Gaming — a classification, not a measurement. An on-box language model (Qwen3.6-35B-A3B-FP8, prompt version 1) read this channel’s own recent posts on 12 September 2026 and assigned it the closest of 31 fixed categories, at 73% confidence. This is a model’s judgement about what the channel is likely to be about, not a fact this register measured the way a subscriber count or a view count is measured — it can be revised on a later pass, and it carries no weight anywhere else on this page. How this classification works, and the other topics.
Growth
25 measurements spanning 91 days, net +52. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 7,596–7,702 and does not start at zero.
Measurement log — every subscribers count we have recorded, most recent 20 of 25
Measured (UTC)
Subscribers
Change
5 Nov 2026, 07:49
7,678
-2
2 Nov 2026, 08:36
7,680
+13
30 Oct 2026, 12:18
7,667
-3
27 Oct 2026, 20:48
7,670
+1
24 Oct 2026, 19:08
7,669
+7
21 Oct 2026, 16:36
7,662
-1
18 Oct 2026, 20:06
7,663
-8
12 Oct 2026, 11:19
7,671
-7
5 Oct 2026, 07:59
7,678
-12
27 Sept 2026, 06:56
7,690
+39
17 Sept 2026, 15:18
7,651
-5
13 Sept 2026, 07:36
7,656
-8
9 Sept 2026, 14:19
7,664
-12
3 Sept 2026, 21:19
7,676
+3
31 Aug 2026, 13:25
7,673
+6
28 Aug 2026, 10:38
7,667
+10
25 Aug 2026, 04:13
7,657
+46
21 Aug 2026, 23:18
7,611
+3
18 Aug 2026, 22:08
7,608
-4
15 Aug 2026, 17:53
7,612
first reading
Engagement
62 posts held, back to 20 July 2026 — the reader has not yet reached the start of this channel’s public history, so older posts may sit further back, unread. Read across 23 pages of Telegram’s post history, 20 posts per page.
ERR · 30 days
14.0%
avg views ÷ 7,678 subscribers
Avg views / post
1,080
17 posts measured
Reaction rate
2.05%
reactions ÷ views · ER floor
Posts in window
17
of 62 held
ERR is average views per post over the last 30 days divided by subscribers, the definition TGStat uses, so this figure is comparable with the one you will see elsewhere. It falls structurally as a channel grows: a high ERR on a small channel and a low one on a large channel describe reach mathematics, not quality. We publish the figure and the sample it came from and pass no verdict on it.
ER is defined industry-wide as (forwards + reactions + comments) ÷ views — note the denominator is views, not subscribers. Telegram’s public web preview carries views and reactions but not forward or comment counts, so the reaction rate above is the reactions term only and is therefore a floor: the true ER for this channel is higher by an amount we have not measured and will not estimate.
What these figures were computed from
Window
Rolling 30 days · latest post in window 2 November 2026
Posts held
62 (20 July 2026 – 2 November 2026)
Views total
18,294
Reactions total
375
Forwards / comments
not exposed by the public surface — not measured, not estimated
Readings taken
6 Nov 2026, 00:09 UTC
Views are a single reading per post, taken at the time above. A post published in the last day or two is still accumulating views, which pulls the 30-day average down slightly. That is a property of the standard definition rather than a fault in it, so we keep the definition rather than “correcting” the number into something nobody can reproduce.
Precision. Telegram publishes view counts on its public widget in short form — 8.12K, 3.7M — so any reading at or above 1,000 reaches us rounded to three significant figures, and only counts below 1,000 are exact. Averages and rates derived from them are shown to the same precision rather than to the unit: a figure like 3,701,250 would assert digits nobody measured.
Reaction counts are published per emoji and rounded the same way, so a total below 1,000 is exact and a larger one is a sum that may carry a rounded component from each emoji above 1,000. Because it is a sum, it does not look rounded — read a large reaction total as three significant figures per contributing emoji rather than as the figure it prints.
What this channel posts
Photos
≈1,370
Videos
≈57
Links
≈2,490
Lifetime counters from Telegram’s own channel header, read 6 November 2026 — not the date at the top of this page, which is when the subscriber count was last read. A count marked ≈ was rounded by Telegram before we ever saw it — t.me prints these counters in full below 1,000 and to three significant figures above, so ≈142,000 means somewhere between 141,500 and 142,499.
Video runtime
22s
Average length
22s
Measured directly from 1 video with a duration reading, out of the posts we hold for this channel — not this channel’s whole posting history, only the sample this register has actually read. An exact reading to the second, taken from the post itself rather than from Telegram’s own rounded chrome, so it carries no ≈ mark.
Reaction mix
1,237 reactions across 56 posts, in 23 distinct kinds. The most used accounts for 37.2% of them.
Every reaction kind recorded on the sample, most used first
Reaction
Count
Share
Share, drawn
❤
460
37.2%
🔥
338
27.3%
❤🔥
119
9.62%
👍
95
7.68%
😁
60
4.85%
✍
29
2.34%
😍
20
1.62%
🤔
18
1.46%
🥰
18
1.46%
🦄
15
1.21%
💘
11
0.889%
🎉
10
0.808%
💯
9
0.728%
🍾
8
0.647%
🆒
6
0.485%
👀
5
0.404%
⚡
4
0.323%
👻
4
0.323%
🤯
4
0.323%
🏆
1
0.081%
3 further kinds
3
0.243%
No sentiment is inferred, and none should be read in. This table is ordered by count and by nothing else. Emoji do not carry stable meaning across languages or communities — 🙏 is thanks in one channel and mourning in another — so we publish which ones were pressed and how often, and pass no judgement on what an audience meant by them.
Precision. Telegram publishes reaction counts per emoji and short-forms each one — 4.34K, 1.2M — so any single kind at or above 1,000 reaches us at three significant figures, and only counts below 1,000 are exact. The shares above are ratios of those figures and carry the same error. This is also why the total here can differ slightly from a reaction total printed elsewhere on the page: both are sums of the same rounded parts, taken over samples with different edges.
Coverage. Reactions were read on 61 of the 62 sampled posts in this sample. Summed by Telegram’s own count on each post — not by adding up the per-emoji breakdown above — those same posts carry 1,376 reactions in total: the kind of figure the paragraph above means by “a reaction total printed elsewhere on the page”.
Measured over the 62 most recent posts we hold, published 20 July 2026 to 2 November 2026, using the newest reading held for each. Telegram Stars are excluded: they are a payment, not a reaction, and they have their own section.
Recent posts
Telegram’s own ‘edited’ marker: 3 of 17 posts held from the last 30 days (17.6%) carried it when this register last read them. The marker says a post was changed after publishing, not what it said before — this register holds the earlier wording only where an edit fell between two of its own reads (see the edit ledger and how it is measured).
⚡️ Нарраторика открывает набор на онлайн-курс "Сценаристика видеоигр" по программе дополнительного профессионального образования (повышение квалификации)!
❗️Старт — 24 ноября.
Стоимость — 99 990 рублей.
Курс ведет — Мария Кочакова.
❓Хотите стать сценаристом видеоигр, но не знаете с чего начать?
Слышали, что драматургия игр отличается от кино и литературы, но не знаете, чем?
Хотите освоить уникальный язык видеоигр, …
Друзья, коллеги по цеху!
Заводите моторы!
«Дорога Жизни» вышла в Steam
Также на VK Play мы сегодня добавим патч с многочисленными доработками и исправлениями, а версия в Steam уже доступна. Игра бесплатная благодаря поддержке ИРИ.
Играйте, оставляйте хорошие отзывы в Steam ❤️, нам они сейчас очень нужны!
Рассказывайте и показывайте друзьям!
Если будут проблемы пишите мне в личку или на почту [email protected]…
Мы вписались в подборочку. Стараемся не делать это слишком часто, но и в стороне от движух оставаться не хочется )))
Подборка каналов для тех, кто создаёт игры, изучает геймдев изнутри и хочет прокачать свои навыки в игровой индустрии!
🎮 DogDog
Пишу о том, какие игры сколько зарабатывают, а какие — нет, и почему. Делаю игры 12+ лет. Co-founder & CEO Narwhal Accelerator.
🎮 Secret room
Детальные разборы игровых меха…
Коллеги, скоро мы запустим новый набор на курс по сценаристике видеоигр. Но мне также было бы интересно запустить пробный курс по писательскому мастерству. Игры и проза сильно отличаются по формату и требованиям к автору - взять хотя бы ту же атрибуцию диалогов, которой в играх просто нет. Но, мне кажется, что умение видеть разницу и переключаться между языками медиа - это хорошее качество для нарративщика. Тем более…
Атрибуция диалогов
Самым сложным для меня при переходе с видеоигр на прозу стала атрибуция диалогов. В играх же как:
Персонаж А: Реплика.
Персонаж Б: Ответ.
Всё. Никаких ремарок, никаких "сказал". Тоже есть своя сложность - все нюансы эмоций нужно передавать самой репликой. Нельзя добавить наречий от души, которые бы расцветили высказывание. "Он неловко пошутил". "Она раздраженно прокряхтела". Тут уж нет, хотите нел…
Начало-магнит и начало-отсев. Писательский пост
Слышала недавно рассуждение о том, что грузить читателя кучей сущностей на первых страницах нехорошо. Отвалится читатель, не выдержит такой когнитивной нагрузки, бедняжка.
Там даже Джейн Остин критиковали (и как только посмели), мол, в "Гордости и предубеждении" на нас вываливают сразу выводок Беннетов, нового соседа Бингли да еще Незерфилд-парк какой-то и Лукасов. И …
🔥 Уже завтра стартует 4 поток онлайн-курса «Левел-дизайн на Unreal Engine 5»!
Но вы можете успеть запрыгнуть, регистрация здесь.
Старт — 16 октября
Стоимость — 83 990 рублей
Ведущий курса — Василий Скобелев
Если вы:
- Хотите стать дизайнером игровых локаций, но не знаете с чего начать;
- Слышали, что левел-дизайн отличается от гейм-дизайна и арта, но не знаете, чем;
- Собираетесь освоить Unreal Engine 5, чтобы соб…
В стиме идет LudoNarraCon - конвент по нарративным играм, с кучей докладов и интервью, помимо демок и скидок! Обязательно рекомендуем посмотреть!
https://store.steampowered.com/sale/LudoNarraCon2026?tab=2
Обновление учебного проекта для курса "Левел-дизайн на Unreal Engine"
Добавили стелс-килл, патрули по точкам и оружие. Так что у новой группы будет больше инструментов прямо из коробки.
🔥 Записаться на курс 🔥
#Нарраторика
Отзыв Дмитрия Девятайкина, выпускника 3 потока курса "Левел-дизайн на Unreal Engine 5":
Курс полностью оправдал все мои ожидания и во многом их превзошёл. Я чувствую себя очень сильно прокачавшимся :)
До курса у меня был абсолютно нулевой опыт в UE5, теперь же движок ощущается привычным рабочим инструментом, в котором я могу свободно реализовывать свои задумки. Но самое важное - прокачалось и моё "дизайнерское мышл…
В книжном клубе Нарраторики выбрали следующую книгу на конец октября - первую неделю ноября (до 6.11).
Ханна Никлин "Как пишут игры".
В книжный клуб может вступить любой желающий, встречи всем открыты, записи прошлых встреч также выкладываем.
Ссылка:
https://t.me/+5G0tOvQwQ8ZkNzQy
🔥16
Signed Maria Kochakova
Showing the 12 most recent of 62 posts we hold for @narratorika. View and reaction counts are the latest single reading for each post, not a live figure, and a recent post is still accumulating both. A view count marked ≈ was rounded by Telegram before we ever saw it — t.me prints views in full below 1,000 and to three significant figures above, so ≈1,200,000 means somewhere between 1,150,000 and 1,249,999. Unmarked counts are exact. Text is reproduced from the public post preview and truncated for length.
Polls
The poll we hold for this entry, as Telegram rendered it when we read the post. A poll’s figures keep moving after that, so each one is dated.
В каких программах вы пишете сценарии игр / занимаетесь нарративным дизайном
Текстовый редактор55%
Таблички (excel, google)40%
Майндмапы (Miro, Холст и тп)38%
Notion13%
Obsidian21%
articy:draft X8%
вики-движок4%
внутри игрового движка16%
свой вариант в комментах15%
The shares total 210%, above 100: this poll accepts more than one answer per voter. No per-option vote count is published, so the number of voters who chose each option is not derivable and is not shown.
Percentages only — there are no per-option vote counts here, because Telegram publishes none. The public post preview gives each option’s share and a single voter total, and nothing else. Multiplying one by the other would produce a per-option tally that looks measured and is not: the shares are rounded to whole numbers before we ever see them. We print what was published and leave the column that does not exist empty.
The shares need not add up to 100. Rounding alone puts many polls at 99 or 101. A poll that allows more than one answer per voter runs well past 100 by design, and several here do. The bars are drawn against a fixed 100% track at each option’s own percentage rather than normalised to the total, so a poll that exceeds it shows that it does instead of being quietly rescaled.
Read from the 62 most recent posts we hold, published 20 July 2026 to 2 November 2026. Telegram labels each poll by kind — an anonymous poll, a quiz, a closed set of final results — and that label is reproduced rather than paraphrased.
Forward network
Republished by
Channels on the register that have forwarded this channel's posts into their own feed.
Built only from forwarded posts we have actually read, on both sides. Coverage is early and deliberately incomplete: a missing link means we have not read the post that would prove it, never that the relationship does not exist. Counts are distinct forwarded posts observed, so they only ever go up as we read more.
Mentions
Named by 9 registered channels — every channel on the register whose own posts have named this one, by its current username or any other username it currently holds, merged from two separately captured readings of the same fact so a namer caught by only one of them is not missed and a namer both caught is not counted twice. A username this channel has since dropped is not matched — that handle may belong to someone else now, and crediting today’s namer to yesterday’s owner would misattribute it.
Named by
Channels on the register whose posts name this channel's handle.
A mention is a weaker signal than a forward and is counted separately for that reason — naming a channel is not republishing it, and a handle in a post body is easy to place deliberately. The post counts beside each row below are distinct posts in which the handle appeared, from posts we have read on both sides — the “Named by N registered channels” figure above is a different count, of distinct NAMING CHANNELS rather than posts, and is not the sum of the rows under it.
Appears in Telegram’s recommendations for other channels
The reverse of the list above, and a different kind of signal. This does not require this channel to have ever been asked about directly — each row below is a channel we DID ask Telegram about, whose Telegram-generated list happened to include this one. A channel can appear here with an empty list above it, because being named by someone else’s query is independent of having been queried itself.
Работа в геймдеве 🍖 @gamedevjob · 46,115 Telegram ranks this channel #18 of 95 here — alongside 94 others — read 28 August 2026
Работа в геймдеве (вакансии) @rabota_v_gamedeve · 26,454 Telegram ranks this channel #35 of 95 here — alongside 94 others — read 14 September 2026
Макаренков об играх @makarenkoff_games · 28,467 Telegram ranks this channel #41 of 93 here — alongside 92 others — read 9 September 2026
Gamedev Jobs - вакансии в геймдеве, CG @young_gamedev · 19,102 Telegram ranks this channel #42 of 97 here — alongside 96 others — read 5 October 2026
Game Development Jobs @devjobs · 44,333 Telegram ranks this channel #55 of 93 here — alongside 92 others — read 28 August 2026
Разработка игр 🍄 @progamedev · 23,457 Telegram ranks this channel #65 of 98 here — alongside 97 others — read 18 September 2026
Gamedev Jobs (Inflow) @Gamedevjobs · 21,931 Telegram ranks this channel #67 of 96 here — alongside 95 others — read 23 September 2026
НАШЫ ИГРЫ @ixbtnashy · 22,560 Telegram ranks this channel #77 of 94 here — alongside 93 others — read 19 September 2026
This channel appears in 8 seed channels' Telegram-generated recommendation lists in total. Each is Telegram’s list for THAT channel, not this one — see how this is measured.
Cite this entry
A live page changes as we take new readings, so a citation should name the measurement it is based on, not just the URL. The line below cites the subscriber count as measured 5 November 2026 — this
entry's latest reading, not the date you are reading this.
“Нарраторика” (@narratorika), 7,678 subscribers as measured 5 November 2026. Telegram Register, tgregister.com/channel/narratorika.
Full measurement history, CC BY 4.0. Every reading this register holds for this entry, not just the latest one, as a dated, downloadable record: CSV · JSON. Free to use with attribution to tgregister.com. Each file carries its own generation timestamp, which is the figure to cite for exactly when the data was retrieved.