has required on paid placements since 2022 and which is issued against a specific advertising contract, or a #реклама / #ad hashtag in the body, which is the channel declaring it itself. The first is documentary; the second is a self-declaration and is weaker. No classifier reads the text and decides — nothing on this site guesses that a post is an advertisement.

This is a floor, and it can only ever be a floor. A channel that runs paid placements without marking them produces no marker for us to count, and an unmarked ad is indistinguishable from an ordinary post on the public surface. The ad load above therefore means “the share of posts that declared themselves”, never “the share of posts that were paid for”. A low figure is not evidence of a channel that runs few ads.

Both figures are medians, and no ratio between them is published. Each is a view reading that actually occurred on a post, picked by percentile_disc rather than averaged, so one viral post cannot move it and no interpolated value is invented between two readings. The sample on one side is under five posts, which is too thin to compare. The two figures are shown side by side with the count behind each, and deliberately not divided into a headline like “ads get x% fewer views” — an arithmetic that is easy to print and, at this sample size, means nothing.

Advertising tokens recorded on this entry
eridPostsFirst seenLast seen
2VtzqxjpKEM129 October 202629 October 2026
2W5zFJEYgQ9130 July 202630 July 2026

A token repeated across several posts is one advertising contract placed more than once, which is what the identifier is for. The strings are reproduced exactly as they appeared in the post or in its click-through URL and are not validated against any registry — we record the marker a channel published, and whether it resolves to a real contract is a question for the register that issued it.

Measured over the 30 most recent posts we hold, published 27 July 2026 to 4 November 2026. Views are the latest single reading held for each post, and any reading at or above 1,000 is rounded by Telegram to three significant figures.

Recent posts

Telegram’s own ‘edited’ marker: 5 of 16 posts held from the last 30 days (31.3%) carried it when this register last read them. The marker says a post was changed after publishing, not what it said before — this register holds the earlier wording only where an edit fell between two of its own reads (see the edit ledger and how it is measured).

4 Nov 2026, 17:02 UTC360 views27 reactionsread 5 November 2026
Photo

Привет всем! 👋🏻 Довольно много народу подписалось в последнее время, поэтому сделал небольшой гайд для тех, кто только начинает знакомиться с моим блогом. Гайд будет полезен и тем подписчикам, кто давно не заходил и хочет освежить навигацию по блогу. Итак: меня зовут Алексей Макаров, я старший левел дизайнер и продюсер, пишу про игры и всё, что связано с разработкой видеоигр и созданием уровней. Мне интересен не то…

❤11👏10❤‍🔥5🔥1

4 Nov 2026, 15:55 UTC401 views7 reactionsread 5 November 2026
Photo

"Game Jam Level 11 — время повеселиться и проверить себя! Разработка: 13.11 (19:00) — 15.11 (23:00) Призовой фонд: 🥇 1 место (судьи): 7 000 ₽ + статуэтка Нердозавра 🏆 Выбор зрителей: 6 000 ₽ + статуэтка 🎖 Хорошист (до 4 баллов): 4 000 ₽ 🎲 Главное прокатило (до 3 баллов): 3 000 ₽ 🎨 Лучший постер: 3 000 ₽ (победитель: eternal_tora) Всем участникам — сертификаты, а победителям — особый тег и привилегии в сообществе!…

👏4⚡2🆒1

3 Nov 2026, 11:30 UTC507 views12 reactionsread 5 November 2026
Photo

Поиграл в Call of Duty: Modern Warfare 4 На самом деле, уже прошёл, просто хочу написать пост именно по первым впечатлениям, пока они ещё свежи в памяти. Если коротко, это очень крепкий релиз, пожалуй, в каком-то смысле конкурент 007 First Light, если рассматривать эти игры как хорошие линейные приключения. Игра очень крепкий боевик, который отлично развлекает игрока. Почти все миссии здорово собраны с точки зрения…

🔥6👍3✍1❤1👎1

2 Nov 2026, 21:08 UTC592 views14 reactionsread 5 November 2026

Трейлер Knuckle Creek Просто трейлер, в котором прекрасно всё 😂 Песенка очень позабавила. Проект, кстати, от разработчиков Platypus Reclayed, кто знает эту игрушку. По самому проекту: это мультиплеерный кооп-бравлер в стиле «дикого запада» с абсурдными оружиями и редактором карт, что любопытно. Уже есть на Стиме, если есть любители жанра, возможно, стоит залететь) #games #видео

🔥5😁4⚡3❤2

1 Nov 2026, 15:17 UTC616 views26 reactionsread 5 November 2026
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Про хорошую персонажку В Resonance: A Plague Tale Legacy есть тайники, в которых можно найти оружие. Как правило, нужно решить какой-то пазл или просто найти скрытую пещеру или сокровищницу, где лежит сундук. Основных клинков вроде 8, и ещё 1 из DLC, но интересно другое. У каждого клинка есть свой уникальный эффект, который даёт преимущество в бою, но ни один из этих эффектов не является каким-то параметром. Все он…

❤10👍6✍5❤‍🔥4💯1

30 Oct 2026, 21:13 UTC723 views26 reactionsread 5 November 2026
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Остроумный пазл Интересный пазл из Control. Там есть квест, где надо спасти девушку из своеобразного лимбо, когда мы не знаем, где она находится, но можем только поговорить с ней с помощью уличного телефона (таксофона, если олды здесь). Каждый раз надо решить небольшую загадку, чтобы выбрать нужное такси из нескольких штук и уехать на нём дальше. Это продвигает квест вперёд. Загадки чаще всего простые и даже немно…

👍11❤5❤‍🔥5✍4🆒1

29 Oct 2026, 16:02 UTC713 viewsread 5 November 2026
Advertisementerid 2VtzqxjpKEMPhoto

🎃 Рисуем хэллоуинское окружение за 3 часа! 30 октября вместе с Еленой Данилович создадим жутковато-красивый интерьер с нуля и разберём, как работать с композицией, светом и цветом. 👻 Попробуем разные инструменты: 2D, 3D в Blender и нейросети для поиска референсов. Готовую работу можно будет отправить на проверку и получить обратную связь. 30 октября, 19:00 (МСК) 📍Онлайн | 3 часа Если вам интересно развиватьс в кон…

29 Oct 2026, 11:16 UTC696 views17 reactionsread 5 November 2026
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Направление через камеру Интересный момент из Heavy Rain. В автомастерской нам нужно взять ключи от авто, ключи на прилавке, где будка ресэпшона. После диалога с механиком нам показывают лифт, который позволяет спуститься на парковку, где стоит машина. Здесь классический дизайн проблема-решение: после диалога камера указывает на двери лифта (скрин 1). Если подойти к ним, Итан скажет, что сначала нужно взять ключи. …

👍10❤4✍2💯1

28 Oct 2026, 17:34 UTC655 views11 reactionsread 5 November 2026
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📂 Подборка интересных каналов по AI, IT & HR Tech + Crypto Каналы для тех, кто работает в области IT и хочет держать руку на пульсе без мониторинга сотни источников ✔️ Что внутри: AI-блок: новости, нейросети, ИИ-инструменты и кейсы внедрения, стартапы, датасеты Dev-блок: Java, Python, JS (Frontend/Backend), Mobile, QA, промышленная автоматизация (IIoT) Отдельно: Cybersecurity, SciPop, IT-вакансии, биржа фриланса,…

👍4❤3✍2⚡1👌1

28 Oct 2026, 17:04 UTC595 views19 reactionsread 5 November 2026
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Немного про хорошее преследование Которого, к сожалению, практически нет в Resonance: A Plague Tale Legacy. Вообще, чтобы понять, в чём загвоздка с преследованием в данной игре, нужно понять, какие бывают типы преследований, благо их не так много. Под преследованием я понимаю преследование персонажа игрока, то есть когда за нами кто-то или что-то бежит, и нам надо чтобы этот кто-то или что-то нас не догнал. Относит…

🔥8✍5👍3❤2❤‍🔥1

26 Oct 2026, 20:06 UTC808 views27 reactionsread 5 November 2026
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Интересный лут Вернее будет сказать, интересно расположенный лут. Все мы привыкли, что ценные предметы в играх лежат где-то по центру игровой зоны, часто на полу или вдоль стен, или близко к краю, но не у самых краёв. Но существуют и другие варианты. В The Sinking City 2 есть интересный момент, где ящик с лутом одновременно является и границей игровой области. Если подняться по лестнице, именно он буквально не даёт…

👍13✍5❤‍🔥5🔥3💯1

25 Oct 2026, 13:04 UTC975 views12 reactionsread 5 November 2026
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Поучаствовал в создании папки геймдев каналов "De Gamedev". Здесь есть новые ребята, и все блоги достаточно самобытные, надеюсь, найдёте для себя что-то интересненькое 👍 Вас будут ждать ➡️ 🎮 Личные блоги разработчиков ℹ️ Авторские каналы по геймдизайну 🆘 Паблики по разработке на разных игровых площадках 📢 Новостные каналы геймдева 🆓 Бесплатные раздачи ассетов с промокодами ➡️ Забрать папку ⬅️

👍4🥴3👌2🆒2✍1

Showing the 12 most recent of 30 posts we hold for @whatalevel. View and reaction counts are the latest single reading for each post, not a live figure, and a recent post is still accumulating both. A view count marked ≈ was rounded by Telegram before we ever saw it — t.me prints views in full below 1,000 and to three significant figures above, so ≈1,200,000 means somewhere between 1,150,000 and 1,249,999. Unmarked counts are exact. Text is reproduced from the public post preview and truncated for length.

Mentions

Named by 9 registered channels — every channel on the register whose own posts have named this one, by its current username or any other username it currently holds, merged from two separately captured readings of the same fact so a namer caught by only one of them is not missed and a namer both caught is not counted twice. A username this channel has since dropped is not matched — that handle may belong to someone else now, and crediting today’s namer to yesterday’s owner would misattribute it.

A mention is a weaker signal than a forward and is counted separately for that reason — naming a channel is not republishing it, and a handle in a post body is easy to place deliberately. The post counts beside each row below are distinct posts in which the handle appeared, from posts we have read on both sides — the “Named by N registered channels” figure above is a different count, of distinct NAMING CHANNELS rather than posts, and is not the sum of the rows under it.

Appears in Telegram’s recommendations for other channels

The reverse of the list above, and a different kind of signal. This does not require this channel to have ever been asked about directly — each row below is a channel we DID ask Telegram about, whose Telegram-generated list happened to include this one. A channel can appear here with an empty list above it, because being named by someone else’s query is independent of having been queried itself.

Разработка игр 🍄
@progamedev · 23,457
Telegram ranks this channel #19 of 98 here — alongside 97 others — read 18 September 2026
Макаренков об играх
@makarenkoff_games · 28,467
Telegram ranks this channel #45 of 93 here — alongside 92 others — read 9 September 2026
Работа в геймдеве (вакансии)
@rabota_v_gamedeve · 26,454
Telegram ranks this channel #63 of 95 here — alongside 94 others — read 14 September 2026
Gamedev Jobs - вакансии в геймдеве, CG
@young_gamedev · 19,102
Telegram ranks this channel #66 of 97 here — alongside 96 others — read 5 October 2026
Game Development Jobs
@devjobs · 44,333
Telegram ranks this channel #67 of 93 here — alongside 92 others — read 28 August 2026
Gamedev Jobs (Inflow)
@Gamedevjobs · 21,931
Telegram ranks this channel #83 of 96 here — alongside 95 others — read 23 September 2026
Работа в геймдеве 🍖
@gamedevjob · 46,115
Telegram ranks this channel #83 of 95 here — alongside 94 others — read 28 August 2026

This channel appears in 7 seed channels' Telegram-generated recommendation lists in total. Each is Telegram’s list for THAT channel, not this one — see how this is measured.

Cite this entry

A live page changes as we take new readings, so a citation should name the measurement it is based on, not just the URL. The line below cites the subscriber count as measured 5 November 2026 — this entry's latest reading, not the date you are reading this.

“Вот это уровень!” (@whatalevel), 6,243 subscribers as measured 5 November 2026. Telegram Register, tgregister.com/channel/whatalevel.

Full measurement history, CC BY 4.0. Every reading this register holds for this entry, not just the latest one, as a dated, downloadable record: CSV · JSON. Free to use with attribution to tgregister.com. Each file carries its own generation timestamp, which is the figure to cite for exactly when the data was retrieved.